macroKey | Game.LambdaHack.Binding |
Magenta | Game.LambdaHack.Color |
majorCmd | Game.LambdaHack.Command |
mapDungeon | Game.LambdaHack.Dungeon |
maxDeep | Game.LambdaHack.Random |
maxDice | Game.LambdaHack.Random |
maximal | Game.LambdaHack.FOV.Common |
maxLetter | Game.LambdaHack.Item |
meanDice | Game.LambdaHack.Random |
Melee | Game.LambdaHack.Ability |
memActor | Game.LambdaHack.ActorState |
minDice | Game.LambdaHack.Random |
mkConfig | Game.LambdaHack.Action.ConfigIO |
mkRoom | Game.LambdaHack.AreaRnd |
mkVoidRoom | Game.LambdaHack.AreaRnd |
Modifier | Game.LambdaHack.Key |
monsterGenChance | Game.LambdaHack.Actor |
moreMsg | Game.LambdaHack.Msg |
move | Game.LambdaHack.Actions |
moveBinding | Game.LambdaHack.Key |
moveCursor | Game.LambdaHack.Actions |
moveOrAttack | Game.LambdaHack.Actions |
moves | Game.LambdaHack.Vector |
movesCardinalXY | Game.LambdaHack.VectorXY |
movesWidth | Game.LambdaHack.Vector |
movesXY | Game.LambdaHack.VectorXY |
Msg | Game.LambdaHack.Msg |
msgAdd | Game.LambdaHack.Action.ActionLift, Game.LambdaHack.Action |
msgReset | Game.LambdaHack.Action.ActionLift |