depthBits | SFML.Window.ContextSettings, SFML.Window |
destroy | SFML.SFResource, SFML.Window.Context, SFML.Window.Window, SFML.System.Clock, SFML.System, SFML.Window, SFML.Graphics.Texture, SFML.Graphics.View, SFML.Graphics.Font, SFML.Graphics.Image, SFML.Graphics.ConvexShape, SFML.Graphics.RectangleShape, SFML.Graphics.Shader, SFML.Graphics.Shape, SFML.Graphics.Text, SFML.Graphics.VertexArray, SFML.Graphics.CircleShape, SFML.Graphics.RenderTexture, SFML.Graphics.RenderWindow, SFML.Graphics.Sprite, SFML.Graphics, SFML.Audio.Sound, SFML.Audio.SoundStream, SFML.Audio.SoundBuffer, SFML.Audio.SoundBufferRecorder, SFML.Audio.SoundRecorder, SFML.Audio.Music, SFML.Audio |
display | SFML.SFDisplayable, SFML.Window.Window, SFML.Window, SFML.Graphics.RenderTexture, SFML.Graphics.RenderWindow, SFML.Graphics |
draw | SFML.Graphics.SFDrawable, SFML.Graphics |
drawCircle | SFML.Graphics.SFRenderTarget, SFML.Graphics.RenderTexture, SFML.Graphics.RenderWindow, SFML.Graphics |
drawConvexShape | SFML.Graphics.SFRenderTarget, SFML.Graphics.RenderTexture, SFML.Graphics.RenderWindow, SFML.Graphics |
drawPrimitives | SFML.Graphics.SFRenderTarget, SFML.Graphics.RenderTexture, SFML.Graphics.RenderWindow, SFML.Graphics |
drawPrimitives' | SFML.Graphics.SFRenderTarget, SFML.Graphics.RenderTexture, SFML.Graphics.RenderWindow, SFML.Graphics |
drawRectangle | SFML.Graphics.SFRenderTarget, SFML.Graphics.RenderTexture, SFML.Graphics.RenderWindow, SFML.Graphics |
drawShape | SFML.Graphics.SFRenderTarget, SFML.Graphics.RenderTexture, SFML.Graphics.RenderWindow, SFML.Graphics |
drawSprite | SFML.Graphics.SFRenderTarget, SFML.Graphics.RenderTexture, SFML.Graphics.RenderWindow, SFML.Graphics |
drawText | SFML.Graphics.SFRenderTarget, SFML.Graphics.RenderTexture, SFML.Graphics.RenderWindow, SFML.Graphics |
drawVertexArray | SFML.Graphics.SFRenderTarget, SFML.Graphics.RenderTexture, SFML.Graphics.RenderWindow, SFML.Graphics |