nameFrequency | Game.LambdaHack.Utils.Frequency |
neg | Game.LambdaHack.Vector |
negXY | Game.LambdaHack.VectorXY |
neverMind | Game.LambdaHack.Action.ActionLift, Game.LambdaHack.Action |
newItem | Game.LambdaHack.Item |
newLQueue | Game.LambdaHack.Utils.LQueue |
nextEvent | Game.LambdaHack.Action.Frontend.Chosen, Game.LambdaHack.Action.Frontend |
NoEffect | Game.LambdaHack.Effect |
NoModifier | Game.LambdaHack.Key |
normalizeArea | Game.LambdaHack.Area |
normalLevelBound | Game.LambdaHack.Misc |
nullEffect | Game.LambdaHack.EffectAction |
nullFreq | Game.LambdaHack.Utils.Frequency |
nullLQueue | Game.LambdaHack.Utils.LQueue |
nullReport | Game.LambdaHack.Msg |
nullStrategy | Game.LambdaHack.Strategy |