Macro | Game.LambdaHack.Client.UI.HumanCmd |
macroHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
macroHumanTransition | Game.LambdaHack.Client.UI.HandleHumanLocalM |
macroRun25 | Game.LambdaHack.Client.UI.Content.Input |
Magenta | Game.LambdaHack.Definition.Color |
MainMenu | Game.LambdaHack.Client.UI.HumanCmd |
MainMenuAutoOff | Game.LambdaHack.Client.UI.HumanCmd |
mainMenuAutoOffHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
MainMenuAutoOn | Game.LambdaHack.Client.UI.HumanCmd |
mainMenuAutoOnHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
mainMenuHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
makeContentData | Game.LambdaHack.Definition.ContentData |
makeData | |
1 (Function) | Game.LambdaHack.Content.ItemKind |
2 (Function) | Game.LambdaHack.Content.TileKind |
3 (Function) | Game.LambdaHack.Content.PlaceKind |
4 (Function) | Game.LambdaHack.Content.RuleKind |
5 (Function) | Game.LambdaHack.Content.FactionKind |
6 (Function) | Game.LambdaHack.Content.CaveKind |
7 (Function) | Game.LambdaHack.Content.ModeKind |
8 (Function) | Game.LambdaHack.Client.UI.Content.Input |
9 (Function) | Game.LambdaHack.Client.UI.Content.Screen |
makeLine | Game.LambdaHack.Client.CommonM |
makePhrase | Game.LambdaHack.Common.Misc |
makeSentence | Game.LambdaHack.Common.Misc |
manageCalmAndDomination | Game.LambdaHack.Server.LoopM |
managePerRequest | Game.LambdaHack.Server.HandleRequestM |
mandatoryGroups | |
1 (Function) | Game.LambdaHack.Content.ItemKind |
2 (Function) | Game.LambdaHack.Content.TileKind |
3 (Function) | Game.LambdaHack.Content.CaveKind |
4 (Function) | Game.LambdaHack.Content.ModeKind |
mandatoryGroupsSingleton | |
1 (Function) | Game.LambdaHack.Content.ItemKind |
2 (Function) | Game.LambdaHack.Content.TileKind |
manyItemsAidVerbMU | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
map | Game.LambdaHack.Core.Prelude |
mapA | Game.LambdaHack.Common.PointArray |
mapAccumL | Game.LambdaHack.Core.Prelude |
mapAccumR | Game.LambdaHack.Core.Prelude |
mapActorCStore_ | Game.LambdaHack.Server.ItemM |
mapActorItems_ | Game.LambdaHack.Common.ActorState |
mapAndUnzipM | Game.LambdaHack.Core.Prelude |
mapFontIsBitmap | Game.LambdaHack.Client.UI.Frontend.Sdl |
mapFromFuns | Game.LambdaHack.Server.StartM |
mapM | Game.LambdaHack.Core.Prelude |
mapMaybe | Game.LambdaHack.Core.Prelude |
mapM_ | Game.LambdaHack.Core.Prelude |
mappend | Game.LambdaHack.Core.Prelude |
mapPosToOffset | Game.LambdaHack.Client.UI.Animation |
mapStartY | Game.LambdaHack.Client.UI.PointUI |
mapStrategyM | Game.LambdaHack.Client.AI.Strategy |
mapToSquare | Game.LambdaHack.Client.UI.PointUI |
MarkAnim | Game.LambdaHack.Client.UI.HumanCmd |
markAnimHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
markDisplayNeeded | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
MarkSmell | Game.LambdaHack.Client.UI.HumanCmd |
markSmellHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
MarkSuspect | Game.LambdaHack.Client.UI.HumanCmd |
markSuspectHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
MarkVision | Game.LambdaHack.Client.UI.HumanCmd |
markVisionHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
maskBfs | Game.LambdaHack.Client.Bfs |
Matrix | Game.LambdaHack.Server.Fov |
