r | SFML.Graphics.Color, SFML.Graphics |
read | SFML.System.InputStream |
Rect | SFML.Graphics.Rect, SFML.Graphics |
RectangleShape | |
1 (Type/Class) | SFML.Graphics.Types, SFML.Graphics |
2 (Data Constructor) | SFML.Graphics.Types, SFML.Graphics |
red | SFML.Graphics.Color, SFML.Graphics |
RenderStates | |
1 (Type/Class) | SFML.Graphics.RenderStates, SFML.Graphics |
2 (Data Constructor) | SFML.Graphics.RenderStates, SFML.Graphics |
renderStates | SFML.Graphics.RenderStates, SFML.Graphics |
RenderTexture | |
1 (Type/Class) | SFML.Graphics.Types, SFML.Graphics |
2 (Data Constructor) | SFML.Graphics.Types, SFML.Graphics |
RenderWindow | |
1 (Type/Class) | SFML.Graphics.Types, SFML.Graphics |
2 (Data Constructor) | SFML.Graphics.Types, SFML.Graphics |
renderWindowFromHandle | SFML.Graphics.RenderWindow, SFML.Graphics |
requestFocus | SFML.Window.SFWindow, SFML.Window.Window, SFML.Window, SFML.Graphics.RenderWindow, SFML.Graphics |
resetGLStates | SFML.Graphics.SFRenderTarget, SFML.Graphics.RenderTexture, SFML.Graphics.RenderWindow, SFML.Graphics |
resetView | SFML.Graphics.View, SFML.Graphics |
resizeVA | SFML.Graphics.VertexArray, SFML.Graphics |
restartClock | SFML.System.Clock, SFML.System, SFML.Window |
rotate | SFML.Graphics.SFTransformable, SFML.Graphics.ConvexShape, SFML.Graphics.RectangleShape, SFML.Graphics.Shape, SFML.Graphics.CircleShape, SFML.Graphics.Sprite, SFML.Graphics |
rotateView | SFML.Graphics.View, SFML.Graphics |
rotation | SFML.Graphics.Transform, SFML.Graphics |
rotationWithCenter | SFML.Graphics.Transform, SFML.Graphics |