The triangulation package

[ Tags: bsd3, graphics, library ] [ Propose Tags ]

An implementation of a simple triangulation algorithm for polygons without crossings. The code is explained in this diploma thesis: The original author made a very big library that needs a long time to compile. Thats why only one algorithm was extracted and freed from a big net of inner dependencies and types.


Versions 0.1, 0.2, 0.3
Dependencies array, base (==4.*), collada-types, haskell98 [details]
License GPL
Author Joern Dinkla
Category Graphics
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Uploaded Tue Jun 7 14:35:18 UTC 2011 by TillmannVogt
Distributions NixOS:0.3
Downloads 735 total (53 in the last 30 days)
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