vulkan-3.17: Bindings to the Vulkan graphics API.
Safe HaskellNone
LanguageHaskell2010

Vulkan.Extensions.VK_NV_sample_mask_override_coverage

Description

Name

VK_NV_sample_mask_override_coverage - device extension

VK_NV_sample_mask_override_coverage

Name String
VK_NV_sample_mask_override_coverage
Extension Type
Device extension
Registered Extension Number
95
Revision
1
Extension and Version Dependencies
  • Requires Vulkan 1.0
Contact

Other Extension Metadata

Last Modified Date
2016-12-08
IP Status
No known IP claims.
Interactions and External Dependencies
Contributors
  • Daniel Koch, NVIDIA
  • Jeff Bolz, NVIDIA

Description

This extension adds support for the following SPIR-V extension in Vulkan:

  • SPV_NV_sample_mask_override_coverage

The extension provides access to the OverrideCoverageNV decoration under the SampleMaskOverrideCoverageNV capability. Adding this decoration to a variable with the SampleMask builtin decoration allows the shader to modify the coverage mask and affect which samples are used to process the fragment.

When using GLSL source-based shader languages, the override_coverage layout qualifier from GL_NV_sample_mask_override_coverage maps to the OverrideCoverageNV decoration. To use the override_coverage layout qualifier in GLSL the GL_NV_sample_mask_override_coverage extension must be enabled. Behavior is described in the GL_NV_sample_mask_override_coverage extension spec.

New Enum Constants

New Variable Decoration

New SPIR-V Capabilities

Version History

  • Revision 1, 2016-12-08 (Piers Daniell)

    • Internal revisions

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

Documentation

type NV_SAMPLE_MASK_OVERRIDE_COVERAGE_EXTENSION_NAME = "VK_NV_sample_mask_override_coverage" Source #