synthesizer-core-0.8.2.1: Audio signal processing coded in Haskell: Low level part

Safe HaskellNone
LanguageHaskell2010

Synthesizer.Frame.Stereo

Synopsis

Documentation

data T a #

Instances
Functor T 
Instance details

Defined in Sound.Frame.Stereo

Methods

fmap :: (a -> b) -> T a -> T b #

(<$) :: a -> T b -> T a #

Applicative T 
Instance details

Defined in Sound.Frame.Stereo

Methods

pure :: a -> T a #

(<*>) :: T (a -> b) -> T a -> T b #

liftA2 :: (a -> b -> c) -> T a -> T b -> T c #

(*>) :: T a -> T b -> T b #

(<*) :: T a -> T b -> T a #

Foldable T 
Instance details

Defined in Sound.Frame.Stereo

Methods

fold :: Monoid m => T m -> m #

foldMap :: Monoid m => (a -> m) -> T a -> m #

foldr :: (a -> b -> b) -> b -> T a -> b #

foldr' :: (a -> b -> b) -> b -> T a -> b #

foldl :: (b -> a -> b) -> b -> T a -> b #

foldl' :: (b -> a -> b) -> b -> T a -> b #

foldr1 :: (a -> a -> a) -> T a -> a #

foldl1 :: (a -> a -> a) -> T a -> a #

toList :: T a -> [a] #

null :: T a -> Bool #

length :: T a -> Int #

elem :: Eq a => a -> T a -> Bool #

maximum :: Ord a => T a -> a #

minimum :: Ord a => T a -> a #

sum :: Num a => T a -> a #

product :: Num a => T a -> a #

Traversable T 
Instance details

Defined in Sound.Frame.Stereo

Methods

traverse :: Applicative f => (a -> f b) -> T a -> f (T b) #

sequenceA :: Applicative f => T (f a) -> f (T a) #

mapM :: Monad m => (a -> m b) -> T a -> m (T b) #

sequence :: Monad m => T (m a) -> m (T a) #

C a v => C a (T v) Source # 
Instance details

Defined in Synthesizer.Interpolation.Class

Methods

scaleAndAccumulate :: (a, T v) -> (T v, T v -> T v) Source #

Eq a => Eq (T a) 
Instance details

Defined in Sound.Frame.Stereo

Methods

(==) :: T a -> T a -> Bool #

(/=) :: T a -> T a -> Bool #

Show a => Show (T a) 
Instance details

Defined in Sound.Frame.Stereo

Methods

showsPrec :: Int -> T a -> ShowS #

show :: T a -> String #

showList :: [T a] -> ShowS #

Arbitrary a => Arbitrary (T a) 
Instance details

Defined in Sound.Frame.Stereo

Methods

arbitrary :: Gen (T a) #

shrink :: T a -> [T a] #

Storable a => Storable (T a) 
Instance details

Defined in Sound.Frame.Stereo

Methods

sizeOf :: T a -> Int #

alignment :: T a -> Int #

peekElemOff :: Ptr (T a) -> Int -> IO (T a) #

pokeElemOff :: Ptr (T a) -> Int -> T a -> IO () #

peekByteOff :: Ptr b -> Int -> IO (T a) #

pokeByteOff :: Ptr b -> Int -> T a -> IO () #

peek :: Ptr (T a) -> IO (T a) #

poke :: Ptr (T a) -> T a -> IO () #

C a => C (T a) 
Instance details

Defined in Sound.Frame.Stereo

Methods

numberOfChannels :: T a -> Int #

sizeOfElement :: T a -> Int #

C a => C (T a) 
Instance details

Defined in Sound.Sox.Frame

Methods

format :: T a -> T0 #

C a => C (T a) Source # 
Instance details

Defined in Synthesizer.Basic.Binary

Methods

outputFromCanonical :: (Bounded int, C int, Monoid out) => (int -> out) -> T a -> out Source #

numberOfChannels :: T a -> Int Source #

left :: T a -> a #

right :: T a -> a #

cons :: a -> a -> T a #

map :: (a -> b) -> T a -> T b #

arrowFromMono :: Arrow arrow => arrow a b -> arrow (T a) (T b) Source #

Run a causal process independently on each stereo channel.

arrowFromMonoControlled :: Arrow arrow => arrow (c, a) b -> arrow (c, T a) (T b) Source #

arrowFromChannels :: Arrow arrow => arrow a b -> arrow a b -> arrow (T a) (T b) Source #

data Channel #

Constructors

Left 
Right 

select :: T a -> Channel -> a #

interleave :: (T a, T b) -> T (a, b) #

sequence :: Functor f => f (T a) -> T (f a) #

liftApplicative :: Applicative f => (f a -> f b) -> f (T a) -> f (T b) #