Index - R
| radiansPerSample | Vivid.UGens.Info, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| radius_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| Ramp | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| ramp | Vivid.UGens.Filters.Linear, Vivid.UGens.Filters, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| Rand | |
| 1 (Type/Class) | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| 2 (Data Constructor) | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| rand | Vivid.UGens.Random, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| Rand2 | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| Random | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| random | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| RandomGen | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| randomIO | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| randomR | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| randomRIO | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| randomRs | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| randoms | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| RandRange | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| RandT | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| rateVariation_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| rate_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| RatioMIDI | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| ratio_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| Recip | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| recLevel_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| recordBuf | Vivid.UGens.Buffer, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| recordBufPoly | Vivid.UGens.Buffer, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| RectWindow | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| relaxSecs_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| relaxTime_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| release | Vivid.Actions, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| releaseIn | Vivid.Actions, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| releaseSecs_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| releaseTime_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| repeats_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| replaceOut | Vivid.UGens.InOut, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| replicateM | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| replicateM_ | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| reps_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| resetPos_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| reset_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| resonz | Vivid.UGens.Filters.Linear, Vivid.UGens.Filters, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| return | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| revTime_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| revtime_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| rhpf | Vivid.UGens.Filters.Linear, Vivid.UGens.Filters, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| Ring1 | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| Ring2 | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| Ring3 | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| Ring4 | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| ringz | Vivid.UGens.Filters.Linear, Vivid.UGens.Filters, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| rlpf | Vivid.UGens.Filters.Linear, Vivid.UGens.Filters, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| roomSize_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| roomsize_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| room_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| root_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| Round | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| RoundUp | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| rq_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| rs_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| runNRT | Vivid.Actions.NRT, Vivid.Actions, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| runRand | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| runRandT | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |
| run_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |