| scapegoatBlamed | Game.Werewolf.Internal.Game, Game.Werewolf.Game, Game.Werewolf |
| scapegoatRole | Game.Werewolf.Internal.Role |
| ScapegoatsTurn | Game.Werewolf.Internal.Game, Game.Werewolf.Game, Game.Werewolf |
| see | Game.Werewolf.Internal.Game, Game.Werewolf.Game, Game.Werewolf |
| seeCommand | Game.Werewolf.Command, Game.Werewolf |
| seerRole | Game.Werewolf.Internal.Role |
| SeersTurn | Game.Werewolf.Internal.Game, Game.Werewolf.Game, Game.Werewolf |
| setPlayerAllegiance | Game.Werewolf.Internal.Game |
| setPlayerRole | |
| 1 (Function) | Game.Werewolf.Internal.Game |
| 2 (Function) | Game.Werewolf.Engine, Game.Werewolf |
| simpleVillagerRole | Game.Werewolf.Internal.Role |
| simpleWerewolfRole | Game.Werewolf.Internal.Role |
| Stage | Game.Werewolf.Internal.Game, Game.Werewolf.Game, Game.Werewolf |
| stage | Game.Werewolf.Internal.Game, Game.Werewolf.Game, Game.Werewolf |
| stageAvailable | Game.Werewolf.Internal.Game |
| stageCycle | Game.Werewolf.Internal.Game |
| startGame | Game.Werewolf.Engine, Game.Werewolf |
| State | Game.Werewolf.Internal.Player, Game.Werewolf.Player, Game.Werewolf |
| state | Game.Werewolf.Internal.Player, Game.Werewolf.Player, Game.Werewolf |
| statusCommand | Game.Werewolf.Command, Game.Werewolf |
| success | Game.Werewolf.Response, Game.Werewolf |
| Sunrise | Game.Werewolf.Internal.Game, Game.Werewolf.Game, Game.Werewolf |
| Sunset | Game.Werewolf.Internal.Game, Game.Werewolf.Game, Game.Werewolf |