| Macro | Game.LambdaHack.Client.UI.HumanCmd |
| macroHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| macroHumanTransition | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| macroRun25 | Game.LambdaHack.Client.UI.Content.Input |
| Magenta | Game.LambdaHack.Definition.Color |
| MainMenu | Game.LambdaHack.Client.UI.HumanCmd |
| MainMenuAutoOff | Game.LambdaHack.Client.UI.HumanCmd |
| mainMenuAutoOffHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| MainMenuAutoOn | Game.LambdaHack.Client.UI.HumanCmd |
| mainMenuAutoOnHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| mainMenuHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| makeContentData | Game.LambdaHack.Definition.ContentData |
| makeData | |
| 1 (Function) | Game.LambdaHack.Content.ItemKind |
| 2 (Function) | Game.LambdaHack.Content.TileKind |
| 3 (Function) | Game.LambdaHack.Content.PlaceKind |
| 4 (Function) | Game.LambdaHack.Content.RuleKind |
| 5 (Function) | Game.LambdaHack.Content.FactionKind |
| 6 (Function) | Game.LambdaHack.Content.CaveKind |
| 7 (Function) | Game.LambdaHack.Content.ModeKind |
| 8 (Function) | Game.LambdaHack.Client.UI.Content.Input |
| 9 (Function) | Game.LambdaHack.Client.UI.Content.Screen |
| makeLine | Game.LambdaHack.Client.CommonM |
| makePhrase | Game.LambdaHack.Common.Misc |
| makeSentence | Game.LambdaHack.Common.Misc |
| manageCalmAndDomination | Game.LambdaHack.Server.LoopM |
| managePerRequest | Game.LambdaHack.Server.HandleRequestM |
| mandatoryGroups | |
| 1 (Function) | Game.LambdaHack.Content.ItemKind |
| 2 (Function) | Game.LambdaHack.Content.TileKind |
| 3 (Function) | Game.LambdaHack.Content.CaveKind |
| 4 (Function) | Game.LambdaHack.Content.ModeKind |
| mandatoryGroupsSingleton | |
| 1 (Function) | Game.LambdaHack.Content.ItemKind |
| 2 (Function) | Game.LambdaHack.Content.TileKind |
| manyItemsAidVerbMU | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
| map | Game.LambdaHack.Core.Prelude |
| mapA | Game.LambdaHack.Common.PointArray |
| mapAccumL | Game.LambdaHack.Core.Prelude |
| mapAccumR | Game.LambdaHack.Core.Prelude |
| mapActorCStore_ | Game.LambdaHack.Server.ItemM |
| mapActorItems_ | Game.LambdaHack.Common.ActorState |
| mapAndUnzipM | Game.LambdaHack.Core.Prelude |
| mapFontIsBitmap | Game.LambdaHack.Client.UI.Frontend.Sdl |
| mapFromFuns | Game.LambdaHack.Server.StartM |
| mapM | Game.LambdaHack.Core.Prelude |
| mapMaybe | Game.LambdaHack.Core.Prelude |
| mapM_ | Game.LambdaHack.Core.Prelude |
| mappend | Game.LambdaHack.Core.Prelude |
| mapPosToOffset | Game.LambdaHack.Client.UI.Animation |
| mapStartY | Game.LambdaHack.Client.UI.PointUI |
| mapStrategyM | Game.LambdaHack.Client.AI.Strategy |
| mapToSquare | Game.LambdaHack.Client.UI.PointUI |
| MarkAnim | Game.LambdaHack.Client.UI.HumanCmd |
| markAnimHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| markDisplayNeeded | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
| MarkSmell | Game.LambdaHack.Client.UI.HumanCmd |
| markSmellHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| MarkSuspect | Game.LambdaHack.Client.UI.HumanCmd |
| markSuspectHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| MarkVision | Game.LambdaHack.Client.UI.HumanCmd |
| markVisionHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| maskBfs | Game.LambdaHack.Client.Bfs |
| Matrix | Game.LambdaHack.Server.Fov |
| mattract | Game.LambdaHack.Content.ModeKind |
| max | Game.LambdaHack.Core.Prelude |
