vulkan-3.24.4: Bindings to the Vulkan graphics API.
Safe HaskellSafe-Inferred
LanguageHaskell2010

Vulkan.Extensions.VK_KHR_shader_atomic_int64

Description

Name

VK_KHR_shader_atomic_int64 - device extension

VK_KHR_shader_atomic_int64

Name String
VK_KHR_shader_atomic_int64
Extension Type
Device extension
Registered Extension Number
181
Revision
1
Extension and Version Dependencies
  • Requires support for Vulkan 1.0
  • Requires VK_KHR_get_physical_device_properties2 to be enabled for any device-level functionality
Deprecation state
Contact

Other Extension Metadata

Last Modified Date
2018-07-05
Interactions and External Dependencies
Contributors
  • Aaron Hagan, AMD
  • Daniel Rakos, AMD
  • Jeff Bolz, NVIDIA
  • Neil Henning, Codeplay

Description

This extension advertises the SPIR-V Int64Atomics capability for Vulkan, which allows a shader to contain 64-bit atomic operations on signed and unsigned integers. The supported operations include OpAtomicMin, OpAtomicMax, OpAtomicAnd, OpAtomicOr, OpAtomicXor, OpAtomicAdd, OpAtomicExchange, and OpAtomicCompareExchange.

Promotion to Vulkan 1.2

All functionality in this extension is included in core Vulkan 1.2, with the KHR suffix omitted. However, if Vulkan 1.2 is supported and this extension is not, the shaderBufferInt64Atomics capability is optional. The original type, enum and command names are still available as aliases of the core functionality.

New Structures

New Enum Constants

New SPIR-V Capabilities

Version History

  • Revision 1, 2018-07-05 (Aaron Hagan)

    • Internal revisions

See Also

PhysicalDeviceShaderAtomicInt64FeaturesKHR

Document Notes

For more information, see the Vulkan Specification

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

Documentation

type KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME = "VK_KHR_shader_atomic_int64" Source #

pattern KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME :: forall a. (Eq a, IsString a) => a Source #