Index - R
| Rad | HGamer3D.Data.Angle, HGamer3D.Data |
| Radians | |
| 1 (Type/Class) | HGamer3D.Data.Angle, HGamer3D.Data |
| 2 (Data Constructor) | HGamer3D.Data.Angle, HGamer3D.Data |
| Rectangle | |
| 1 (Type/Class) | HGamer3D.Data.Geometry2D, HGamer3D.Data |
| 2 (Data Constructor) | HGamer3D.Data.Geometry2D, HGamer3D.Data |
| rectFromPoints | HGamer3D.Data.Geometry2D, HGamer3D.Data |
| rectHeight | HGamer3D.Data.Geometry2D, HGamer3D.Data |
| rectWidth | HGamer3D.Data.Geometry2D, HGamer3D.Data |
| rectX | HGamer3D.Data.Geometry2D, HGamer3D.Data |
| rectY | HGamer3D.Data.Geometry2D, HGamer3D.Data |
| red | HGamer3D.Data.Colour, HGamer3D.Data |
| reflect | HGamer3D.Data.Vector, HGamer3D.Data |
| reflect' | HGamer3D.Data.Vector, HGamer3D.Data |
| refract | HGamer3D.Data.Vector, HGamer3D.Data |
| refract' | HGamer3D.Data.Vector, HGamer3D.Data |
| refractOnly' | HGamer3D.Data.Vector, HGamer3D.Data |
| RightModule | HGamer3D.Data.Vector, HGamer3D.Data |
| rightOrthoU | HGamer3D.Data.Vector, HGamer3D.Data |
| Ring | HGamer3D.Data.Vector, HGamer3D.Data |
| rmul | HGamer3D.Data.Vector, HGamer3D.Data |
| roll | HGamer3D.Data.Transform3D, HGamer3D.Data |
| rotate2 | HGamer3D.Data.Vector, HGamer3D.Data |
| rotate3 | HGamer3D.Data.Vector, HGamer3D.Data |
| rotate3' | HGamer3D.Data.Vector, HGamer3D.Data |
| rotateAfterProj4 | HGamer3D.Data.Vector, HGamer3D.Data |
| rotateBeforeProj4 | HGamer3D.Data.Vector, HGamer3D.Data |
| rotateCCW | HGamer3D.Data.Vector, HGamer3D.Data |
| rotateCW | HGamer3D.Data.Vector, HGamer3D.Data |
| rotateProj4 | HGamer3D.Data.Vector, HGamer3D.Data |
| rotMatrix2 | HGamer3D.Data.Vector, HGamer3D.Data |
| rotMatrix3 | HGamer3D.Data.Vector, HGamer3D.Data |
| rotMatrix3' | HGamer3D.Data.Vector, HGamer3D.Data |
| rotMatrixOrtho2 | HGamer3D.Data.Vector, HGamer3D.Data |
| rotMatrixOrtho3 | HGamer3D.Data.Vector, HGamer3D.Data |
| rotMatrixOrtho3' | HGamer3D.Data.Vector, HGamer3D.Data |
| rotMatrixProj4 | HGamer3D.Data.Vector, HGamer3D.Data |
| rotMatrixProj4' | HGamer3D.Data.Vector, HGamer3D.Data |
| rotMatrixX | HGamer3D.Data.Vector, HGamer3D.Data |
| rotMatrixY | HGamer3D.Data.Vector, HGamer3D.Data |
| rotMatrixZ | HGamer3D.Data.Vector, HGamer3D.Data |
| rotU | HGamer3D.Data.Vector, HGamer3D.Data |
| rotU' | HGamer3D.Data.Vector, HGamer3D.Data |