not-gloss: Painless 3D graphics, no affiliation with gloss

[ bsd3, graphics, library ] [ Propose Tags ]

This package intends to make it relatively easy to do simple 3d graphics using high-level primitives. It is inspired by gloss and attempts to emulate it. This is an early release and the api will certainly change. Note that transparency can be controlled by the alpha value: "makeColor r g b alpha" but that you must draw objects from back to front for transparency to properly work (just put clear things last). Also, transparent ellipsoids and cylinders have ugly artifacts, sorry. Look at the complimentary package not-gloss-examples to get started.


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Versions [RSS] 0.1.0, 0.2.0, 0.3.0,, 0.4.0, 0.4.1, 0.4.2, 0.4.3, 0.5.0,,,,,,,,,,,,,,,,,,,,,,,,,
Change log changelog.txt
Dependencies base (>=4.5 && <5), binary, bmp, bytestring, GLUT (>=2.3.0), OpenGL (>=, OpenGLRaw (>=, spatial-math (>=, time (>=1.4.0), vector, vector-binary-instances (> [details]
License BSD-3-Clause
Copyright (c) Greg Horn 2012-2015
Author Greg Horn
Category Graphics
Source repo head: git clone git://
Uploaded by GregHorn at 2016-06-08T20:40:57Z
Reverse Dependencies 4 direct, 0 indirect [details]
Downloads 21892 total (61 in the last 30 days)
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Status Docs available [build log]
Last success reported on 2016-06-08 [all 1 reports]