| maxBfsDistance | Game.LambdaHack.Client.Bfs |
| maxBound | Game.LambdaHack.Core.Prelude |
| maxBoundInt32 | Game.LambdaHack.Core.Frequency |
| maxDice | Game.LambdaHack.Core.Dice |
| maximum | Game.LambdaHack.Core.Prelude |
| maximumBy | Game.LambdaHack.Core.Prelude |
| maxIndexA | Game.LambdaHack.Common.PointArray |
| maxIndexByA | Game.LambdaHack.Common.PointArray |
| maxLastIndexA | Game.LambdaHack.Common.PointArray |
| maxSkillsFromActor | Game.LambdaHack.Common.State |
| maxSkillsInDungeon | Game.LambdaHack.Common.State |
| maxYofFontOverlayMap | Game.LambdaHack.Client.UI.Slideshow |
| maxYofOverlay | Game.LambdaHack.Client.UI.Overlay |
| Maybe | Game.LambdaHack.Core.Prelude |
| maybe | Game.LambdaHack.Core.Prelude |
| maybeToList | Game.LambdaHack.Core.Prelude |
| mcaves | Game.LambdaHack.Content.ModeKind |
| mconcat | Game.LambdaHack.Core.Prelude |
| mdesc | Game.LambdaHack.Content.ModeKind |
| meanAspect | Game.LambdaHack.Common.ItemAspect |
| meanDice | Game.LambdaHack.Core.Dice |
| Meleeable | Game.LambdaHack.Definition.Ability |
| meleeAdjacent | Game.LambdaHack.Definition.Ability |
| meleeAid | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| meleeAndRanged | Game.LambdaHack.Definition.Ability |
| meleeAny | Game.LambdaHack.Client.AI.PickActionM |
| meleeBlocker | Game.LambdaHack.Client.AI.PickActionM |
| MeleeDistant | Game.LambdaHack.Common.ReqFailure |
| MeleeEnemies | Game.LambdaHack.Client.UI.TutorialHints |
| MeleeNotWeapon | Game.LambdaHack.Common.ReqFailure |
| MeleeSelf | Game.LambdaHack.Common.ReqFailure |
| meleeThreatDistList | Game.LambdaHack.Client.AI.ConditionM |
| MeleeUnskilled | Game.LambdaHack.Common.ReqFailure |
| memActor | Game.LambdaHack.Common.ActorState |
| memberCycle | Game.LambdaHack.Client.UI.Content.Input |
| memberCycleLevel | Game.LambdaHack.Client.UI.Content.Input |
| mempty | Game.LambdaHack.Core.Prelude |
| mendMsg | Game.LambdaHack.Content.ModeKind |
| MenuSlot | Game.LambdaHack.Client.UI.Slideshow |
| menuToSlideshow | Game.LambdaHack.Client.UI.Slideshow |
| mergeItemQuant | Game.LambdaHack.Common.Item |
| mergeMError | Game.LambdaHack.Client.UI.HandleHelperM |
| MError | Game.LambdaHack.Client.UI.HandleHelperM |
| MetaGame | Game.LambdaHack.Definition.Ability |
| MFactions | Game.LambdaHack.Definition.Defs |
| mfilter | Game.LambdaHack.Core.Prelude |
| mfreq | Game.LambdaHack.Content.ModeKind |
| mhint | Game.LambdaHack.Content.ModeKind |
| microInSec | Game.LambdaHack.Client.UI.Frontend |
| MiddleButtonPress | Game.LambdaHack.Client.UI.Key |
| MiddleButtonRelease | Game.LambdaHack.Client.UI.Key |
| middleButtonReleaseKM | Game.LambdaHack.Client.UI.Key |
| middlePoint | Game.LambdaHack.Common.Area |
| min | Game.LambdaHack.Core.Prelude |
| minBound | Game.LambdaHack.Core.Prelude |
| minDice | Game.LambdaHack.Core.Dice |
| MINE | Content.PlaceKind |
| minimalSpeed | Game.LambdaHack.Common.Time |
| minimum | Game.LambdaHack.Core.Prelude |
| minimumBy | Game.LambdaHack.Core.Prelude |
| minIndexesA | Game.LambdaHack.Common.PointArray |
| minKnownBfs | Game.LambdaHack.Client.Bfs |
| MinorAspects | Game.LambdaHack.Definition.Ability |
| MinorEffects | Game.LambdaHack.Definition.Ability |
| minSpeed | Game.LambdaHack.Common.Time |
| minusM | Game.LambdaHack.Common.Misc |
| minusM1 | Game.LambdaHack.Common.Misc |
| minusM2 | Game.LambdaHack.Common.Misc |
| mitemAidVerbMU | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
| mkChar | Game.LambdaHack.Client.UI.Key |
| mkCorridor | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| mkFixed | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| mkKM | Game.LambdaHack.Client.UI.Key |
| mkRoom | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| mkUIOptions | Game.LambdaHack.Client.UI.UIOptionsParse, Game.LambdaHack.Client.UI, Game.LambdaHack.Client |
| mkVoidRoom | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| MLore | Game.LambdaHack.Definition.Defs |
| MModes | Game.LambdaHack.Definition.Defs |
| mname | Game.LambdaHack.Content.ModeKind |
| MOBILE | Game.LambdaHack.Content.ItemKind |
| MOBILE_ANIMAL | Content.ItemKindActor |
| MOBILE_MONSTER | Content.ItemKindActor |
| mod | Game.LambdaHack.Core.Prelude |
| ModeChange | Game.LambdaHack.Common.ClientOptions |
| ModeKind | |
| 1 (Type/Class) | Game.LambdaHack.Content.ModeKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.ModeKind |
| modesOverlay | Game.LambdaHack.Client.UI.HandleHelperM |
| Modifier | Game.LambdaHack.Client.UI.Key |
| modifier | Game.LambdaHack.Client.UI.Key |
| modifierTranslate | Game.LambdaHack.Client.UI.Frontend.Common |
| modifyClient | Game.LambdaHack.Client.MonadClient |
| modifyDamageBySpeed | Game.LambdaHack.Common.Time |
| modifyServer | Game.LambdaHack.Server.MonadServer |
| modifySession | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
| modifyState | Game.LambdaHack.Atomic.MonadStateWrite, Game.LambdaHack.Atomic |
| modTranslate | Game.LambdaHack.Client.UI.Frontend.Sdl |
| Monad | Game.LambdaHack.Core.Prelude |
| MonadClient | Game.LambdaHack.Client.MonadClient |
| MonadClientAtomic | Game.LambdaHack.Client.HandleResponseM |
| MonadClientRead | Game.LambdaHack.Client.MonadClient |
| MonadClientReadResponse | Game.LambdaHack.Client.LoopM |
| MonadClientSetup | Game.LambdaHack.Client.HandleAtomicM |
| MonadClientUI | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
| MonadClientWriteRequest | Game.LambdaHack.Client.HandleResponseM |
| MonadFail | Game.LambdaHack.Core.Prelude |
| MonadPlus | Game.LambdaHack.Core.Prelude |
| MonadServer | Game.LambdaHack.Server.MonadServer |
| MonadServerAtomic | Game.LambdaHack.Server.MonadServer |
| MonadServerComm | Game.LambdaHack.Server.ProtocolM |
| MonadStateRead | Game.LambdaHack.Common.MonadStateRead |
| MonadStateWrite | Game.LambdaHack.Atomic.MonadStateWrite, Game.LambdaHack.Atomic |
| monoFont | Game.LambdaHack.Client.UI.Overlay |
| Monoid | Game.LambdaHack.Core.Prelude |
| MONSTER | Content.ItemKindActor |
| monsterGenChance | Game.LambdaHack.Common.Actor |
| MONSTER_ANTI | Content.FactionKind |
| MONSTER_ANTI_CAPTIVE | Content.FactionKind |
| MONSTER_ANTI_PACIFIST | Content.FactionKind |
| MONSTER_CAPTIVE | Content.FactionKind |
| MONSTER_CAPTIVE_NARRATING | Content.FactionKind |
| MONSTER_REPRESENTATIVE | Content.FactionKind |
| MONSTER_TOURIST | Content.FactionKind |
| MONSTER_TOURIST_PASSIVE | Content.FactionKind |
| mouseLMB | Game.LambdaHack.Client.UI.Content.Input |
| mouseMMB | Game.LambdaHack.Client.UI.Content.Input |
| mouseMMBMute | Game.LambdaHack.Client.UI.Content.Input |
| mouseRMB | Game.LambdaHack.Client.UI.Content.Input |
| moveActor | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| moveActorMap | Game.LambdaHack.Atomic.MonadStateWrite |
| moveBinding | Game.LambdaHack.Client.UI.Key |
| MoveBlocked | Game.LambdaHack.Client.Bfs |
| MoveDir | Game.LambdaHack.Client.UI.HumanCmd |
| MoveItem | Game.LambdaHack.Client.UI.HumanCmd |
| moveItemHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| moveItems | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| moveItemTriple | Game.LambdaHack.Client.UI.Content.Input |
| moveItemUI | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| MoveItemUnskilled | Game.LambdaHack.Common.ReqFailure |
| MoveLegal | Game.LambdaHack.Client.Bfs |
| MoveNothing | Game.LambdaHack.Common.ReqFailure |
| MoveOnceToXhair | Game.LambdaHack.Client.UI.HumanCmd |
| moveOnceToXhairHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| moveOrRunAid | Game.LambdaHack.Client.AI.PickActionM |
| moveOrSelectItem | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| moveRunHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| moves | Game.LambdaHack.Common.Vector |
| movesCardinal | Game.LambdaHack.Common.Vector |
| movesCardinalI | Game.LambdaHack.Common.Vector |
| movesDiagonal | Game.LambdaHack.Common.Vector |
| movesDiagonalI | Game.LambdaHack.Common.Vector |
| moveSearchAlter | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| movesSquare | Game.LambdaHack.Common.Vector |
| moveStashIfNeeded | Game.LambdaHack.Server.ItemM |
| MoveToClosed | Game.LambdaHack.Client.Bfs |
| MoveToOpen | Game.LambdaHack.Client.Bfs |
| MoveToUnknown | Game.LambdaHack.Client.Bfs |
| moveTowards | Game.LambdaHack.Client.AI.PickActionM |
| MoveUnskilled | Game.LambdaHack.Common.ReqFailure |
| MoveUnskilledAsleep | Game.LambdaHack.Common.ReqFailure |
| MoveXhair | Game.LambdaHack.Client.UI.HumanCmd |
| moveXhairHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| MOwned | Game.LambdaHack.Definition.Defs |
| MPlaces | Game.LambdaHack.Definition.Defs |
| mplus | Game.LambdaHack.Core.Prelude |
| mreason | Game.LambdaHack.Content.ModeKind |
| mroster | Game.LambdaHack.Content.ModeKind |
| mrules | Game.LambdaHack.Content.ModeKind |
| Msg | Game.LambdaHack.Client.UI.Msg |
| MsgActionAlert | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgActionComplete | Game.LambdaHack.Client.UI.Msg |
| MsgActionMajor | Game.LambdaHack.Client.UI.Msg |
| MsgActionMinor | Game.LambdaHack.Client.UI.Msg |
| MsgActionWarning | Game.LambdaHack.Client.UI.Msg |
| msgAdd | Game.LambdaHack.Client.UI.MsgM, Game.LambdaHack.Client.UI |
| msgAddDistinct | Game.LambdaHack.Client.UI.MsgM |
| msgAddDone | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| msgAddDuplicate | Game.LambdaHack.Client.UI.MsgM |
| MsgAtFeetMajor | Game.LambdaHack.Client.UI.Msg |
| MsgAtFeetMinor | Game.LambdaHack.Client.UI.Msg |
| MsgBackdropFocus | Game.LambdaHack.Client.UI.Msg |
| MsgBackdropInfo | Game.LambdaHack.Client.UI.Msg |
| MsgBadMiscEvent | Game.LambdaHack.Client.UI.Msg |
| MsgBookKeeping | Game.LambdaHack.Client.UI.Msg |
| MsgClass | Game.LambdaHack.Client.UI.Msg |
| MsgClassDistinct | Game.LambdaHack.Client.UI.Msg |
| MsgClassIgnore | Game.LambdaHack.Client.UI.Msg |
| MsgClassSave | Game.LambdaHack.Client.UI.Msg |
| MsgClassShow | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgClassShowAndSave | Game.LambdaHack.Client.UI.Msg |
| msgColor | Game.LambdaHack.Client.UI.Msg |
| MsgDeathBoring | Game.LambdaHack.Client.UI.Msg |
| MsgDeathDeafeat | Game.LambdaHack.Client.UI.Msg |
| MsgDeathVictory | Game.LambdaHack.Client.UI.Msg |
| MsgEffectMajor | Game.LambdaHack.Client.UI.Msg |
| MsgEffectMedium | Game.LambdaHack.Client.UI.Msg |
| MsgEffectMinor | Game.LambdaHack.Client.UI.Msg |
| MsgFactionIntel | Game.LambdaHack.Client.UI.Msg |
| MsgFinalOutcome | Game.LambdaHack.Client.UI.Msg |
