V2f | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
V3f | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
validateProgram | Graphics.Rendering.OGL.GL.Shaders, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
validateStatus | Graphics.Rendering.OGL.GL.Shaders, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
VariableType | Graphics.Rendering.OGL.GL.Shaders, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Vector2 | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.CoordTrans, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.CoordTrans, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Vector3 | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.CoordTrans, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.CoordTrans, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
vendor | Graphics.Rendering.OGL.GL.StringQueries, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Vertex | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
vertex | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Vertex2 | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Vertex2D | Graphics.Rendering.OGL.GL.Feedback, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Vertex3 | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Vertex3D | Graphics.Rendering.OGL.GL.Feedback, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Vertex3DColor | Graphics.Rendering.OGL.GL.Feedback, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Vertex3DColorTexture | Graphics.Rendering.OGL.GL.Feedback, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Vertex4 | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Vertex4DColorTexture | Graphics.Rendering.OGL.GL.Feedback, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
VertexArray | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
VertexArrayAttributes | Graphics.Rendering.OGL.GL.SavingState, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
VertexArrayDescriptor | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
VertexAttrib | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
vertexAttrib1 | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
vertexAttrib1v | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
vertexAttrib2 | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
vertexAttrib2v | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
vertexAttrib3 | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
vertexAttrib3v | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
vertexAttrib4 | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
vertexAttrib4v | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
VertexAttribComponent | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
VertexComponent | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
VertexInfo | Graphics.Rendering.OGL.GL.Feedback, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
vertexProgramPointSize | Graphics.Rendering.OGL.GL.Points, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
vertexProgramTwoSide | Graphics.Rendering.OGL.GL.Colors, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
VertexShader | Graphics.Rendering.OGL.GL.Shaders, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
vertexv | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
viewport | Graphics.Rendering.OGL.GL.CoordTrans, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
ViewportAttributes | Graphics.Rendering.OGL.GL.SavingState, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |