not-gloss: Painless 3D graphics, no affiliation with gloss

[ bsd3, graphics, library ] [ Propose Tags ]
Versions 0.1.0, 0.2.0, 0.3.0,, 0.4.0, 0.4.1, 0.4.2, 0.4.3, 0.5.0,,,,,,,,,,,,,,,,,,,,,,,,,
Dependencies base (>=4.5 && <5), gloss, GLUT (==2.3.*), OpenGLRaw (==1.2.*), spatial‑math (>=0.1.2 && <0.2), time (==1.4.*) [details]
License BSD-3-Clause
Author Greg Horn
Category Graphics
Source repo head: git clone git://
Uploaded by GregHorn at Mon Sep 24 17:31:47 UTC 2012
Distributions NixOS:
Downloads 9261 total (96 in the last 30 days)
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Status Docs not available [build log]
All reported builds failed as of 2016-12-24 [all 7 reports]
Hackage Matrix CI

This package intends to make it relatively easy to do simple 3d graphics using high-level primitives. It is inspired by gloss and attempts to emulate it. This is an early release and the api will certainly change. Note that transparency can be controlled by the alpha value: "makeColor r g b alpha" but that you must draw objects from back to front for transparency to properly work (just put clear things last). Also, transparent ellipsoids and cylinders have ugly artifacts, sorry. Look at the complimentary package not-gloss-examples to get started.


  • Vis
    • Vis.Camera
    • Vis.Interface
    • Vis.Vis
    • Vis.VisObject


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