Portability | portable |
---|---|
Stability | provisional |
Maintainer | wxhaskell-devel@lists.sourceforge.net |
Images, Media, Sounds, and action!
- class Media w where
- sound :: FilePath -> Sound ()
- playLoop :: Sound a -> IO ()
- playWait :: Sound a -> IO ()
- image :: FilePath -> Image ()
- imageCreateFromFile :: String -> IO (Image ())
- imageCreateFromPixels :: Size -> [Color] -> IO (Image ())
- imageGetPixels :: Image a -> IO [Color]
- imageCreateFromPixelArray :: IArray a Color => a Point Color -> IO (Image ())
- imageGetPixelArray :: IArray a Color => Image b -> IO (a Point Color)
- bitmap :: FilePath -> Bitmap ()
- bitmapCreateFromFile :: FilePath -> IO (Bitmap ())
- bitmapFromImage :: Image a -> IO (Bitmap ())
Media
Abstract layer between MediaCtrl
and Sound
. This class intends to
avoid breaking backward-compatibility.
If use this method with Sound
, play a sound fragment asynchronously.
If use this method with MediaCtrl
, play media that is loaded by
mediaCtrlLoad
.
Sound
sound :: FilePath -> Sound ()Source
Return a managed sound object. The file path points to
a valid sound file, normally a .wav
.
Images
image :: FilePath -> Image ()Source
Return a managed image. Images are platform independent representations
of pictures, using an array of rgb pixels. See Graphics.UI.WXCore.Image for
lowlevel pixel manipulation. The file path should point to
a valid image file, like .jpg
, .bmp
, .xpm
, or .png
, for example.
Instances: Sized
.
imageCreateFromFile :: String -> IO (Image ())
usage: (imageCreateFromFile name
).
imageCreateFromPixels :: Size -> [Color] -> IO (Image ())
Create an image from a list of pixels.
imageGetPixels :: Image a -> IO [Color]
Get the pixels of an image.
imageCreateFromPixelArray :: IArray a Color => a Point Color -> IO (Image ())
Create an image from a pixel array
imageGetPixelArray :: IArray a Color => Image b -> IO (a Point Color)
Get the pixels of an image as an array
Bitmaps
bitmap :: FilePath -> Bitmap ()Source
Return a managed bitmap object. Bitmaps are abstract images used
for drawing to a device context. The file path should point to
a valid bitmap file, normally a .ico
, .bmp
, .xpm
, or .png
,
but any file format supported by |Image| is correctly loaded.
Instances: Sized
.
bitmapCreateFromFile :: FilePath -> IO (Bitmap ())
Load a bitmap from an image file (gif, jpg, png, etc.)