swarm-0.6.0.0: 2D resource gathering game with programmable robots
LicenseBSD-3-Clause
Safe HaskellSafe-Inferred
LanguageHaskell2010

Swarm.Game.Step.Path.Walkability

Description

Walkability logic

Synopsis

Documentation

data MoveFailureMode Source #

Constructors

PathBlockedBy (Maybe Entity)

If the robot has a path Whitelist, then the absence of an entity could prevent walkability (represented by `PathBlockedBy Nothing`).

PathLiquid Entity