Copyright | (c) Roman Leshchinskiy 2009-2010 |
---|---|

License | BSD-style |

Maintainer | Roman Leshchinskiy <rl@cse.unsw.edu.au> |

Stability | experimental |

Portability | non-portable |

Safe Haskell | None |

Language | Haskell2010 |

Mutable vectors based on Storable.

- data MVector s a = MVector !Int !(ForeignPtr a)
- type IOVector = MVector RealWorld
- type STVector s = MVector s
- class Storable a
- length :: Storable a => MVector s a -> Int
- null :: Storable a => MVector s a -> Bool
- slice :: Storable a => Int -> Int -> MVector s a -> MVector s a
- init :: Storable a => MVector s a -> MVector s a
- tail :: Storable a => MVector s a -> MVector s a
- take :: Storable a => Int -> MVector s a -> MVector s a
- drop :: Storable a => Int -> MVector s a -> MVector s a
- splitAt :: Storable a => Int -> MVector s a -> (MVector s a, MVector s a)
- unsafeSlice :: Storable a => Int -> Int -> MVector s a -> MVector s a
- unsafeInit :: Storable a => MVector s a -> MVector s a
- unsafeTail :: Storable a => MVector s a -> MVector s a
- unsafeTake :: Storable a => Int -> MVector s a -> MVector s a
- unsafeDrop :: Storable a => Int -> MVector s a -> MVector s a
- overlaps :: Storable a => MVector s a -> MVector s a -> Bool
- new :: (PrimMonad m, Storable a) => Int -> m (MVector (PrimState m) a)
- unsafeNew :: (PrimMonad m, Storable a) => Int -> m (MVector (PrimState m) a)
- replicate :: (PrimMonad m, Storable a) => Int -> a -> m (MVector (PrimState m) a)
- replicateM :: (PrimMonad m, Storable a) => Int -> m a -> m (MVector (PrimState m) a)
- clone :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> m (MVector (PrimState m) a)
- grow :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a)
- unsafeGrow :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a)
- clear :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> m ()
- read :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> Int -> m a
- write :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> Int -> a -> m ()
- modify :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> (a -> a) -> Int -> m ()
- swap :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> Int -> Int -> m ()
- unsafeRead :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> Int -> m a
- unsafeWrite :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> Int -> a -> m ()
- unsafeModify :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> (a -> a) -> Int -> m ()
- unsafeSwap :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> Int -> Int -> m ()
- set :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> a -> m ()
- copy :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> MVector (PrimState m) a -> m ()
- move :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> MVector (PrimState m) a -> m ()
- unsafeCopy :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> MVector (PrimState m) a -> m ()
- unsafeMove :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> MVector (PrimState m) a -> m ()
- unsafeCast :: forall a b s. (Storable a, Storable b) => MVector s a -> MVector s b
- unsafeFromForeignPtr :: Storable a => ForeignPtr a -> Int -> Int -> MVector s a
- unsafeFromForeignPtr0 :: Storable a => ForeignPtr a -> Int -> MVector s a
- unsafeToForeignPtr :: Storable a => MVector s a -> (ForeignPtr a, Int, Int)
- unsafeToForeignPtr0 :: Storable a => MVector s a -> (ForeignPtr a, Int)
- unsafeWith :: Storable a => IOVector a -> (Ptr a -> IO b) -> IO b

# Mutable vectors of `Storable`

types

Mutable `Storable`

-based vectors

MVector !Int !(ForeignPtr a) |

The member functions of this class facilitate writing values of primitive types to raw memory (which may have been allocated with the above mentioned routines) and reading values from blocks of raw memory. The class, furthermore, includes support for computing the storage requirements and alignment restrictions of storable types.

Memory addresses are represented as values of type

, for some
`Ptr`

a`a`

which is an instance of class `Storable`

. The type argument to
`Ptr`

helps provide some valuable type safety in FFI code (you can't
mix pointers of different types without an explicit cast), while
helping the Haskell type system figure out which marshalling method is
needed for a given pointer.

All marshalling between Haskell and a foreign language ultimately
boils down to translating Haskell data structures into the binary
representation of a corresponding data structure of the foreign
language and vice versa. To code this marshalling in Haskell, it is
necessary to manipulate primitive data types stored in unstructured
memory blocks. The class `Storable`

facilitates this manipulation on
all types for which it is instantiated, which are the standard basic
types of Haskell, the fixed size `Int`

types (`Int8`

, `Int16`

,
`Int32`

, `Int64`

), the fixed size `Word`

types (`Word8`

, `Word16`

,
`Word32`

, `Word64`

), `StablePtr`

, all types from Foreign.C.Types,
as well as `Ptr`

.

sizeOf, alignment, (peek | peekElemOff | peekByteOff), (poke | pokeElemOff | pokeByteOff)

Storable Bool | |

Storable Char | |

Storable Double | |

Storable Float | |

Storable Int | |

Storable Int8 | |

Storable Int16 | |

Storable Int32 | |

Storable Int64 | |

Storable Word | |

Storable Word8 | |

Storable Word16 | |

Storable Word32 | |

Storable Word64 | |

Storable () | |

Storable WordPtr | |

Storable IntPtr | |

Storable Fingerprint | |

(Storable a, Integral a) => Storable (Ratio a) | |

Storable (StablePtr a) | |

Storable (Ptr a) | |

Storable (FunPtr a) | |

Storable a => Storable (Identity a) | |

Storable a => Storable (Complex a) | |

Storable a => Storable (Const k a b) | |

# Accessors

## Length information

## Extracting subvectors

slice :: Storable a => Int -> Int -> MVector s a -> MVector s a Source #

Yield a part of the mutable vector without copying it.

