Safe Haskell | None |
---|---|
Language | Haskell98 |
- data PendingConnection
- pendingRequest :: PendingConnection -> RequestHead
- data AcceptRequest = AcceptRequest {
- acceptSubprotocol :: !(Maybe ByteString)
- acceptRequest :: PendingConnection -> IO Connection
- acceptRequestWith :: PendingConnection -> AcceptRequest -> IO Connection
- rejectRequest :: PendingConnection -> ByteString -> IO ()
- data Connection
- data ConnectionOptions = ConnectionOptions {
- connectionOnPong :: !(IO ())
- defaultConnectionOptions :: ConnectionOptions
- receive :: Connection -> IO Message
- receiveDataMessage :: Connection -> IO DataMessage
- receiveData :: WebSocketsData a => Connection -> IO a
- send :: Connection -> Message -> IO ()
- sendDataMessage :: Connection -> DataMessage -> IO ()
- sendTextData :: WebSocketsData a => Connection -> a -> IO ()
- sendBinaryData :: WebSocketsData a => Connection -> a -> IO ()
- sendClose :: WebSocketsData a => Connection -> a -> IO ()
- sendPing :: WebSocketsData a => Connection -> a -> IO ()
- type Headers = [(CI ByteString, ByteString)]
- data Request = Request RequestHead ByteString
- data RequestHead = RequestHead {}
- getRequestSubprotocols :: RequestHead -> [ByteString]
- data Response = Response ResponseHead ByteString
- data ResponseHead = ResponseHead {}
- data Message
- data ControlMessage
- data DataMessage
- class WebSocketsData a where
- data HandshakeException
- data ConnectionException
- type ServerApp = PendingConnection -> IO ()
- runServer :: String -> Int -> ServerApp -> IO ()
- runServerWith :: String -> Int -> ConnectionOptions -> ServerApp -> IO ()
- makeListenSocket :: String -> Int -> IO Socket
- makePendingConnection :: Socket -> ConnectionOptions -> IO PendingConnection
- makePendingConnectionFromStream :: Stream -> ConnectionOptions -> IO PendingConnection
- type ClientApp a = Connection -> IO a
- runClient :: String -> Int -> String -> ClientApp a -> IO a
- runClientWith :: String -> Int -> String -> ConnectionOptions -> Headers -> ClientApp a -> IO a
- runClientWithSocket :: Socket -> String -> String -> ConnectionOptions -> Headers -> ClientApp a -> IO a
- runClientWithStream :: Stream -> String -> String -> ConnectionOptions -> Headers -> ClientApp a -> IO a
- forkPingThread :: Connection -> Int -> IO ()
Incoming connections and handshaking
data PendingConnection Source #
A new client connected to the server. We haven't accepted the connection yet, though.
pendingRequest :: PendingConnection -> RequestHead Source #
Useful for e.g. inspecting the request path.
data AcceptRequest Source #
AcceptRequest | |
|
rejectRequest :: PendingConnection -> ByteString -> IO () Source #
Main connection type
data Connection Source #
Options for connections
data ConnectionOptions Source #
Set options for a Connection
.
ConnectionOptions | |
|
Sending and receiving messages
receiveDataMessage :: Connection -> IO DataMessage Source #
Receive an application message. Automatically respond to control messages.
When the peer sends a close control message, an exception of type CloseRequest
is thrown. The peer can send a close control message either to initiate a
close or in response to a close message we have sent to the peer. In either
case the CloseRequest
exception will be thrown. The RFC specifies that
the server is responsible for closing the TCP connection, which should happen
after receiving the CloseRequest
exception from this function.
This will throw ConnectionClosed
if the TCP connection dies unexpectedly.
receiveData :: WebSocketsData a => Connection -> IO a Source #
Receive a message, converting it to whatever format is needed.
sendDataMessage :: Connection -> DataMessage -> IO () Source #
Send a DataMessage
sendTextData :: WebSocketsData a => Connection -> a -> IO () Source #
Send a message as text
sendBinaryData :: WebSocketsData a => Connection -> a -> IO () Source #
Send a message as binary data
sendClose :: WebSocketsData a => Connection -> a -> IO () Source #
Send a friendly close message. Note that after sending this message,
you should still continue calling receiveDataMessage
to process any
in-flight messages. The peer will eventually respond with a close control
message of its own which will cause receiveDataMessage
to throw the
CloseRequest
exception. This exception is when you can finally consider
the connection closed.
sendPing :: WebSocketsData a => Connection -> a -> IO () Source #
Send a ping
HTTP Types
type Headers = [(CI ByteString, ByteString)] Source #
Request headers
data RequestHead Source #
An HTTP request. The request body is not yet read.
getRequestSubprotocols :: RequestHead -> [ByteString] Source #
List of subprotocols specified by the client, in order of preference. If the client did not specify a list of subprotocols, this will be the empty list.
