L | Swarm.Language.Syntax |
Label | Swarm.Game.Scenario.Objective.Graph |
Lambda | Swarm.Language.LSP.VarUsage |
LambdaArgMismatch | Swarm.Language.Typecheck |
lastEntry | Swarm.TUI.Model.Repl |
lastFrameTime | Swarm.TUI.Model.UI |
lastInfoTime | Swarm.TUI.Model.UI |
lastSeenMessageTime | Swarm.Game.State |
lastWorldEditorMessage | Swarm.TUI.Editor.Model |
LaunchControls | |
1 (Type/Class) | Swarm.TUI.Launch.Model |
2 (Data Constructor) | Swarm.TUI.Launch.Model |
LaunchOptions | |
1 (Type/Class) | Swarm.TUI.Launch.Model |
2 (Data Constructor) | Swarm.TUI.Launch.Model |
LaunchParams | |
1 (Data Constructor) | Swarm.Game.Scenario.Status |
2 (Type/Class) | Swarm.Game.State |
layoutParagraphs | Swarm.TUI.View.Util |
LeafCode | Swarm.Language.Text.Markdown |
LeafCodeBlock | Swarm.Language.Text.Markdown |
LeafRaw | Swarm.Language.Text.Markdown |
LeafText | Swarm.Language.Text.Markdown |
LearnEntity | Swarm.Game.CESK, Swarm.Game.Robot |
leftLabel | Swarm.TUI.Border |
leLocation | Swarm.Game.Log, Swarm.Game.Robot |
Leq | |
1 (Data Constructor) | Swarm.Language.Syntax |
2 (Data Constructor) | Swarm.Game.World.Syntax |
leRobotID | Swarm.Game.Log, Swarm.Game.Robot |
leRobotName | Swarm.Game.Log, Swarm.Game.Robot |
leSource | Swarm.Game.Log, Swarm.Game.Robot |
Let | Swarm.Language.LSP.VarUsage |
leText | Swarm.Game.Log, Swarm.Game.Robot |
leTime | Swarm.Game.Log, Swarm.Game.Robot |
lexeme | Swarm.Game.World.Parse |
lgTicksPerSecond | Swarm.TUI.Model.UI |
liftE | Swarm.Util.Yaml |
liftText | Swarm.Util |
lightCyanAttr | Swarm.TUI.Attr |
Liquid | Swarm.Game.Entity |
listAchievements | Swarm.Game.Achievement.Definitions |
listAllObjectives | Swarm.Game.Scenario.Objective |
listDrawEntityPaintElement | Swarm.TUI.Editor.View |
listDrawTerrainElement | Swarm.TUI.Editor.View |
Listen | Swarm.Language.Syntax |
listEnums | Swarm.Util |
listWidget | Swarm.TUI.Model.Goal |
loadAchievementsInfo | Swarm.Game.Achievement.Persistence |
loadCell | Swarm.Game.World |
loadEntities | Swarm.Game.Entity |
LoadingFailure | Swarm.Game.Failure |
loadRecipes | Swarm.Game.Recipe |
loadRegion | Swarm.Game.World |
loadScenario | Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
loadScenarioFile | Swarm.Game.Scenario, Swarm.Game.ScenarioInfo |
loadScenarioInfo | Swarm.Game.ScenarioInfo |
loadScenarios | Swarm.Game.ScenarioInfo |
loadVisibleRegion | Swarm.TUI.Controller.Util |
loadWorld | Swarm.Game.World.Load |
loadWorlds | Swarm.Game.World.Load |
localE | Swarm.Util.Yaml |
Located | Swarm.Game.Log, Swarm.Game.Robot |
LocatedTCFrame | |
1 (Type/Class) | Swarm.Language.Typecheck |
2 (Data Constructor) | Swarm.Language.Typecheck |
Location | |
1 (Type/Class) | Swarm.Game.Location |
2 (Data Constructor) | Swarm.Game.Location |
locationToString | Swarm.TUI.View.Util |
locToCoords | Swarm.Game.World.Coords, Swarm.Game.World |
LocVar | Swarm.Language.Syntax |
locVarToSyntax' | Swarm.Language.Syntax |
Log | Swarm.Language.Syntax |
LogEntry | |
1 (Type/Class) | Swarm.Game.Log, Swarm.Game.Robot |
2 (Data Constructor) | Swarm.Game.Log, Swarm.Game.Robot |
logEvent | Swarm.TUI.Model |
Logged | Swarm.Game.Log, Swarm.Game.Robot |
logic | Swarm.Game.Scenario.Objective |
LogLocation | Swarm.Game.Log, Swarm.Game.Robot |
LogSource | Swarm.Game.Log, Swarm.Game.Robot |
LongConst | Swarm.Language.Typecheck |
longDoc | Swarm.Language.Syntax |
Look | Control.Carrier.Accum.FixedStrict |
look | Control.Carrier.Accum.FixedStrict |
LookedAtAboutScreen | Swarm.Game.Achievement.Definitions |
looks | Control.Carrier.Accum.FixedStrict |
lookup | |
1 (Function) | Swarm.Language.Context |
2 (Function) | Swarm.Game.Entity |
3 (Function) | Swarm.Game.World.Typecheck |
lookupByName | Swarm.Game.Entity |
lookupCell | Swarm.Game.CESK |
lookupCosmicEntity | Swarm.Game.World |
lookupCosmicTerrain | Swarm.Game.World |
lookupEntity | Swarm.Game.World |
lookupEntityM | Swarm.Game.World |
lookupEntityName | Swarm.Game.Entity |
lookupTerrain | Swarm.Game.World |
lookupTerrainM | Swarm.Game.World |
LoseModal | Swarm.TUI.Model.Menu, Swarm.TUI.Model |
LoseScenario | Swarm.Game.Achievement.Definitions |
LowerRightPending | Swarm.TUI.Editor.Model |
lspMain | Swarm.Language.LSP |
Lt | |
1 (Data Constructor) | Swarm.Language.Syntax |
2 (Data Constructor) | Swarm.Game.World.Syntax |
LV | Swarm.Language.Syntax |
lvSrcLoc | Swarm.Language.Syntax |
lvVar | Swarm.Language.Syntax |