Magenta | Game.LambdaHack.Common.Color |
mainSer | Game.LambdaHack.Server |
majorHumanCmd | Game.LambdaHack.Client.HumanCmd |
makePhrase | Game.LambdaHack.Common.Msg |
makeSentence | Game.LambdaHack.Common.Msg |
mapActorItems_ | Game.LambdaHack.Common.Actor |
mapDungeonActors_ | Game.LambdaHack.Common.Level |
mapLevelActors_ | Game.LambdaHack.Common.Level |
MarkSmell | Game.LambdaHack.Client.HumanCmd |
MarkSuspect | Game.LambdaHack.Client.HumanCmd |
MarkVision | Game.LambdaHack.Client.HumanCmd |
maxDeep | Game.LambdaHack.Common.Random |
maxDice | Game.LambdaHack.Common.Random |
maximal | Game.LambdaHack.Server.Fov.Common |
maxLevelDim | Game.LambdaHack.Common.Misc |
meanDice | Game.LambdaHack.Common.Random |
Melee | Game.LambdaHack.Common.Ability |
memActor | Game.LambdaHack.Common.ActorState |
MemberBack | Game.LambdaHack.Client.HumanCmd |
memberBackHuman | Game.LambdaHack.Client.HumanLocal |
MemberCycle | Game.LambdaHack.Client.HumanCmd |
memberCycleHuman | Game.LambdaHack.Client.HumanLocal |
mergeHistory | Game.LambdaHack.Common.Msg |
minDice | Game.LambdaHack.Common.Random |
Mindprobe | Game.LambdaHack.Common.Effect |
minorHumanCmd | Game.LambdaHack.Client.HumanCmd |
MissBlockD | Game.LambdaHack.Common.AtomicCmd |
mkConfigRules | |
1 (Function) | Game.LambdaHack.Server.Action.ConfigIO |
2 (Function) | Game.LambdaHack.Server.Action |
mkConfigUI | Game.LambdaHack.Client.Action.ConfigIO, Game.LambdaHack.Client.Action |
mkRoom | Game.LambdaHack.Server.DungeonGen.AreaRnd |
mkVoidRoom | Game.LambdaHack.Server.DungeonGen.AreaRnd |
Modifier | Game.LambdaHack.Common.Key |
modifier | Game.LambdaHack.Common.Key |
modifyClient | Game.LambdaHack.Client.Action.ActionClass, Game.LambdaHack.Client.Action |
modifyDict | Game.LambdaHack.Server.Action.ActionClass |
modifyServer | Game.LambdaHack.Server.Action.ActionClass, Game.LambdaHack.Server.Action |
modifyState | Game.LambdaHack.Common.Action |
MonadAction | Game.LambdaHack.Common.Action |
MonadActionRO | Game.LambdaHack.Common.Action |
MonadAtomic | Game.LambdaHack.Common.Action |
MonadClient | Game.LambdaHack.Client.Action.ActionClass, Game.LambdaHack.Client.Action, Game.LambdaHack.Client |
MonadClientAbort | Game.LambdaHack.Client.Action.ActionClass, Game.LambdaHack.Client.Action |
MonadClientUI | Game.LambdaHack.Client.Action.ActionClass, Game.LambdaHack.Client.Action, Game.LambdaHack.Client |
MonadConnClient | Game.LambdaHack.Client.Action.ActionClass, Game.LambdaHack.Client.Action, Game.LambdaHack.Client |
MonadConnServer | Game.LambdaHack.Server.Action.ActionClass, Game.LambdaHack.Server.Action |
MonadServer | Game.LambdaHack.Server.Action.ActionClass, Game.LambdaHack.Server.Action |
monsterGenChance | Game.LambdaHack.Common.Actor |
moreMsg | Game.LambdaHack.Common.Msg |
Move | Game.LambdaHack.Client.HumanCmd |
MoveActorA | Game.LambdaHack.Common.AtomicCmd |
moveBinding | Game.LambdaHack.Common.Key |
moveCursor | Game.LambdaHack.Client.HumanLocal |
MoveItemA | Game.LambdaHack.Common.AtomicCmd |
moveLeader | Game.LambdaHack.Client.HumanGlobal |
moves | Game.LambdaHack.Common.Vector |
movesCardinalXY | Game.LambdaHack.Common.VectorXY |
MoveSer | Game.LambdaHack.Common.ServerCmd |
moveSer | Game.LambdaHack.Server.ServerSem |
movesXY | Game.LambdaHack.Common.VectorXY |
Msg | Game.LambdaHack.Common.Msg |
msgAdd | Game.LambdaHack.Client.Action |
MsgAllA | Game.LambdaHack.Common.AtomicCmd |
MsgAllD | Game.LambdaHack.Common.AtomicCmd |
MsgFidD | Game.LambdaHack.Common.AtomicCmd |
msgReset | Game.LambdaHack.Client.Action |