lambdacube-core: LambdaCube 3D is a domain specific language and library that makes it possible to program GPUs in a purely functional style.

[ bsd3, deprecated, graphics, library ] [ Propose Tags ]
Deprecated in favor of lambdacube-compiler, lambdacube-ir

LambdaCube 3D is a domain specific language and library that makes it possible to program GPUs in a purely functional style. Programming with LambdaCube constitutes of composing a data-flow description, which is compiled into a specialised library. The language provides a uniform way to define shaders and compositor chains by treating both streams and framebuffers as first-class values.

As a user of the library you only need to import the LC_API and LC_Mesh modules. You should check out the pointers at http://lambdacube3d.wordpress.com/getting-started/ to understand the principle behind the library, and also have a good look at the lambdacube-samples package.

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Versions [RSS] 0.1.0, 0.2.0
Dependencies base (>=4.6 && <4.7), binary (>=0.7 && <0.8), bitmap (>=0.0 && <0.1), bytestring (>=0.10 && <0.11), bytestring-trie (>=0.2 && <0.3), containers (>=0.5 && <0.6), language-glsl (>=0.0 && <0.1), mtl (>=2.1 && <2.2), OpenGLRaw (>=1.4 && <1.5), prettyclass (>=1.0 && <1.1), vector (>=0.10 && <0.11) [details]
License BSD-3-Clause
Author Csaba Hruska, Gergely Patai
Maintainer csaba (dot) hruska (at) gmail (dot) com
Category Graphics
Home page http://lambdacube3d.wordpress.com/
Bug tracker https://github.com/csabahruska/lc-dsl/issues
Uploaded by CsabaHruska at 2014-01-04T13:16:05Z
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Reverse Dependencies 3 direct, 1 indirect [details]
Downloads 2019 total (4 in the last 30 days)
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Status Docs available [build log]
Successful builds reported [all 1 reports]