| Portability | portable (depends on GHC) | 
|---|---|
| Stability | provisional | 
| Maintainer | gtk2hs-users@lists.sourceforge.net | 
| Safe Haskell | Safe-Infered | 
Graphics.UI.Gtk.Embedding.Socket
Description
Container for widgets from other processes
- data Socket
 - class ContainerClass o => SocketClass o
 - castToSocket :: GObjectClass obj => obj -> Socket
 - gTypeSocket :: GType
 - toSocket :: SocketClass o => o -> Socket
 - data NativeWindowId
 - socketNew :: IO Socket
 - socketHasPlug :: SocketClass s => s -> IO Bool
 - socketAddId :: SocketClass self => self -> NativeWindowId -> IO ()
 - socketGetId :: SocketClass self => self -> IO NativeWindowId
 - socketGetPlugWindow :: SocketClass self => self -> IO DrawWindow
 - socketPlugAdded :: SocketClass self => Signal self (IO ())
 - socketPlugRemoved :: SocketClass self => Signal self (IO Bool)
 - onPlugAdded :: SocketClass self => self -> IO () -> IO (ConnectId self)
 - afterPlugAdded :: SocketClass self => self -> IO () -> IO (ConnectId self)
 - onPlugRemoved :: SocketClass self => self -> IO Bool -> IO (ConnectId self)
 - afterPlugRemoved :: SocketClass self => self -> IO Bool -> IO (ConnectId self)
 
Detail
Together with Plug, Socket provides the ability to embed widgets from
 one process into another process in a fashion that is transparent to the
 user. One process creates a Socket widget and, passes the that widget's
 window ID to the other process, which then creates a Plug with that window
 ID. Any widgets contained in the Plug then will appear inside the first
 applications window.
The socket's window ID is obtained by using socketGetId. Before using
 this function, the socket must have been realized, and for hence, have been
 added to its parent.
- Obtaining the window ID of a socket.
 
 socket <- socketNew
 widgetShow socket
 containerAdd parent socket
 -- The following call is only necessary if one of
 -- the ancestors of the socket is not yet visible.
 --
 widgetRealize socket
 socketId <- socketGetId socket
 putStrLn ("The ID of the sockets window is " ++ show socketId)
Note that if you pass the window ID of the socket to another process that
 will create a plug in the socket, you must make sure that the socket widget
 is not destroyed until that plug is created. Violating this rule will cause
 unpredictable consequences, the most likely consequence being that the plug
 will appear as a separate toplevel window. You can check if the plug has
 been created by calling socketHasPlug.
 If this returns True, then the plug has been successfully created inside
 of the socket.
When Gtk+ is notified that the embedded window has been destroyed, then it will destroy the socket as well. You should always, therefore, be prepared for your sockets to be destroyed at any time when the main event loop is running.
The communication between a Socket and a Plug follows the XEmbed
 protocol. This protocol has also been implemented in other toolkits, e.g.
 Qt, allowing the same level of integration when embedding a Qt widget in
 Gtk+ or vice versa.
Class Hierarchy
Types
class ContainerClass o => SocketClass o Source
Instances
castToSocket :: GObjectClass obj => obj -> SocketSource
toSocket :: SocketClass o => o -> SocketSource
Constructors
Create a new empty Socket.
Socket is a Container for foreign applications that support the XEMBED
 protocol. To connect two applications the NativeWindowId has to be passed
 either from this socket to the other application's Plug or vice versa.
Methods
socketHasPlug :: SocketClass s => s -> IO BoolSource
Test if a Plug is connected to the socket.
Arguments
| :: SocketClass self | |
| => self | |
| -> NativeWindowId | 
  | 
| -> IO () | 
Adds an XEMBED client, such as a Plug, to the Socket. The client may
 be in the same process or in a different process.
To embed a Plug in a Socket, you can either create the Plug with
 Graphics.UI.Gtk.Embedding.Plug.plugNew Nothing, call
 plugGetId to get the window ID of the
 plug, and then pass that to the socketAddId, or you can call
 socketGetId to get the window ID for the socket, and call
 plugNew passing in that ID.
The Socket must have already be added into a toplevel window before you
 can make this call.
socketGetId :: SocketClass self => self -> IO NativeWindowIdSource
Arguments
| :: SocketClass self | |
| => self | |
| -> IO DrawWindow | returns the window of the plug if available, or
 {  | 
Retrieves the window of the plug. Use this to check if the plug has been created inside of the socket.
- Available since Gtk+ version 2.14
 
Signals
socketPlugAdded :: SocketClass self => Signal self (IO ())Source
This signal is emitted when a client is successfully added to the socket.
socketPlugRemoved :: SocketClass self => Signal self (IO Bool)Source
This signal is emitted when a client is removed from the socket. The
 default action is to destroy the Socket widget, so if you want to reuse it
 you must add a signal handler that returns True.
Deprecated
onPlugAdded :: SocketClass self => self -> IO () -> IO (ConnectId self)Source
afterPlugAdded :: SocketClass self => self -> IO () -> IO (ConnectId self)Source
onPlugRemoved :: SocketClass self => self -> IO Bool -> IO (ConnectId self)Source
afterPlugRemoved :: SocketClass self => self -> IO Bool -> IO (ConnectId self)Source