HGamer3D-Ogre-Binding-0.1.8: Library to enable 3D game development for Haskell - Ogre Bindings

Safe HaskellSafe-Infered

HGamer3D.Bindings.Ogre.EnumBillboardType

Documentation

data EnumBillboardType Source

Constructors

BBT_POINT

Standard point billboard (default), always faces the camera completely and is always upright.

BBT_ORIENTED_COMMON

Billboards are oriented around a shared direction vector (used as Y axis) and only rotate around this to face the camera.

BBT_ORIENTED_SELF

Billboards are oriented around their own direction vector (their own Y axis) and only rotate around this to face the camera.

BBT_PERPENDICULAR_COMMON

Billboards are perpendicular to a shared direction vector (used as Z axis, the facing direction) and X, Y axis are determined by a shared up-vertor.

BBT_PERPENDICULAR_SELF

Billboards are perpendicular to their own direction vector (their own Z axis, the facing direction) and X, Y axis are determined by a shared up-vertor.