spice-0.1.0.2: An FRP-based game engine written in Haskell.
FRP.Spice.Input.MousePosition
Description
The mouse (position) specific section of input.
externals :: IO (Signal (Vector Float), Vector Float -> IO ()) Source
signals :: (Signal (Vector Float), Vector Float -> IO ()) -> Signal (Vector Float) Source
sinks :: (Signal (Vector Float), Vector Float -> IO ()) -> Vector Float -> IO () Source