mattract | Game.LambdaHack.Content.ModeKind |
max | Game.LambdaHack.Core.Prelude |
maxBfsDistance | Game.LambdaHack.Client.Bfs |
maxBound | Game.LambdaHack.Core.Prelude |
maxBoundInt32 | Game.LambdaHack.Core.Frequency |
maxDice | Game.LambdaHack.Core.Dice |
maximum | Game.LambdaHack.Core.Prelude |
maximumBy | Game.LambdaHack.Core.Prelude |
maxIndexA | Game.LambdaHack.Common.PointArray |
maxIndexByA | Game.LambdaHack.Common.PointArray |
maxLastIndexA | Game.LambdaHack.Common.PointArray |
maxSkillsFromActor | Game.LambdaHack.Common.State |
maxSkillsInDungeon | Game.LambdaHack.Common.State |
maxYofFontOverlayMap | Game.LambdaHack.Client.UI.Slideshow |
maxYofOverlay | Game.LambdaHack.Client.UI.Overlay |
Maybe | Game.LambdaHack.Core.Prelude |
maybe | Game.LambdaHack.Core.Prelude |
maybeToList | Game.LambdaHack.Core.Prelude |
mcaves | Game.LambdaHack.Content.ModeKind |
mconcat | Game.LambdaHack.Core.Prelude |
mdesc | Game.LambdaHack.Content.ModeKind |
meanAspect | Game.LambdaHack.Common.ItemAspect |
meanDice | Game.LambdaHack.Core.Dice |
Meleeable | Game.LambdaHack.Definition.Ability |
meleeAdjacent | Game.LambdaHack.Definition.Ability |
meleeAid | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
meleeAndRanged | Game.LambdaHack.Definition.Ability |
meleeAny | Game.LambdaHack.Client.AI.PickActionM |
meleeBlocker | Game.LambdaHack.Client.AI.PickActionM |
MeleeDistant | Game.LambdaHack.Common.ReqFailure |
MeleeEnemies | Game.LambdaHack.Client.UI.TutorialHints |
MeleeNotWeapon | Game.LambdaHack.Common.ReqFailure |
MeleeSelf | Game.LambdaHack.Common.ReqFailure |
meleeThreatDistList | Game.LambdaHack.Client.AI.ConditionM |
MeleeUnskilled | Game.LambdaHack.Common.ReqFailure |
memActor | Game.LambdaHack.Common.ActorState |
memberCycle | Game.LambdaHack.Client.UI.Content.Input |
memberCycleLevel | Game.LambdaHack.Client.UI.Content.Input |
mempty | Game.LambdaHack.Core.Prelude |
mendMsg | Game.LambdaHack.Content.ModeKind |
MenuSlot | Game.LambdaHack.Client.UI.Slideshow |
menuToSlideshow | Game.LambdaHack.Client.UI.Slideshow |
mergeItemQuant | Game.LambdaHack.Common.Item |
mergeMError | Game.LambdaHack.Client.UI.HandleHelperM |
MError | Game.LambdaHack.Client.UI.HandleHelperM |
MetaGame | Game.LambdaHack.Definition.Ability |
MFactions | Game.LambdaHack.Definition.Defs |
mfilter | Game.LambdaHack.Core.Prelude |
mfreq | Game.LambdaHack.Content.ModeKind |
mhint | Game.LambdaHack.Content.ModeKind |
microInSec | Game.LambdaHack.Client.UI.Frontend |
MiddleButtonPress | Game.LambdaHack.Client.UI.Key |
MiddleButtonRelease | Game.LambdaHack.Client.UI.Key |
middleButtonReleaseKM | Game.LambdaHack.Client.UI.Key |
middlePoint | Game.LambdaHack.Common.Area |
min | Game.LambdaHack.Core.Prelude |
minBound | Game.LambdaHack.Core.Prelude |
minDice | Game.LambdaHack.Core.Dice |
MINE | Content.PlaceKind |
minimalSpeed | Game.LambdaHack.Common.Time |
minimum | Game.LambdaHack.Core.Prelude |
minimumBy | Game.LambdaHack.Core.Prelude |
minIndexesA | Game.LambdaHack.Common.PointArray |
minKnownBfs | Game.LambdaHack.Client.Bfs |
MinorAspects | Game.LambdaHack.Definition.Ability |
MinorEffects | Game.LambdaHack.Definition.Ability |
minSpeed | Game.LambdaHack.Common.Time |
minusM | Game.LambdaHack.Common.Misc |
minusM1 | Game.LambdaHack.Common.Misc |
minusM2 | Game.LambdaHack.Common.Misc |
mitemAidVerbMU | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
mkChar | Game.LambdaHack.Client.UI.Key |
mkCorridor | Game.LambdaHack.Server.DungeonGen.AreaRnd |
mkFixed | Game.LambdaHack.Server.DungeonGen.AreaRnd |
mkKM | Game.LambdaHack.Client.UI.Key |
mkRoom | Game.LambdaHack.Server.DungeonGen.AreaRnd |
mkUIOptions | Game.LambdaHack.Client.UI.UIOptionsParse, Game.LambdaHack.Client.UI, Game.LambdaHack.Client |
mkVoidRoom | Game.LambdaHack.Server.DungeonGen.AreaRnd |
MLore | Game.LambdaHack.Definition.Defs |
MModes | Game.LambdaHack.Definition.Defs |
mname | Game.LambdaHack.Content.ModeKind |
MOBILE | Game.LambdaHack.Content.ItemKind |
MOBILE_ANIMAL | Content.ItemKindActor |
MOBILE_MONSTER | Content.ItemKindActor |
mod | Game.LambdaHack.Core.Prelude |
ModeChange | Game.LambdaHack.Common.ClientOptions |
ModeKind | |
1 (Type/Class) | Game.LambdaHack.Content.ModeKind |
2 (Data Constructor) | Game.LambdaHack.Content.ModeKind |
modesOverlay | Game.LambdaHack.Client.UI.HandleHelperM |
Modifier | Game.LambdaHack.Client.UI.Key |
modifier | Game.LambdaHack.Client.UI.Key |
modifierTranslate | Game.LambdaHack.Client.UI.Frontend.Common |
modifyClient | Game.LambdaHack.Client.MonadClient |
modifyDamageBySpeed | Game.LambdaHack.Common.Time |
modifyServer | Game.LambdaHack.Server.MonadServer |
modifySession | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
modifyState | Game.LambdaHack.Atomic.MonadStateWrite, Game.LambdaHack.Atomic |
modTranslate | Game.LambdaHack.Client.UI.Frontend.Sdl |
Monad | Game.LambdaHack.Core.Prelude |
MonadClient | Game.LambdaHack.Client.MonadClient |
MonadClientAtomic | Game.LambdaHack.Client.HandleResponseM |
MonadClientRead | Game.LambdaHack.Client.MonadClient |
MonadClientReadResponse | Game.LambdaHack.Client.LoopM |
MonadClientSetup | Game.LambdaHack.Client.HandleAtomicM |
MonadClientUI | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
MonadClientWriteRequest | Game.LambdaHack.Client.HandleResponseM |
MonadFail | Game.LambdaHack.Core.Prelude |
MonadPlus | Game.LambdaHack.Core.Prelude |
MonadServer | Game.LambdaHack.Server.MonadServer |
MonadServerAtomic | Game.LambdaHack.Server.MonadServer |
MonadServerComm | Game.LambdaHack.Server.ProtocolM |
MonadStateRead | Game.LambdaHack.Common.MonadStateRead |
MonadStateWrite | Game.LambdaHack.Atomic.MonadStateWrite, Game.LambdaHack.Atomic |
monoFont | Game.LambdaHack.Client.UI.Overlay |
Monoid | Game.LambdaHack.Core.Prelude |
MONSTER | Content.ItemKindActor |
monsterGenChance | Game.LambdaHack.Common.Actor |
MONSTER_ANTI | Content.FactionKind |
MONSTER_ANTI_CAPTIVE | Content.FactionKind |
MONSTER_ANTI_PACIFIST | Content.FactionKind |
MONSTER_CAPTIVE | Content.FactionKind |
MONSTER_CAPTIVE_NARRATING | Content.FactionKind |
MONSTER_REPRESENTATIVE | Content.FactionKind |
MONSTER_TOURIST | Content.FactionKind |
MONSTER_TOURIST_PASSIVE | Content.FactionKind |
mouseLMB | Game.LambdaHack.Client.UI.Content.Input |
mouseMMB | Game.LambdaHack.Client.UI.Content.Input |
mouseMMBMute | Game.LambdaHack.Client.UI.Content.Input |
mouseRMB | Game.LambdaHack.Client.UI.Content.Input |
