call: The call game engine

[ bsd3, game, library ] [ Propose Tags ]

Call is a minimalistic game engine which supports 2D graphics and sounds.

Modules

[Last Documentation]

  • Call
    • Call.Component
      • Call.Component.Deck
    • Data
      • Call.Data.Bitmap
      • Call.Data.Font
      • Call.Data.Wave
    • Internal
      • Call.Internal.GLFW
      • Call.Internal.PortAudio
    • Call.Picture
    • Call.System
    • Call.TH
    • Call.Types
    • Call.Util

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Versions [RSS] 0.0, 0.0.1, 0.1, 0.1.0.1, 0.1.1, 0.1.1.1, 0.1.1.2, 0.1.1.3, 0.1.2, 0.1.3, 0.1.4, 0.1.4.1, 0.1.4.2, 0.2 (info)
Dependencies base (>=4.5 && <5), bindings-portaudio, boundingboxes (>=0.2 && <0.3), colors (>=0.1 && <0.2), containers (>=0.5 && <0.7), control-bool (>=0.2 && <0.3), directory, filepath, freetype2 (>=0.1 && <0.2), GLFW-b (>=1.3 && <2), hashable (>=1.2 && <1.3), JuicyPixels (>=3 && <4), JuicyPixels-util (<0.3), lens (>=4.0 && <5), linear (>=1.10 && <1.11), mtl (>=2.0 && <2.7), objective (>=0.2 && <0.3), OpenGL (>=2.9 && <2.10), OpenGLRaw (>=1.4 && <1.7), random (>=1 && <2), reflection (>=1.5 && <1.6), template-haskell (>=2 && <3), transformers (>=0.3 && <0.5), vector (>=0.9 && <0.13), WAVE (>=0.1 && <0.2) [details]
License BSD-3-Clause
Copyright (c) Fumiaki Kinoshita 2014
Author Fumiaki Kinoshita
Maintainer Fumiaki Kinoshita <fumiexcel@gmail.com>
Category Game
Home page https://github.com/fumieval/call
Uploaded by FumiakiKinoshita at 2014-09-25T13:40:57Z
Distributions
Reverse Dependencies 1 direct, 0 indirect [details]
Downloads 9969 total (41 in the last 30 days)
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Status Docs not available [build log]
All reported builds failed as of 2016-12-13 [all 7 reports]