| MsgGoodMiscEvent | Game.LambdaHack.Client.UI.Msg |
| MsgHeardFaraway | Game.LambdaHack.Client.UI.Msg |
| MsgHeardNearby | Game.LambdaHack.Client.UI.Msg |
| MsgHeardOutside | Game.LambdaHack.Client.UI.Msg |
| MsgInnerWorkSpam | Game.LambdaHack.Client.UI.Msg |
| MsgItemCreation | Game.LambdaHack.Client.UI.Msg |
| MsgItemDiscovery | Game.LambdaHack.Client.UI.Msg |
| MsgItemMovement | Game.LambdaHack.Client.UI.Msg |
| MsgItemRuination | Game.LambdaHack.Client.UI.Msg |
| msgLnAdd | Game.LambdaHack.Client.UI.MsgM |
| MsgMacroOperation | Game.LambdaHack.Client.UI.Msg |
| MsgMeleeComplexUs | Game.LambdaHack.Client.UI.Msg |
| MsgMeleeComplexWe | Game.LambdaHack.Client.UI.Msg |
| MsgMeleeMightyUs | Game.LambdaHack.Client.UI.Msg |
| MsgMeleeMightyWe | Game.LambdaHack.Client.UI.Msg |
| MsgMeleeNormalUs | Game.LambdaHack.Client.UI.Msg |
| MsgMeleeOthers | Game.LambdaHack.Client.UI.Msg |
| MsgMiscellanous | Game.LambdaHack.Client.UI.Msg |
| MsgNeutralEvent | Game.LambdaHack.Client.UI.Msg |
| MsgNumericReport | Game.LambdaHack.Client.UI.Msg |
| MsgPointmanSwap | Game.LambdaHack.Client.UI.Msg |
| MsgPromptAction | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgPromptActors | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgPromptFocus | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgPromptGeneric | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgPromptItems | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgPromptMention | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgPromptModify | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgPrototype | Game.LambdaHack.Client.UI.Msg |
| MsgRangedMightyUs | Game.LambdaHack.Client.UI.Msg |
| MsgRangedMightyWe | Game.LambdaHack.Client.UI.Msg |
| MsgRangedNormalUs | Game.LambdaHack.Client.UI.Msg |
| MsgRangedOthers | Game.LambdaHack.Client.UI.Msg |
| MsgRiskOfDeath | Game.LambdaHack.Client.UI.Msg |
| MsgRunStopReason | Game.LambdaHack.Client.UI.Msg |
| MsgShared | Game.LambdaHack.Client.UI.Msg |
| MsgSpecialEvent | Game.LambdaHack.Client.UI.Msg |
| MsgSpottedActor | Game.LambdaHack.Client.UI.Msg |
| MsgSpottedItem | Game.LambdaHack.Client.UI.Msg |
| MsgSpottedThreat | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgStatusBadUs | Game.LambdaHack.Client.UI.Msg |
| MsgStatusBenign | Game.LambdaHack.Client.UI.Msg |
| MsgStatusGoodUs | Game.LambdaHack.Client.UI.Msg |
| MsgStatusLongerUs | Game.LambdaHack.Client.UI.Msg |
| MsgStatusLongThem | Game.LambdaHack.Client.UI.Msg |
| MsgStatusOthers | Game.LambdaHack.Client.UI.Msg |
| MsgStatusSleep | Game.LambdaHack.Client.UI.Msg |
| MsgStatusStopThem | Game.LambdaHack.Client.UI.Msg |
| MsgStatusStopUs | Game.LambdaHack.Client.UI.Msg |
| MsgStatusWakeup | Game.LambdaHack.Client.UI.Msg |
| MsgStatusWarning | Game.LambdaHack.Client.UI.Msg |
| MsgStopPlayback | Game.LambdaHack.Client.UI.Msg |
| MsgTerrainReveal | Game.LambdaHack.Client.UI.Msg |
| MsgTutorialHint | Game.LambdaHack.Client.UI.Msg |
| MSkills | Game.LambdaHack.Definition.Defs |
| MStore | Game.LambdaHack.Definition.Defs |
| msum | Game.LambdaHack.Core.Prelude |
| mtutorial | Game.LambdaHack.Content.ModeKind |
| multiActorGoTo | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| multiFontSetup | Game.LambdaHack.Client.UI.Overlay |
| mxhairToPos | Game.LambdaHack.Client.UI.MonadClientUI |
| mzero | Game.LambdaHack.Core.Prelude |
| mzipPairs | Game.LambdaHack.Client.UI.Animation |
| mzipSingleton | Game.LambdaHack.Client.UI.Animation |