moveActor | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
moveActorMap | Game.LambdaHack.Atomic.MonadStateWrite |
moveBinding | Game.LambdaHack.Client.UI.Key |
MoveBlocked | Game.LambdaHack.Client.Bfs |
MoveDir | Game.LambdaHack.Client.UI.HumanCmd |
MoveItem | Game.LambdaHack.Client.UI.HumanCmd |
moveItemHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
moveItems | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
moveItemTriple | Game.LambdaHack.Client.UI.Content.Input |
moveItemUI | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
MoveItemUnskilled | Game.LambdaHack.Common.ReqFailure |
MoveLegal | Game.LambdaHack.Client.Bfs |
MoveNothing | Game.LambdaHack.Common.ReqFailure |
MoveOnceToXhair | Game.LambdaHack.Client.UI.HumanCmd |
moveOnceToXhairHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
moveOrRunAid | Game.LambdaHack.Client.AI.PickActionM |
moveOrSelectItem | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
moveRunHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
moves | Game.LambdaHack.Common.Vector |
movesCardinal | Game.LambdaHack.Common.Vector |
movesCardinalI | Game.LambdaHack.Common.Vector |
movesDiagonal | Game.LambdaHack.Common.Vector |
movesDiagonalI | Game.LambdaHack.Common.Vector |
moveSearchAlter | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
movesSquare | Game.LambdaHack.Common.Vector |
moveStashIfNeeded | Game.LambdaHack.Server.ItemM |
MoveToClosed | Game.LambdaHack.Client.Bfs |
MoveToOpen | Game.LambdaHack.Client.Bfs |
MoveToUnknown | Game.LambdaHack.Client.Bfs |
moveTowards | Game.LambdaHack.Client.AI.PickActionM |
MoveUnskilled | Game.LambdaHack.Common.ReqFailure |
MoveUnskilledAsleep | Game.LambdaHack.Common.ReqFailure |
MoveXhair | Game.LambdaHack.Client.UI.HumanCmd |
moveXhairHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
MOwned | Game.LambdaHack.Definition.Defs |
MPlaces | Game.LambdaHack.Definition.Defs |
mplus | Game.LambdaHack.Core.Prelude |
mreason | Game.LambdaHack.Content.ModeKind |
mroster | Game.LambdaHack.Content.ModeKind |
mrules | Game.LambdaHack.Content.ModeKind |
Msg | Game.LambdaHack.Client.UI.Msg |
MsgActionAlert | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
MsgActionComplete | Game.LambdaHack.Client.UI.Msg |
MsgActionMajor | Game.LambdaHack.Client.UI.Msg |
MsgActionMinor | Game.LambdaHack.Client.UI.Msg |
MsgActionWarning | Game.LambdaHack.Client.UI.Msg |
msgAdd | Game.LambdaHack.Client.UI.MsgM, Game.LambdaHack.Client.UI |
msgAddDistinct | Game.LambdaHack.Client.UI.MsgM |
msgAddDone | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
msgAddDuplicate | Game.LambdaHack.Client.UI.MsgM |
MsgAtFeetMajor | Game.LambdaHack.Client.UI.Msg |
MsgAtFeetMinor | Game.LambdaHack.Client.UI.Msg |
MsgBackdropFocus | Game.LambdaHack.Client.UI.Msg |
MsgBackdropInfo | Game.LambdaHack.Client.UI.Msg |
MsgBadMiscEvent | Game.LambdaHack.Client.UI.Msg |
MsgBookKeeping | Game.LambdaHack.Client.UI.Msg |
MsgClass | Game.LambdaHack.Client.UI.Msg |
MsgClassDistinct | Game.LambdaHack.Client.UI.Msg |
MsgClassIgnore | Game.LambdaHack.Client.UI.Msg |
MsgClassSave | Game.LambdaHack.Client.UI.Msg |
MsgClassShow | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
MsgClassShowAndSave | Game.LambdaHack.Client.UI.Msg |
