triangulation: triangulation of polygons
An implementation of a simple triangulation algorithm for polygons without holes, crossings (and maybe other anomalies that I am not aware of). The code is explained in this diploma thesis: www.dinkla.net/download/GeomAlgHaskell.pdf. The original author made a very big library that needs a long time to compile. Thats why only one algorithm was extracted and freed from a big net of inner dependencies and types.
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- triangulation-0.1.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
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Versions [RSS] | 0.1, 0.2, 0.3 |
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Dependencies | array, base (>=4 && <5), collada-types, haskell98 [details] |
License | LicenseRef-GPL |
Author | Joern Dinkla |
Maintainer | Tillmann.Vogt@rwth-aachen.de |
Category | Graphics |
Home page | http://www.dinkla.net/ |
Uploaded | by TillmannVogt at 2011-05-29T22:22:18Z |
Distributions | |
Reverse Dependencies | 2 direct, 22 indirect [details] |
Downloads | 2421 total (13 in the last 30 days) |
Rating | (no votes yet) [estimated by Bayesian average] |
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Status | Docs uploaded by user Build status unknown [no reports yet] |