Yield a part of the mutable vector without copying it. No bounds checks are performed.

## Overlapping

overlaps :: Storable a => MVector s a -> MVector s a -> Bool Source #

Check whether two vectors overlap.

# Construction

## Initialisation

new :: (PrimMonad m, Storable a) => Int -> m (MVector (PrimState m) a) Source #

Create a mutable vector of the given length.

unsafeNew :: (PrimMonad m, Storable a) => Int -> m (MVector (PrimState m) a) Source #

Create a mutable vector of the given length. The memory is not initialized.

replicate :: (PrimMonad m, Storable a) => Int -> a -> m (MVector (PrimState m) a) Source #

Create a mutable vector of the given length (0 if the length is negative) and fill it with an initial value.

replicateM :: (PrimMonad m, Storable a) => Int -> m a -> m (MVector (PrimState m) a) Source #

Create a mutable vector of the given length (0 if the length is negative) and fill it with values produced by repeatedly executing the monadic action.

clone :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> m (MVector (PrimState m) a) Source #

Create a copy of a mutable vector.

## Growing

grow :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) Source #

Grow a vector by the given number of elements. The number must be positive.

unsafeGrow :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) Source #

Grow a vector by the given number of elements. The number must be positive but this is not checked.

## Restricting memory usage

clear :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> m () Source #

Reset all elements of the vector to some undefined value, clearing all references to external objects. This is usually a noop for unboxed vectors.

# Accessing individual elements

read :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> Int -> m a Source #

Yield the element at the given position.

write :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> Int -> a -> m () Source #

Replace the element at the given position.

modify :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> (a -> a) -> Int -> m () Source #

Modify the element at the given position.

swap :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> Int -> Int -> m () Source #

Swap the elements at the given positions.

unsafeRead :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> Int -> m a Source #

Yield the element at the given position. No bounds checks are performed.

unsafeWrite :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> Int -> a -> m () Source #

Replace the element at the given position. No bounds checks are performed.

unsafeModify :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> (a -> a) -> Int -> m () Source #

Modify the element at the given position. No bounds checks are performed.

unsafeSwap :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> Int -> Int -> m () Source #

Swap the elements at the given positions. No bounds checks are performed.

# Modifying vectors

## Filling and copying

set :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> a -> m () Source #

Set all elements of the vector to the given value.

:: (PrimMonad m, Storable a) | |

=> MVector (PrimState m) a | target |

-> MVector (PrimState m) a | source |

-> m () |

Copy a vector. The two vectors must have the same length and may not overlap.

move :: (PrimMonad m, Storable a) => MVector (PrimState m) a -> MVector (PrimState m) a -> m () Source #

Move the contents of a vector. The two vectors must have the same length.

If the vectors do not overlap, then this is equivalent to `copy`

.
Otherwise, the copying is performed as if the source vector were
copied to a temporary vector and then the temporary vector was copied
to the target vector.

:: (PrimMonad m, Storable a) | |

=> MVector (PrimState m) a | target |

-> MVector (PrimState m) a | source |

-> m () |

Copy a vector. The two vectors must have the same length and may not overlap. This is not checked.

:: (PrimMonad m, Storable a) | |

=> MVector (PrimState m) a | target |

-> MVector (PrimState m) a | source |

-> m () |

Move the contents of a vector. The two vectors must have the same length, but this is not checked.

If the vectors do not overlap, then this is equivalent to `unsafeCopy`

.
Otherwise, the copying is performed as if the source vector were
copied to a temporary vector and then the temporary vector was copied
to the target vector.

# Unsafe conversions

unsafeCast :: forall a b s. (Storable a, Storable b) => MVector s a -> MVector s b Source #

*O(1)* Unsafely cast a mutable vector from one element type to another.
The operation just changes the type of the underlying pointer and does not
modify the elements.

The resulting vector contains as many elements as can fit into the underlying memory block.

# Raw pointers

:: Storable a | |

=> ForeignPtr a | pointer |

-> Int | offset |

-> Int | length |

-> MVector s a |

Create a mutable vector from a `ForeignPtr`

with an offset and a length.

Modifying data through the `ForeignPtr`

afterwards is unsafe if the vector
could have been frozen before the modification.

If your offset is 0 it is more efficient to use `unsafeFromForeignPtr0`

.

unsafeFromForeignPtr0 Source #

:: Storable a | |

=> ForeignPtr a | pointer |

-> Int | length |

-> MVector s a |

*O(1)* Create a mutable vector from a `ForeignPtr`

and a length.

It is assumed the pointer points directly to the data (no offset).
Use `unsafeFromForeignPtr`

if you need to specify an offset.

Modifying data through the `ForeignPtr`

afterwards is unsafe if the vector
could have been frozen before the modification.

unsafeToForeignPtr :: Storable a => MVector s a -> (ForeignPtr a, Int, Int) Source #

Yield the underlying `ForeignPtr`

together with the offset to the data
and its length. Modifying the data through the `ForeignPtr`

is
unsafe if the vector could have frozen before the modification.

unsafeToForeignPtr0 :: Storable a => MVector s a -> (ForeignPtr a, Int) Source #

*O(1)* Yield the underlying `ForeignPtr`

together with its length.

You can assume the pointer points directly to the data (no offset).

Modifying the data through the `ForeignPtr`

is unsafe if the vector could
have frozen before the modification.