Dependencies for GLUT-2.7.0.12

library
BOGLGP01-OnYourOwn1
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
BOGLGP01-Simple
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
BOGLGP02-OnYourOwn1.hs
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
BOGLGP02-OpenGLApplication.hs
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
BOGLGP03-Lines
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
BOGLGP03-OnYourOwn1
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
BOGLGP03-Points
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
BOGLGP03-Polygons
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
BOGLGP03-TrianglesQuads
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
Misc-ARBOcclude
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
Misc-ColorTriangle
Misc-ExtractContours
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
Misc-Gears
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
Misc-Pitfall14
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
Misc-SmoothOpenGL3
Misc-Triangulate
  • base (>=3 && <5)
  • GLUT
  • random (>=1.0 && <1.2)
  • if !flag(buildexamples)
    • buildable: False
OrangeBook-Brick
RedBook4-AAIndex
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-AARGB
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-AccAnti
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-AccPersp
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Alpha
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Alpha3D
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-BezCurve
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-BezMesh
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-BezSurf
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-BlendEqn
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Checker
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Clip
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-ColorMat
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-ColorMatrix
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-ColorTable
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Combiner
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Convolution
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Cube
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-CubeMap
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-DList
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-DOF
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Double
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-DrawF
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Feedback
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Fog
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-FogCoord
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-FogIndex
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Font
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Hello
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Histogram
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Image
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Light
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Lines
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-MVArray
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Material
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Minmax
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Mipmap
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Model
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-MoveLight
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-MultiTex
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Multisamp
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-PickDepth
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-PickSquare
  • array (>=0.1 && <0.6)
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Planet
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-PointP
  • base (>=3 && <5)
  • GLUT
  • random (>=1.0 && <1.2)
  • if !flag(buildexamples)
    • buildable: False
RedBook4-PolyOff
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Polys
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Quadric
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Robot
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Scene
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Select
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-ShadowMap
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Smooth
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Stencil
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Stroke
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-SurfPoints
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Surface
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Teapots
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Tess
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-TessWind
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-TexBind
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-TexGen
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-TexProx
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-TexSub
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Texture3D
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-TextureSurf
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Torus
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Trim
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-UnProject
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-VArray
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook4-Wrap
  • base (>=3 && <5)
  • GLUT
  • if !flag(buildexamples)
    • buildable: False
RedBook8-Triangles

Flags

NameDescriptionDefaultType
usenativewindowslibraries

When compiling under Windows, use the native libraries instead of e.g. the ones coming with Cygwin or MSYS.

EnabledAutomatic
buildexamples

Build various OpenGL/GLUT examples.

DisabledAutomatic

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info