| Copyright | (C) 2015 Dimitri Sabadie |
|---|---|
| License | BSD3 |
| Maintainer | Dimitri Sabadie <dimitri.sabadie@gmail.com> |
| Stability | experimental |
| Portability | portable |
| Safe Haskell | Safe |
| Language | Haskell2010 |
Codec.Wavefront.TexCoord
Description
Documentation
A texture coordinate is a 3D-floating vector. You can access to its components by pattern matching on them:
let TexCoord r s t = TexCoord 0.1 0.2 0.3
That type is strcit and unboxed.