Safe Haskell | None |
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Documentation
mkUniformSetter :: RenderState -> InputType -> IO (GLint -> IO (), InputSetter)Source
mkSSetter :: InputType -> GLuint -> StreamSetterSource
compileShader :: GLuint -> [ByteString] -> IO ()Source
printProgramLog :: GLuint -> IO ()Source
type StreamSetter = Stream Buffer -> IO ()Source
glGetIntegerv1 :: GLenum -> IO GLintSource
setSampler :: GLint -> Int32 -> IO ()Source