balance2 | Sound.SC3.UGen.Panner, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bAllPass | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bBandPass | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bBandStop | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
beatTrack | Sound.SC3.UGen.MachineListening, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
beatTrack2 | Sound.SC3.UGen.MachineListening, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bHiPass | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bHiShelf | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bias | Sound.SC3.UGen.Envelope.Construct, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
BiLinRand | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
Binary | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
binaryIndex | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
binaryName | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
BinaryOp | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
binaryTable | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
binop | Sound.SC3.UGen.Plain |
biPanB2 | Sound.SC3.UGen.Panner, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
BitAnd | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bitAnd | Sound.SC3.UGen.UGen, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
BitNot | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bitNot | Sound.SC3.UGen.UGen, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
BitOr | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bitOr | Sound.SC3.UGen.UGen, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
BitXor | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bitXOr | Sound.SC3.UGen.UGen, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
blip | Sound.SC3.UGen.Oscillator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bLowPass | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bLowPassCoef | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bLowShelf | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bPeakEQ | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bpf | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bpz2 | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
brf | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
brownNoise | |
1 (Function) | Sound.SC3.UGen.Noise.ID, Sound.SC3.UGen.ID, Sound.SC3.ID, Sound.SC3.ID.FD |
2 (Function) | Sound.SC3.UGen.Noise.Monad, Sound.SC3.UGen.Monad, Sound.SC3.Monad, Sound.SC3.Monad.FD |
brusselator | Sound.SC3.UGen.External.SC3_Plugins, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
brz2 | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufAllpassC | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufAllpassL | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufAllpassN | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufChannels | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufCombC | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufCombL | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufCombN | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufDelayC | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufDelayL | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufDelayN | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufDur | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
Buffer | |
1 (Type/Class) | Sound.SC3.UGen.Enum, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
2 (Data Constructor) | Sound.SC3.UGen.Enum, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
Buffer_Id | Sound.SC3.UGen.Enum, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufFrames | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufRateScale | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufRd | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufRdC | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufRdL | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufRdN | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufSampleRate | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufSamples | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
bufWr | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_alloc | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_alloc' | Sound.SC3.Server.Command.Completion |
b_allocRead | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_allocRead' | Sound.SC3.Server.Command.Completion |
b_allocReadChannel | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_allocReadChannel' | Sound.SC3.Server.Command.Completion |
b_alloc_setn1 | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Double, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
3 (Function) | Sound.SC3.Server.Command.Float |
b_close | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_close' | Sound.SC3.Server.Command.Completion |
b_fetch | |
1 (Function) | Sound.SC3.Server.Transport.FD, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD |
2 (Function) | Sound.SC3.Server.Transport.Monad, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3 |
b_fill | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Double, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
3 (Function) | Sound.SC3.Server.Command.Float |
b_free | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_free' | Sound.SC3.Server.Command.Completion |
B_Gen | Sound.SC3.UGen.Enum, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_gen | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_gen_bit | Sound.SC3.UGen.Enum, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_gen_cheby | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Double, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
3 (Function) | Sound.SC3.Server.Command.Float |
b_gen_copy | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_gen_flag | Sound.SC3.UGen.Enum, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_gen_sine1 | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Double, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
3 (Function) | Sound.SC3.Server.Command.Float |
b_gen_sine2 | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Double, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
3 (Function) | Sound.SC3.Server.Command.Float |
b_gen_sine3 | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Double, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
3 (Function) | Sound.SC3.Server.Command.Float |
b_get | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_getn | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_getn1 | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_getn1_data | |
1 (Function) | Sound.SC3.Server.Transport.FD, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD |
2 (Function) | Sound.SC3.Server.Transport.Monad, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3 |
b_getn1_data_segment | |
1 (Function) | Sound.SC3.Server.Transport.FD, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD |
2 (Function) | Sound.SC3.Server.Transport.Monad, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3 |
b_indices | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_query | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_query1 | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_read | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_read' | Sound.SC3.Server.Command.Completion |
b_readChannel | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_readChannel' | Sound.SC3.Server.Command.Completion |
b_segment | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_set | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Double, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
3 (Function) | Sound.SC3.Server.Command.Float |
b_set1 | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Double, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
3 (Function) | Sound.SC3.Server.Command.Float |
b_setn | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Double, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
3 (Function) | Sound.SC3.Server.Command.Float |
b_setn1 | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Double, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
3 (Function) | Sound.SC3.Server.Command.Float |
b_write | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_write' | Sound.SC3.Server.Command.Completion |
b_zero | |
1 (Function) | Sound.SC3.Server.Command.Generic |
2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
b_zero' | Sound.SC3.Server.Command.Completion |