| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
FRP.Spice.Engine
Description
This module handles starting the engine. This is done via the use of the
function.startEngine
- startEngine :: Game a => WindowConfig -> a -> IO ()
Documentation
startEngine :: Game a => WindowConfig -> a -> IO () Source
Starting the spice engine with the parameters prescribed in the
. It updates and renders the WindowConfig automatically so all
you need to to is set up the Game and make a datatype with an
instance of WindowConfig.Game