{-# language CPP #-}
-- | = Name
--
-- VK_INTEL_shader_integer_functions2 - device extension
--
-- == VK_INTEL_shader_integer_functions2
--
-- [__Name String__]
--     @VK_INTEL_shader_integer_functions2@
--
-- [__Extension Type__]
--     Device extension
--
-- [__Registered Extension Number__]
--     210
--
-- [__Revision__]
--     1
--
-- [__Extension and Version Dependencies__]
--
--     -   Requires support for Vulkan 1.0
--
--     -   Requires @VK_KHR_get_physical_device_properties2@ to be enabled
--         for any device-level functionality
--
-- [__Contact__]
--
--     -   Ian Romanick
--         <https://github.com/KhronosGroup/Vulkan-Docs/issues/new?body=[VK_INTEL_shader_integer_functions2] @ianromanick%0A*Here describe the issue or question you have about the VK_INTEL_shader_integer_functions2 extension* >
--
-- == Other Extension Metadata
--
-- [__Last Modified Date__]
--     2019-04-30
--
-- [__IP Status__]
--     No known IP claims.
--
-- [__Interactions and External Dependencies__]
--
--     -   This extension requires
--         <https://htmlpreview.github.io/?https://github.com/KhronosGroup/SPIRV-Registry/blob/master/extensions/INTEL/SPV_INTEL_shader_integer_functions2.html SPV_INTEL_shader_integer_functions2>.
--
--     -   This extension provides API support for
--         <https://registry.khronos.org/OpenGL/extensions/INTEL/INTEL_shader_integer_functions2.txt GL_INTEL_shader_integer_functions2>.
--
-- [__Contributors__]
--
--     -   Ian Romanick, Intel
--
--     -   Ben Ashbaugh, Intel
--
-- == Description
--
-- This extension adds support for several new integer instructions in
-- SPIR-V for use in graphics shaders. Many of these instructions have
-- pre-existing counterparts in the Kernel environment.
--
-- The added integer functions are defined by the
-- <https://htmlpreview.github.io/?https://github.com/KhronosGroup/SPIRV-Registry/blob/master/extensions/INTEL/SPV_INTEL_shader_integer_functions2.html SPV_INTEL_shader_integer_functions2>
-- SPIR-V extension and can be used with the
-- GL_INTEL_shader_integer_functions2 GLSL extension.
--
-- == New Structures
--
-- -   Extending
--     'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceFeatures2',
--     'Vulkan.Core10.Device.DeviceCreateInfo':
--
--     -   'PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL'
--
-- == New Enum Constants
--
-- -   'INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME'
--
-- -   'INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION'
--
-- -   Extending 'Vulkan.Core10.Enums.StructureType.StructureType':
--
--     -   'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL'
--
-- == New SPIR-V Capabilities
--
-- -   <https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#spirvenv-capabilities-table-IntegerFunctions2INTEL IntegerFunctions2INTEL>
--
-- == Version History
--
-- -   Revision 1, 2019-04-30 (Ian Romanick)
--
--     -   Initial draft
--
-- == See Also
--
-- 'PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL'
--
-- == Document Notes
--
-- For more information, see the
-- <https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#VK_INTEL_shader_integer_functions2 Vulkan Specification>
--
-- This page is a generated document. Fixes and changes should be made to
-- the generator scripts, not directly.
module Vulkan.Extensions.VK_INTEL_shader_integer_functions2  ( PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL(..)
                                                             , INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION
                                                             , pattern INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION
                                                             , INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME
                                                             , pattern INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME
                                                             ) where

import Foreign.Marshal.Alloc (allocaBytes)
import Foreign.Ptr (nullPtr)
import Foreign.Ptr (plusPtr)
import Vulkan.CStruct (FromCStruct)
import Vulkan.CStruct (FromCStruct(..))
import Vulkan.CStruct (ToCStruct)
import Vulkan.CStruct (ToCStruct(..))
import Vulkan.Zero (Zero(..))
import Data.String (IsString)
import Data.Typeable (Typeable)
import Foreign.Storable (Storable)
import Foreign.Storable (Storable(peek))
import Foreign.Storable (Storable(poke))
import qualified Foreign.Storable (Storable(..))
import GHC.Generics (Generic)
import Foreign.Ptr (Ptr)
import Data.Kind (Type)
import Vulkan.Core10.FundamentalTypes (bool32ToBool)
import Vulkan.Core10.FundamentalTypes (boolToBool32)
import Vulkan.Core10.FundamentalTypes (Bool32)
import Vulkan.Core10.Enums.StructureType (StructureType)
import Vulkan.Core10.Enums.StructureType (StructureType(STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL))
-- | VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL - Structure
-- describing shader integer functions that can be supported by an
-- implementation
--
-- = Members
--
-- This structure describes the following feature:
--
-- = Description
--
-- If the @VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTELfeatures@.
-- structure is included in the @pNext@ chain of the
-- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceFeatures2'
-- structure passed to
-- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.getPhysicalDeviceFeatures2',
-- it is filled in to indicate whether each corresponding feature is
-- supported.
-- @VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTELfeatures@. /can/
-- also be used in the @pNext@ chain of
-- 'Vulkan.Core10.Device.DeviceCreateInfo' to selectively enable these
-- features.
--
-- == Valid Usage (Implicit)
--
-- = See Also
--
-- <https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#VK_INTEL_shader_integer_functions2 VK_INTEL_shader_integer_functions2>,
-- 'Vulkan.Core10.FundamentalTypes.Bool32',
-- 'Vulkan.Core10.Enums.StructureType.StructureType'
data PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL = PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
  { -- | #features-shaderIntegerFunctions2# @shaderIntegerFunctions2@ indicates
    -- that the implementation supports the @IntegerFunctions2INTEL@ SPIR-V
    -- capability.
    PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Bool
shaderIntegerFunctions2 :: Bool }
  deriving (Typeable, PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Bool
(PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
 -> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Bool)
-> (PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
    -> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Bool)
-> Eq PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Bool
$c/= :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Bool
== :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Bool
$c== :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Bool
Eq)
#if defined(GENERIC_INSTANCES)
deriving instance Generic (PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL)
#endif
deriving instance Show PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL

instance ToCStruct PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL where
  withCStruct :: forall b.
PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> (Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> IO b)
-> IO b
withCStruct PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
x Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> IO b
f = Int
-> (Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> IO b)
-> IO b
forall a b. Int -> (Ptr a -> IO b) -> IO b
allocaBytes Int
24 ((Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> IO b)
 -> IO b)
-> (Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> IO b)
-> IO b
forall a b. (a -> b) -> a -> b
$ \Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p -> Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO b
-> IO b
forall a b. ToCStruct a => Ptr a -> a -> IO b -> IO b
pokeCStruct Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
x (Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> IO b
f Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p)
  pokeCStruct :: forall b.
Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO b
-> IO b
pokeCStruct Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL{Bool
shaderIntegerFunctions2 :: Bool
$sel:shaderIntegerFunctions2:PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Bool
..} IO b
f = do
    Ptr StructureType -> StructureType -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> Int -> Ptr StructureType
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` Int
0 :: Ptr StructureType)) (StructureType
STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL)
    Ptr (Ptr ()) -> Ptr () -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> Int -> Ptr (Ptr ())
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` Int
8 :: Ptr (Ptr ()))) (Ptr ()
forall a. Ptr a
nullPtr)
    Ptr Bool32 -> Bool32 -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` Int
16 :: Ptr Bool32)) (Bool -> Bool32
boolToBool32 (Bool
shaderIntegerFunctions2))
    IO b
f
  cStructSize :: Int
cStructSize = Int
24
  cStructAlignment :: Int
cStructAlignment = Int
8
  pokeZeroCStruct :: forall b.
Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO b -> IO b
pokeZeroCStruct Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p IO b
f = do
    Ptr StructureType -> StructureType -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> Int -> Ptr StructureType
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` Int
0 :: Ptr StructureType)) (StructureType
STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL)
    Ptr (Ptr ()) -> Ptr () -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> Int -> Ptr (Ptr ())
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` Int
8 :: Ptr (Ptr ()))) (Ptr ()
forall a. Ptr a
nullPtr)
    Ptr Bool32 -> Bool32 -> IO ()
forall a. Storable a => Ptr a -> a -> IO ()
poke ((Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` Int
16 :: Ptr Bool32)) (Bool -> Bool32
boolToBool32 (Bool
forall a. Zero a => a
zero))
    IO b
f

instance FromCStruct PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL where
  peekCStruct :: Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
peekCStruct Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p = do
    Bool32
shaderIntegerFunctions2 <- forall a. Storable a => Ptr a -> IO a
peek @Bool32 ((Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
p Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> Int -> Ptr Bool32
forall a b. Ptr a -> Int -> Ptr b
`plusPtr` Int
16 :: Ptr Bool32))
    PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
forall (f :: * -> *) a. Applicative f => a -> f a
pure (PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
 -> IO PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL)
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
forall a b. (a -> b) -> a -> b
$ Bool -> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
             (Bool32 -> Bool
bool32ToBool Bool32
shaderIntegerFunctions2)

instance Storable PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL where
  sizeOf :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Int
sizeOf ~PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
_ = Int
24
  alignment :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> Int
alignment ~PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
_ = Int
8
  peek :: Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
peek = Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
forall a. FromCStruct a => Ptr a -> IO a
peekCStruct
  poke :: Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL -> IO ()
poke Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
poked = Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
-> IO ()
-> IO ()
forall a b. ToCStruct a => Ptr a -> a -> IO b -> IO b
pokeCStruct Ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
ptr PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
poked (() -> IO ()
forall (f :: * -> *) a. Applicative f => a -> f a
pure ())

instance Zero PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL where
  zero :: PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
zero = Bool -> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
           Bool
forall a. Zero a => a
zero


type INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION = 1

-- No documentation found for TopLevel "VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION"
pattern INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION :: forall a . Integral a => a
pattern $bINTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION :: forall a. Integral a => a
$mINTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION :: forall {r} {a}.
Integral a =>
a -> (Void# -> r) -> (Void# -> r) -> r
INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION = 1


type INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME = "VK_INTEL_shader_integer_functions2"

-- No documentation found for TopLevel "VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME"
pattern INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME :: forall a . (Eq a, IsString a) => a
pattern $bINTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME :: forall a. (Eq a, IsString a) => a
$mINTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME :: forall {r} {a}.
(Eq a, IsString a) =>
a -> (Void# -> r) -> (Void# -> r) -> r
INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME = "VK_INTEL_shader_integer_functions2"