{-# language CPP #-}
module Vulkan.Core13.Promoted_From_VK_EXT_shader_demote_to_helper_invocation ( PhysicalDeviceShaderDemoteToHelperInvocationFeatures(..)
, StructureType(..)
) where
import Foreign.Marshal.Alloc (allocaBytes)
import Foreign.Ptr (nullPtr)
import Foreign.Ptr (plusPtr)
import Vulkan.CStruct (FromCStruct)
import Vulkan.CStruct (FromCStruct(..))
import Vulkan.CStruct (ToCStruct)
import Vulkan.CStruct (ToCStruct(..))
import Vulkan.Zero (Zero(..))
import Data.Typeable (Typeable)
import Foreign.Storable (Storable)
import Foreign.Storable (Storable(peek))
import Foreign.Storable (Storable(poke))
import qualified Foreign.Storable (Storable(..))
import GHC.Generics (Generic)
import Foreign.Ptr (Ptr)
import Data.Kind (Type)
import Vulkan.Core10.FundamentalTypes (bool32ToBool)
import Vulkan.Core10.FundamentalTypes (boolToBool32)
import Vulkan.Core10.FundamentalTypes (Bool32)
import Vulkan.Core10.Enums.StructureType (StructureType)
import Vulkan.Core10.Enums.StructureType (StructureType(STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES))
import Vulkan.Core10.Enums.StructureType (StructureType(..))
data PhysicalDeviceShaderDemoteToHelperInvocationFeatures = PhysicalDeviceShaderDemoteToHelperInvocationFeatures
{
PhysicalDeviceShaderDemoteToHelperInvocationFeatures -> Bool
shaderDemoteToHelperInvocation :: Bool }
deriving (Typeable, PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> PhysicalDeviceShaderDemoteToHelperInvocationFeatures -> Bool
(PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> PhysicalDeviceShaderDemoteToHelperInvocationFeatures -> Bool)
-> (PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> PhysicalDeviceShaderDemoteToHelperInvocationFeatures -> Bool)
-> Eq PhysicalDeviceShaderDemoteToHelperInvocationFeatures
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> PhysicalDeviceShaderDemoteToHelperInvocationFeatures -> Bool
$c/= :: PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> PhysicalDeviceShaderDemoteToHelperInvocationFeatures -> Bool
== :: PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> PhysicalDeviceShaderDemoteToHelperInvocationFeatures -> Bool
$c== :: PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> PhysicalDeviceShaderDemoteToHelperInvocationFeatures -> Bool
Eq)
#if defined(GENERIC_INSTANCES)
deriving instance Generic (PhysicalDeviceShaderDemoteToHelperInvocationFeatures)
#endif
deriving instance Show PhysicalDeviceShaderDemoteToHelperInvocationFeatures
instance ToCStruct PhysicalDeviceShaderDemoteToHelperInvocationFeatures where
withCStruct :: forall b.
PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> (Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> IO b)
-> IO b
withCStruct PhysicalDeviceShaderDemoteToHelperInvocationFeatures
x Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures -> IO b
f = Int
-> (Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> IO b)
-> IO b
forall a b. Int -> (Ptr a -> IO b) -> IO b
allocaBytes Int
24 ((Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures -> IO b)
-> IO b)
-> (Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> IO b)
-> IO b
forall a b. (a -> b) -> a -> b
$ \Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
p -> Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> IO b
-> IO b
forall a b. ToCStruct a => Ptr a -> a -> IO b -> IO b
pokeCStruct Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
p PhysicalDeviceShaderDemoteToHelperInvocationFeatures
x (Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures -> IO b
f Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
p)
pokeCStruct :: forall b.
Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> IO b
-> IO b
pokeCStruct Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
p PhysicalDeviceShaderDemoteToHelperInvocationFeatures{Bool
shaderDemoteToHelperInvocation :: Bool
$sel:shaderDemoteToHelperInvocation:PhysicalDeviceShaderDemoteToHelperInvocationFeatures :: PhysicalDeviceShaderDemoteToHelperInvocationFeatures -> Bool
..} IO b
f = do
Ptr StructureType -> StructureType -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
p Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> Int -> Ptr StructureType
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` Int
0 :: Ptr StructureType)) (StructureType
STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES)
Ptr (Ptr ()) -> Ptr () -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
p Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> Int -> Ptr (Ptr ())
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` Int
8 :: Ptr (Ptr ()))) (Ptr ()
forall a. Ptr a
nullPtr)
Ptr Bool32 -> Bool32 -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
p Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` Int
16 :: Ptr Bool32)) (Bool -> Bool32
boolToBool32 (Bool
shaderDemoteToHelperInvocation))
IO b
f
cStructSize :: Int
cStructSize = Int
24
cStructAlignment :: Int
cStructAlignment = Int
8
pokeZeroCStruct :: forall b.
Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> IO b -> IO b
pokeZeroCStruct Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
p IO b
f = do
Ptr StructureType -> StructureType -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
p Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> Int -> Ptr StructureType
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` Int
0 :: Ptr StructureType)) (StructureType
STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES)
Ptr (Ptr ()) -> Ptr () -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
p Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> Int -> Ptr (Ptr ())
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` Int
8 :: Ptr (Ptr ()))) (Ptr ()
forall a. Ptr a
nullPtr)
Ptr Bool32 -> Bool32 -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
p Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` Int
16 :: Ptr Bool32)) (Bool -> Bool32
boolToBool32 (Bool
forall a. Zero a => a
zero))
IO b
f
instance FromCStruct PhysicalDeviceShaderDemoteToHelperInvocationFeatures where
peekCStruct :: Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> IO PhysicalDeviceShaderDemoteToHelperInvocationFeatures
peekCStruct Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
p = do
Bool32
shaderDemoteToHelperInvocation <- forall a. Storable a => Ptr a -> IO a
peek @Bool32 ((Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
p Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` Int
16 :: Ptr Bool32))
PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> IO PhysicalDeviceShaderDemoteToHelperInvocationFeatures
forall (f :: * -> *) a. Applicative f => a -> f a
pure (PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> IO PhysicalDeviceShaderDemoteToHelperInvocationFeatures)
-> PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> IO PhysicalDeviceShaderDemoteToHelperInvocationFeatures
forall a b. (a -> b) -> a -> b
$ Bool -> PhysicalDeviceShaderDemoteToHelperInvocationFeatures
PhysicalDeviceShaderDemoteToHelperInvocationFeatures
(Bool32 -> Bool
bool32ToBool Bool32
shaderDemoteToHelperInvocation)
instance Storable PhysicalDeviceShaderDemoteToHelperInvocationFeatures where
sizeOf :: PhysicalDeviceShaderDemoteToHelperInvocationFeatures -> Int
sizeOf ~PhysicalDeviceShaderDemoteToHelperInvocationFeatures
_ = Int
24
alignment :: PhysicalDeviceShaderDemoteToHelperInvocationFeatures -> Int
alignment ~PhysicalDeviceShaderDemoteToHelperInvocationFeatures
_ = Int
8
peek :: Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> IO PhysicalDeviceShaderDemoteToHelperInvocationFeatures
peek = Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> IO PhysicalDeviceShaderDemoteToHelperInvocationFeatures
forall a. FromCStruct a => Ptr a -> IO a
peekCStruct
poke :: Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> PhysicalDeviceShaderDemoteToHelperInvocationFeatures -> IO ()
poke Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
poked = Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> PhysicalDeviceShaderDemoteToHelperInvocationFeatures
-> IO ()
-> IO ()
forall a b. ToCStruct a => Ptr a -> a -> IO b -> IO b
pokeCStruct Ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
ptr PhysicalDeviceShaderDemoteToHelperInvocationFeatures
poked (() -> IO ()
forall (f :: * -> *) a. Applicative f => a -> f a
pure ())
instance Zero PhysicalDeviceShaderDemoteToHelperInvocationFeatures where
zero :: PhysicalDeviceShaderDemoteToHelperInvocationFeatures
zero = Bool -> PhysicalDeviceShaderDemoteToHelperInvocationFeatures
PhysicalDeviceShaderDemoteToHelperInvocationFeatures
Bool
forall a. Zero a => a
zero