pine: Functional 2D Game Framework

[ game, library, program ] [ Propose Tags ]

Please see the README on GitHub at https://github.com/grinshpon/pine#readme


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Versions [faq] 0.1.0.0, 0.1.0.1, 0.1.0.2
Change log ChangeLog.md
Dependencies base (>=4.7 && <5), containers (==0.6.*), pine, sdl2 (==2.4.*), sdl2-image (>=0.1 && <2.1), stm (>=2.4 && <2.6), text (>=1.2.3 && <1.3) [details]
License Zlib
Copyright 2019 Daniel Grinshpon
Author Daniel Grinshpon
Maintainer GrinshponDaniel@protonmail.com
Category Game
Home page https://github.com/grinshpon/pine#readme
Bug tracker https://github.com/grinshpon/pine/issues
Source repo head: git clone https://github.com/grinshpon/pine
Uploaded by Grinshpon at 2019-11-12T04:17:40Z
Distributions NixOS:0.1.0.2
Executables pine-exe
Downloads 613 total (100 in the last 30 days)
Rating (no votes yet) [estimated by Bayesian average]
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Status Hackage Matrix CI
Docs not available [build log]
All reported builds failed as of 2019-11-12 [all 3 reports]

Modules

  • Pine
    • Pine.Internal
      • Pine.Internal.Keyboard
      • Pine.Internal.Renderer
      • Pine.Internal.Types

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Readme for pine-0.1.0.2

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pine

logo Functional 2D Game Framework in Haskell

Inspired by CodeWorld and Elm

<br> <br>

Currently a Work In Progress, but technically functional. Documentation is currently minimal and that is something I'm working on, as well as everything else

TODO:

  • [x] Textures
  • [ ] Events
  • [ ] Sounds
  • [ ] Text
  • [ ] Improved/cleaner backend
  • [ ] Optional higher level api with premade game state and entities