{-# OPTIONS_HADDOCK not-home#-}
{-# LANGUAGE DataKinds #-}
{-# LANGUAGE MagicHash #-}
{-# LANGUAGE PatternSynonyms #-}
{-# LANGUAGE Strict #-}
{-# LANGUAGE ViewPatterns #-}
module Graphics.Vulkan.Ext.VK_NV_glsl_shader
(
VK_NV_GLSL_SHADER_SPEC_VERSION,
pattern VK_NV_GLSL_SHADER_SPEC_VERSION,
VK_NV_GLSL_SHADER_EXTENSION_NAME,
pattern VK_NV_GLSL_SHADER_EXTENSION_NAME,
pattern VK_ERROR_INVALID_SHADER_NV)
where
import GHC.Ptr (Ptr (..))
import Graphics.Vulkan.Marshal
import Graphics.Vulkan.Types.Enum.Result (VkResult (..))
pattern VK_NV_GLSL_SHADER_SPEC_VERSION :: (Num a, Eq a) => a
pattern $bVK_NV_GLSL_SHADER_SPEC_VERSION :: forall a. (Num a, Eq a) => a
$mVK_NV_GLSL_SHADER_SPEC_VERSION :: forall {r} {a}.
(Num a, Eq a) =>
a -> (Void# -> r) -> (Void# -> r) -> r
VK_NV_GLSL_SHADER_SPEC_VERSION = 1
type VK_NV_GLSL_SHADER_SPEC_VERSION = 1
pattern VK_NV_GLSL_SHADER_EXTENSION_NAME :: CString
pattern $bVK_NV_GLSL_SHADER_EXTENSION_NAME :: CString
$mVK_NV_GLSL_SHADER_EXTENSION_NAME :: forall {r}. CString -> (Void# -> r) -> (Void# -> r) -> r
VK_NV_GLSL_SHADER_EXTENSION_NAME <-
(is_VK_NV_GLSL_SHADER_EXTENSION_NAME -> True)
where
VK_NV_GLSL_SHADER_EXTENSION_NAME
= CString
_VK_NV_GLSL_SHADER_EXTENSION_NAME
{-# INLINE _VK_NV_GLSL_SHADER_EXTENSION_NAME #-}
_VK_NV_GLSL_SHADER_EXTENSION_NAME :: CString
_VK_NV_GLSL_SHADER_EXTENSION_NAME :: CString
_VK_NV_GLSL_SHADER_EXTENSION_NAME = Addr# -> CString
forall a. Addr# -> Ptr a
Ptr Addr#
"VK_NV_glsl_shader\NUL"#
{-# INLINE is_VK_NV_GLSL_SHADER_EXTENSION_NAME #-}
is_VK_NV_GLSL_SHADER_EXTENSION_NAME :: CString -> Bool
is_VK_NV_GLSL_SHADER_EXTENSION_NAME :: CString -> Bool
is_VK_NV_GLSL_SHADER_EXTENSION_NAME
= (Ordering
EQ Ordering -> Ordering -> Bool
forall a. Eq a => a -> a -> Bool
==) (Ordering -> Bool) -> (CString -> Ordering) -> CString -> Bool
forall b c a. (b -> c) -> (a -> b) -> a -> c
. CString -> CString -> Ordering
cmpCStrings CString
_VK_NV_GLSL_SHADER_EXTENSION_NAME
type VK_NV_GLSL_SHADER_EXTENSION_NAME = "VK_NV_glsl_shader"
pattern VK_ERROR_INVALID_SHADER_NV :: VkResult
pattern $bVK_ERROR_INVALID_SHADER_NV :: VkResult
$mVK_ERROR_INVALID_SHADER_NV :: forall {r}. VkResult -> (Void# -> r) -> (Void# -> r) -> r
VK_ERROR_INVALID_SHADER_NV = VkResult (-1000012000)