The triangulation package

[Tags:bsd3, library]

An implementation of a simple triangulation algorithm for polygons without holes, crossings (and maybe other anomalies that I am not aware of). The code is explained in this diploma thesis: The original author made a very big library that needs a long time to compile. Thats why only one algorithm was extracted and freed from a big net of inner dependencies and types.


Versions 0.1, 0.2, 0.3
Dependencies array, base (==4.*), collada-types, haskell98 [details]
License GPL
Author Joern Dinkla
Category Graphics
Home page
Uploaded Sun May 29 22:22:18 UTC 2011 by TillmannVogt
Distributions NixOS:0.3
Downloads 638 total (1 in the last 30 days)
0 []
Status Docs uploaded by user
Build status unknown [no reports yet]




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