The triangulation package

[Tags: bsd3, library]

An implementation of a simple triangulation algorithm for polygons without holes, crossings (and maybe other anomalies that I am not aware of). The code is explained in this diploma thesis: www.dinkla.net/download/GeomAlgHaskell.pdf. The original author made a very big library that needs a long time to compile. Thats why only one algorithm was extracted and freed from a big net of inner dependencies and types.


Properties

Versions0.1, 0.2, 0.3
Dependenciesarray, base (==4.*), collada-types, haskell98
LicenseGPL
AuthorJoern Dinkla
MaintainerTillmann.Vogt@rwth-aachen.de
CategoryGraphics
Home pagehttp://www.dinkla.net/
Upload dateSun May 29 22:22:18 UTC 2011
Uploaded byTillmannVogt
Downloads172 total (15 in last 30 days)

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