Ne | Vivid.SynthDef, Vivid.NoPlugins, Vivid |
Neg | Vivid.SynthDef, Vivid.NoPlugins, Vivid |
neg | Vivid.UGens.Algebraic, Vivid.UGens, Vivid.NoPlugins, Vivid |
newBuffer | Vivid.SCServer, Vivid.NoPlugins, Vivid |
newBufferFromFile | Vivid.SCServer, Vivid.NoPlugins, Vivid |
newBufferFromFileBetween | Vivid.SCServer, Vivid.NoPlugins, Vivid |
newBufferId | Vivid.Actions.Class, Vivid.Actions, Vivid.NoPlugins, Vivid |
newGroup | Vivid.Actions, Vivid.NoPlugins, Vivid |
newGroupAfter | Vivid.Actions, Vivid.NoPlugins, Vivid |
newGroupAtHead | Vivid.Actions, Vivid.NoPlugins, Vivid |
newGroupAtTail | Vivid.Actions, Vivid.NoPlugins, Vivid |
newGroupBefore | Vivid.Actions, Vivid.NoPlugins, Vivid |
newNodeId | Vivid.Actions.Class, Vivid.Actions, Vivid.NoPlugins, Vivid |
newParGroup | Vivid.Actions, Vivid.NoPlugins, Vivid |
newParGroupAfter | Vivid.Actions, Vivid.NoPlugins, Vivid |
newParGroupAtHead | Vivid.Actions, Vivid.NoPlugins, Vivid |
newParGroupAtTail | Vivid.Actions, Vivid.NoPlugins, Vivid |
newParGroupBefore | Vivid.Actions, Vivid.NoPlugins, Vivid |
newStdGen | Vivid.NoPlugins, Vivid |
newSyncId | Vivid.Actions.Class, Vivid.Actions, Vivid.NoPlugins, Vivid |
newSynthAfter | Vivid.Actions, Vivid.NoPlugins, Vivid |
newSynthAtHead | Vivid.Actions, Vivid.NoPlugins, Vivid |
newSynthAtTail | Vivid.Actions, Vivid.NoPlugins, Vivid |
newSynthBefore | Vivid.Actions, Vivid.NoPlugins, Vivid |
next | Vivid.NoPlugins, Vivid |
NoDefaults | |
1 (Type/Class) | Vivid.SynthDef.FromUA, Vivid.NoPlugins, Vivid |
2 (Data Constructor) | Vivid.SynthDef.FromUA |
NodeId | |
1 (Data Constructor) | Vivid.SCServer.State, Vivid.SCServer, Vivid.NoPlugins, Vivid |
2 (Type/Class) | Vivid.SCServer.State, Vivid.SCServer, Vivid.NoPlugins, Vivid |
none | Vivid.SynthDef.FromUA, Vivid.NoPlugins, Vivid |
normalizer | Vivid.UGens.Dynamics, Vivid.UGens, Vivid.NoPlugins, Vivid |
Not | Vivid.SynthDef, Vivid.NoPlugins, Vivid |
NotNil | Vivid.SynthDef, Vivid.NoPlugins, Vivid |
NRT | Vivid.Actions.NRT, Vivid.Actions, Vivid.NoPlugins, Vivid |
NRTArgs | |
1 (Type/Class) | Vivid.Actions.NRT, Vivid.Actions, Vivid.NoPlugins, Vivid |
2 (Data Constructor) | Vivid.Actions.NRT, Vivid.Actions, Vivid.NoPlugins, Vivid |
numAudioBuses | Vivid.UGens.Info, Vivid.UGens, Vivid.NoPlugins, Vivid |
numberOfSyncIdsToDrop | Vivid.SCServer.State, Vivid.SCServer, Vivid.NoPlugins, Vivid |
NumBinarySelectors | Vivid.SynthDef, Vivid.NoPlugins, Vivid |
numBuffers | Vivid.UGens.Info, Vivid.UGens, Vivid.NoPlugins, Vivid |
numChans_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPlugins, Vivid |
numControlBuses | Vivid.UGens.Info, Vivid.UGens, Vivid.NoPlugins, Vivid |
numFrames_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPlugins, Vivid |
numInputBuses | Vivid.UGens.Info, Vivid.UGens, Vivid.NoPlugins, Vivid |
numOutputBuses | Vivid.UGens.Info, Vivid.UGens, Vivid.NoPlugins, Vivid |
numRunningSynths | Vivid.UGens.Info, Vivid.UGens, Vivid.NoPlugins, Vivid |
numTeeth_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPlugins, Vivid |
NumUnarySelectors | Vivid.SynthDef, Vivid.NoPlugins, Vivid |