A response including a body
data ResponseHead Source #
HTTP response, without body.
WebSocket message types
The kind of message a server application typically deals with
data ControlMessage Source #
Different control messages
data DataMessage Source #
For an end-user of this library, dealing with Frame
s would be a bit
low-level. This is why define another type on top of it, which represents
data for the application layer.
class WebSocketsData a where Source #
In order to have an even more high-level API, we define a typeclass for values the user can receive from and send to the socket. A few warnings apply:
- Natively, everything is represented as a
ByteString
, so this is the fastest instance - You should only use the
Text
or theText
instance when you are sure that the data is UTF-8 encoded (which is the case forText
messages). - Messages can be very large. If this is the case, it might be inefficient to
use the strict
ByteString
andText
instances.
fromLazyByteString :: ByteString -> a Source #
toLazyByteString :: a -> ByteString Source #
Exceptions
data HandshakeException Source #
Error in case of failed handshake. Will be thrown as an Exception
.
TODO: This should probably be in the Handshake module, and is solely here to prevent a cyclic dependency.
NotSupported | We don't have a match for the protocol requested by the client. todo: version parameter |
MalformedRequest RequestHead String | The request was somehow invalid (missing headers or wrong security token) |
MalformedResponse ResponseHead String | The servers response was somehow invalid (missing headers or wrong security token) |
RequestRejected Request String | The request was well-formed, but the library user rejected it. (e.g. "unknown path") |
OtherHandshakeException String | for example "EOF came too early" (which is actually a parse error) or for your own errors. (like "unknown path"?) |
data ConnectionException Source #
Various exceptions that can occur while receiving or transmitting messages
CloseRequest Word16 ByteString | The peer has requested that the connection be closed, and included a close code and a reason for closing. When receiving this exception, no more messages can be sent. Also, the server is responsible for closing the TCP connection once this exception is received. See http://tools.ietf.org/html/rfc6455#section-7.4 for a list of close codes. |
ConnectionClosed | The peer unexpectedly closed the connection while we were trying to receive some data. This is a violation of the websocket RFC since the TCP connection should only be closed after sending and receiving close control messages. |
ParseException String | The client sent garbage, i.e. we could not parse the WebSockets stream. |
Running a standalone server
type ServerApp = PendingConnection -> IO () Source #
WebSockets application that can be ran by a server. Once this IO
action
finishes, the underlying socket is closed automatically.
Provides a simple server. This function blocks forever. Note that this is merely provided for quick-and-dirty standalone applications, for real applications, you should use a real server.
Glue for using this package with real servers is provided by:
runServerWith :: String -> Int -> ConnectionOptions -> ServerApp -> IO () Source #
A version of runServer
which allows you to customize some options.
Utilities for writing your own server
makeListenSocket :: String -> Int -> IO Socket Source #
Create a standardized socket on which you can listen for incomming
connections. Should only be used for a quick and dirty solution! Should be
preceded by the call withSocketsDo
.
makePendingConnection :: Socket -> ConnectionOptions -> IO PendingConnection Source #
Turns a socket, connected to some client, into a PendingConnection
. The
PendingConnection
should be closed using close
later.
makePendingConnectionFromStream :: Stream -> ConnectionOptions -> IO PendingConnection Source #
More general version of makePendingConnection
for Stream
instead of a Socket
.
Running a client
type ClientApp a = Connection -> IO a Source #
A client application interacting with a single server. Once this IO
action finished, the underlying socket is closed automatically.
Utilities
forkPingThread :: Connection -> Int -> IO () Source #
Forks a ping thread, sending a ping message every n
seconds over the
connection. The thread dies silently if the connection crashes or is closed.