The haskgame package
HaskGame is meant to provide a videoaudioevent handling library suitable for creating games or GUI's. Currently it incompletely wraps the SDL so the SDL must be used. In the future, it will abstract SDL completely and perhaps will also have GLUT/OpenGL or X backends.
Project wiki page: http://haskell.org/haskellwiki/HaskGame
Git repository is at: http://github.com/Peaker/haskgame
© 2009 by Eyal Lotem; BSD3 license.
Properties
| Versions | 0.0.1, 0.0.2, 0.0.3, 0.0.4, 0.0.5, 0.0.6 |
|---|---|
| Dependencies | base (4.*), containers, haskell98, SDL, SDL-ttf (≥0.5.5) |
| License | BSD3 |
| Copyright | (c) 2008 by Eyal Lotem |
| Author | Eyal Lotem |
| Maintainer | eyal.lotem@gmail.com |
| Stability | experimental |
| Category | graphics |
| Home page | http://haskell.org/haskellwiki/HaskGame |
| Upload date | Thu Aug 6 07:52:40 UTC 2009 |
| Uploaded by | EyalLotem |
| Built on | ghc-6.10, ghc-6.12, ghc-7.0 |
Modules
Downloads
- haskgame-0.0.6.tar.gz (Cabal source package)
- package description (included in the package)