yesod-table-0.1.3: HTML tables for Yesod

Safe HaskellNone
LanguageHaskell2010

Yesod.Table

Description

Table building library for yesod

This library is intended to be brought in by a qualified import along with type import as follows:

import qualified Yesod.Table as Table
import Yesod.Table (Table)

There are two types in this module: Table and Column. Roughly, a Table is just a list of Columns. Except in the case of rendering a Table, you should not need to use the data constructors of either of these types. (In fact, you should not need to refer to the type Column either). Instead, you should use the functions singleton, text, int, etc. to build singleton Tables (a Table with only one Column) and use monoidal concatenation to combine these.

It is important to note that, as defined in this library, Table refers to a blueprint for an HTML table, not a complete table with content.

If you want to define your own table rendering function (and it's likely that you will), then you will need the aforementioned data constructors. You can look at the source of buildBootstrap for an example of how to do this.

Synopsis

Documentation

newtype Table site a

Constructors

Table (Seq (Column site a)) 

Instances

Contravariant (Table site) 
Monoid (Table site a) 

data Column site a

Constructors

Column 

Fields

header :: !(WidgetT site IO ())
 
cell :: !(a -> WidgetT site IO ())
 

Instances

Contravariant (Column site) 

buildBootstrap :: Table site a -> [a] -> WidgetT site IO ()

From a Table blueprint and a list of the data that it accepts, build the actual html needed to visualize this data. This particular rendering of the data applies the classes table and table-striped to the table element. If you are using bootstrap, this means that it will be formatted in the bootstrap way. If not, the table will still render correctly, but the classes will be renamed. I'm open to pull requests for supporting other common table formats out of the box.

singleton :: WidgetT site IO () -> (a -> WidgetT site IO ()) -> Table site a

This is the most primitive and essential operation for building a Table. All other table-building functions (such as widget, text, and linked) build on top of singleton. One common trend in the convenience functions is that they accept Text as the table header. This is done because I have found that it is uncommon to need the full power of HTML in the header. Just know that if you need it, this function is the only way to get it. The first argument is a widget that is content to be displayed in the table header. The second argument is the a function that consumes a value to produce the content shown in a row of the table body.

widget :: Text -> (a -> WidgetT site IO ()) -> Table site a

This is the same as singleton, with the convenience of accepting the table header as Text.

text :: Text -> (a -> Text) -> Table site a

Identical to widget, with the convenience of accepting the table cell content as Text.

string :: Text -> (a -> String) -> Table site a

Identical to widget, with the convenience of accepting the table cell content as String.

int :: Text -> (a -> Int) -> Table site a

Identical to widget, with the convenience of accepting the table cell content as Int.

linked

Arguments

:: Text

Column name

-> (a -> Text)

Text extracting function

-> (a -> Route site)

Route extracting function

-> Table site a 

Convenience function for building a plaintext link where the link text and the route are determined by the row of data. If you are working with an Entity (from persistent) and your foundation type is named App you may want something like this:

myTable :: Table App (Entity Foo)
myTable = mempty
  <> Table.linked "Name" (fooName . entityVal) (FooEditR . entityKey)
  <> Table.int    "Size" (fooSize . entityVal)

This is the blueprint for a two-column table. The first column is a link for editing the Foo, and the linked text is the Foo name. The second column is just a number representing the size of the Foo shown as plaintext.