Index - T
| tanA | HGamer3D.Data.Angle, HGamer3D.Data |
| teal | HGamer3D.Data.Colour, HGamer3D.Data |
| Tensor | HGamer3D.Data.Vector, HGamer3D.Data |
| toNormalUnsafe | HGamer3D.Data.Vector, HGamer3D.Data |
| toOrthoUnsafe | HGamer3D.Data.Vector, HGamer3D.Data |
| toProjectiveUnsafe | HGamer3D.Data.Vector, HGamer3D.Data |
| toQ | HGamer3D.Data.Vector, HGamer3D.Data |
| toU | HGamer3D.Data.Vector, HGamer3D.Data |
| translate | HGamer3D.Data.Transform3D, HGamer3D.Data |
| translate2X | HGamer3D.Data.Vector, HGamer3D.Data |
| translate2Y | HGamer3D.Data.Vector, HGamer3D.Data |
| translate3X | HGamer3D.Data.Vector, HGamer3D.Data |
| translate3Y | HGamer3D.Data.Vector, HGamer3D.Data |
| translate3Z | HGamer3D.Data.Vector, HGamer3D.Data |
| translate4 | HGamer3D.Data.Vector, HGamer3D.Data |
| translateAfter4 | HGamer3D.Data.Vector, HGamer3D.Data |
| translateBefore4 | HGamer3D.Data.Vector, HGamer3D.Data |
| translation | HGamer3D.Data.Vector, HGamer3D.Data |
| transpose | HGamer3D.Data.Vector, HGamer3D.Data |
| trim | HGamer3D.Data.Vector, HGamer3D.Data |