call: The call game engine

[ bsd3, game, library ] [ Propose Tags ]

Call is a minimalistic game engine that supports 2D/3D graphics and sounds.

Versions 0.0, 0.0.1, 0.1, 0.1.0.1, 0.1.1, 0.1.1.1, 0.1.1.2, 0.1.1.3, 0.1.2, 0.1.3, 0.1.4, 0.1.4.1, 0.1.4.2, 0.2 (info)
Dependencies base (>=4.5 && <5), bindings-portaudio, boundingboxes (>=0.2 && <0.4), call (<=0.2), clean-unions (>=0.1 && <0.3), colors (==0.2.*), containers (>=0.5 && <0.7), control-bool (>=0.2 && <0.4), directory, distributive (==0.4.*), elevator, filepath, freetype2 (==0.1.*), GLFW-b (>=1.3 && <2), hashable (==1.2.*), JuicyPixels (==3.*), JuicyPixels-util (>=0.2 && <0.4), lens (>=4.0 && <5), linear (>=1.13 && <2), minioperational (>=0.4.7 && <0.6), mtl (>=2.0 && <2.7), objective (>=0.5.2 && <0.7), OpenGL (==2.9.*), OpenGLRaw (>=1.4 && <1.7), random (==1.*), reflection (>=1.4 && <1.7), template-haskell (==2.*), text (>=1.0 && <1.5), transformers (>=0.3 && <0.5), vector (>=0.9 && <0.13), WAVE (==0.1.*) [details]
License BSD-3-Clause
Copyright (c) Fumiaki Kinoshita 2014
Author Fumiaki Kinoshita
Maintainer Fumiaki Kinoshita <fumiexcel@gmail.com>
Category Game
Home page https://github.com/fumieval/call
Source repo head: git clone https://github.com/fumieval/call.git
Uploaded by FumiakiKinoshita at Fri Nov 28 11:12:59 UTC 2014
Distributions NixOS:0.1.4.2
Executables hello-world
Downloads 4724 total (28 in the last 30 days)
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Status Docs not available [build log]
All reported builds failed as of 2016-12-12 [all 7 reports]
Hackage Matrix CI

Modules

  • Call
    • Data
      • Call.Data.Bitmap
      • Call.Data.Font
      • Call.Data.Wave
    • Internal
      • Call.Internal.GLFW
      • Call.Internal.PortAudio
    • Call.Sight
    • Call.System
    • Call.TH
    • Call.Types
    • Call.Util
      • Call.Util.Deck
      • Call.Util.Sampler
      • Call.Util.Text

Flags

NameDescriptionDefaultType
buildhelloworldDisabledAutomatic

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