spice-0.1.0.2: An FRP-based game engine written in Haskell.

Index

!FRP.Spice.Input, FRP.Spice
BACKSPACEFRP.Spice.Input, FRP.Spice
ButtonLeftFRP.Spice.Input, FRP.Spice
ButtonMiddleFRP.Spice.Input, FRP.Spice
ButtonNoFRP.Spice.Input, FRP.Spice
ButtonRightFRP.Spice.Input, FRP.Spice
buttonsFRP.Spice.Input.Mouse
CharKeyFRP.Spice.Input, FRP.Spice
defaultWindowConfigFRP.Spice.Config, FRP.Spice
DELFRP.Spice.Input, FRP.Spice
DeltaTimeFRP.Spice.Game, FRP.Spice
DOWNFRP.Spice.Input, FRP.Spice
driveNetworkFRP.Spice.Engine.Driver
ENDFRP.Spice.Input, FRP.Spice
ENTERFRP.Spice.Input, FRP.Spice
ESCFRP.Spice.Input, FRP.Spice
externals 
1 (Function)FRP.Spice.Input.Mouse
2 (Function)FRP.Spice.Input.Keyboard
3 (Function)FRP.Spice.Input.MousePosition
F1FRP.Spice.Input, FRP.Spice
F10FRP.Spice.Input, FRP.Spice
F11FRP.Spice.Input, FRP.Spice
F12FRP.Spice.Input, FRP.Spice
F13FRP.Spice.Input, FRP.Spice
F14FRP.Spice.Input, FRP.Spice
F15FRP.Spice.Input, FRP.Spice
F16FRP.Spice.Input, FRP.Spice
F17FRP.Spice.Input, FRP.Spice
F18FRP.Spice.Input, FRP.Spice
F19FRP.Spice.Input, FRP.Spice
F2FRP.Spice.Input, FRP.Spice
F20FRP.Spice.Input, FRP.Spice
F21FRP.Spice.Input, FRP.Spice
F22FRP.Spice.Input, FRP.Spice
F23FRP.Spice.Input, FRP.Spice
F24FRP.Spice.Input, FRP.Spice
F25FRP.Spice.Input, FRP.Spice
F3FRP.Spice.Input, FRP.Spice
F4FRP.Spice.Input, FRP.Spice
F5FRP.Spice.Input, FRP.Spice
F6FRP.Spice.Input, FRP.Spice
F7FRP.Spice.Input, FRP.Spice
F8FRP.Spice.Input, FRP.Spice
F9FRP.Spice.Input, FRP.Spice
GameFRP.Spice.Game, FRP.Spice
getInputFRP.Spice.Input, FRP.Spice
getSinksFRP.Spice.Input, FRP.Spice
getWindowFullscreenFRP.Spice.Config, FRP.Spice
getWindowHeightFRP.Spice.Config, FRP.Spice
getWindowResizableFRP.Spice.Config, FRP.Spice
getWindowTitleFRP.Spice.Config, FRP.Spice
getWindowWidthFRP.Spice.Config, FRP.Spice
HOMEFRP.Spice.Input, FRP.Spice
Input 
1 (Type/Class)FRP.Spice.Input, FRP.Spice
2 (Data Constructor)FRP.Spice.Input, FRP.Spice
InputContainer 
1 (Type/Class)FRP.Spice.Input, FRP.Spice
2 (Data Constructor)FRP.Spice.Input, FRP.Spice
INSERTFRP.Spice.Input, FRP.Spice
KeyFRP.Spice.Input, FRP.Spice
keyboardFRP.Spice.Input, FRP.Spice
keyboardSinksFRP.Spice.Input, FRP.Spice
keysFRP.Spice.Input.Keyboard
KP_0FRP.Spice.Input, FRP.Spice
KP_1FRP.Spice.Input, FRP.Spice
KP_2FRP.Spice.Input, FRP.Spice
KP_3FRP.Spice.Input, FRP.Spice
KP_4FRP.Spice.Input, FRP.Spice
KP_5FRP.Spice.Input, FRP.Spice
KP_6FRP.Spice.Input, FRP.Spice
KP_7FRP.Spice.Input, FRP.Spice
KP_8FRP.Spice.Input, FRP.Spice
KP_9FRP.Spice.Input, FRP.Spice
KP_ADDFRP.Spice.Input, FRP.Spice
KP_DECIMALFRP.Spice.Input, FRP.Spice
KP_DIVIDEFRP.Spice.Input, FRP.Spice
KP_ENTERFRP.Spice.Input, FRP.Spice
KP_EQUALFRP.Spice.Input, FRP.Spice
KP_MULTIPLYFRP.Spice.Input, FRP.Spice
KP_SUBTRACTFRP.Spice.Input, FRP.Spice
LALTFRP.Spice.Input, FRP.Spice
LCTRLFRP.Spice.Input, FRP.Spice
LEFTFRP.Spice.Input, FRP.Spice
LSHIFTFRP.Spice.Input, FRP.Spice
makeInputContainerFRP.Spice.Input, FRP.Spice
makeKeyboardCallbackFRP.Spice.Input, FRP.Spice
makeMouseCallbackFRP.Spice.Input, FRP.Spice
makeMousePositionCallbackFRP.Spice.Input, FRP.Spice
makeNetworkFRP.Spice.Engine.Network
mouseFRP.Spice.Input, FRP.Spice
MouseButtonFRP.Spice.Input, FRP.Spice
mousePositionFRP.Spice.Input, FRP.Spice
mousePositionSinksFRP.Spice.Input, FRP.Spice
mouseSinksFRP.Spice.Input, FRP.Spice
PAGEDOWNFRP.Spice.Input, FRP.Spice
PAGEUPFRP.Spice.Input, FRP.Spice
RALTFRP.Spice.Input, FRP.Spice
RCTRLFRP.Spice.Input, FRP.Spice
renderFRP.Spice.Game, FRP.Spice
RIGHTFRP.Spice.Input, FRP.Spice
RSHIFTFRP.Spice.Input, FRP.Spice
runInputFRP.Spice.Engine.RunInput
signals 
1 (Function)FRP.Spice.Input.Mouse
2 (Function)FRP.Spice.Input.Keyboard
3 (Function)FRP.Spice.Input.MousePosition
Sinks 
1 (Type/Class)FRP.Spice.Input, FRP.Spice
2 (Data Constructor)FRP.Spice.Input, FRP.Spice
sinks 
1 (Function)FRP.Spice.Input.Mouse
2 (Function)FRP.Spice.Input.Keyboard
3 (Function)FRP.Spice.Input.MousePosition
SpecialKey 
1 (Data Constructor)FRP.Spice.Input, FRP.Spice
2 (Type/Class)FRP.Spice.Input, FRP.Spice
startEngineFRP.Spice.Engine, FRP.Spice
TABFRP.Spice.Input, FRP.Spice
UNKNOWNFRP.Spice.Input, FRP.Spice
UPFRP.Spice.Input, FRP.Spice
updateFRP.Spice.Game, FRP.Spice
Vector 
1 (Type/Class)FRP.Spice.Math.Vector
2 (Data Constructor)FRP.Spice.Math.Vector
WindowConfig 
1 (Type/Class)FRP.Spice.Config, FRP.Spice
2 (Data Constructor)FRP.Spice.Config, FRP.Spice