msgColor | Game.LambdaHack.Client.UI.Msg |
MsgDeathBoring | Game.LambdaHack.Client.UI.Msg |
MsgDeathDeafeat | Game.LambdaHack.Client.UI.Msg |
MsgDeathVictory | Game.LambdaHack.Client.UI.Msg |
MsgEffectMajor | Game.LambdaHack.Client.UI.Msg |
MsgEffectMedium | Game.LambdaHack.Client.UI.Msg |
MsgEffectMinor | Game.LambdaHack.Client.UI.Msg |
MsgFactionIntel | Game.LambdaHack.Client.UI.Msg |
MsgFinalOutcome | Game.LambdaHack.Client.UI.Msg |
MsgGoodMiscEvent | Game.LambdaHack.Client.UI.Msg |
MsgHeardFaraway | Game.LambdaHack.Client.UI.Msg |
MsgHeardNearby | Game.LambdaHack.Client.UI.Msg |
MsgHeardOutside | Game.LambdaHack.Client.UI.Msg |
MsgInnerWorkSpam | Game.LambdaHack.Client.UI.Msg |
MsgItemCreation | Game.LambdaHack.Client.UI.Msg |
MsgItemDiscovery | Game.LambdaHack.Client.UI.Msg |
MsgItemMovement | Game.LambdaHack.Client.UI.Msg |
MsgItemRuination | Game.LambdaHack.Client.UI.Msg |
msgLnAdd | Game.LambdaHack.Client.UI.MsgM |
MsgMacroOperation | Game.LambdaHack.Client.UI.Msg |
MsgMeleeComplexUs | Game.LambdaHack.Client.UI.Msg |
MsgMeleeComplexWe | Game.LambdaHack.Client.UI.Msg |
MsgMeleeMightyUs | Game.LambdaHack.Client.UI.Msg |
MsgMeleeMightyWe | Game.LambdaHack.Client.UI.Msg |
MsgMeleeNormalUs | Game.LambdaHack.Client.UI.Msg |
MsgMeleeOthers | Game.LambdaHack.Client.UI.Msg |
MsgMiscellanous | Game.LambdaHack.Client.UI.Msg |
MsgNeutralEvent | Game.LambdaHack.Client.UI.Msg |
MsgNumericReport | Game.LambdaHack.Client.UI.Msg |
MsgPointmanSwap | Game.LambdaHack.Client.UI.Msg |
MsgPromptAction | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
MsgPromptActors | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
MsgPromptFocus | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
MsgPromptGeneric | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
MsgPromptItems | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
MsgPromptMention | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
MsgPromptModify | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
MsgPrototype | Game.LambdaHack.Client.UI.Msg |
MsgRangedMightyUs | Game.LambdaHack.Client.UI.Msg |
MsgRangedMightyWe | Game.LambdaHack.Client.UI.Msg |
MsgRangedNormalUs | Game.LambdaHack.Client.UI.Msg |
MsgRangedOthers | Game.LambdaHack.Client.UI.Msg |
MsgRiskOfDeath | Game.LambdaHack.Client.UI.Msg |
MsgRunStopReason | Game.LambdaHack.Client.UI.Msg |
MsgShared | Game.LambdaHack.Client.UI.Msg |
MsgSpecialEvent | Game.LambdaHack.Client.UI.Msg |
MsgSpottedActor | Game.LambdaHack.Client.UI.Msg |
MsgSpottedItem | Game.LambdaHack.Client.UI.Msg |
MsgSpottedThreat | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
MsgStatusBadUs | Game.LambdaHack.Client.UI.Msg |
MsgStatusBenign | Game.LambdaHack.Client.UI.Msg |
MsgStatusGoodUs | Game.LambdaHack.Client.UI.Msg |
MsgStatusLongerUs | Game.LambdaHack.Client.UI.Msg |
MsgStatusLongThem | Game.LambdaHack.Client.UI.Msg |
MsgStatusOthers | Game.LambdaHack.Client.UI.Msg |
MsgStatusSleep | Game.LambdaHack.Client.UI.Msg |
MsgStatusStopThem | Game.LambdaHack.Client.UI.Msg |
MsgStatusStopUs | Game.LambdaHack.Client.UI.Msg |
MsgStatusWakeup | Game.LambdaHack.Client.UI.Msg |
MsgStatusWarning | Game.LambdaHack.Client.UI.Msg |
MsgStopPlayback | Game.LambdaHack.Client.UI.Msg |
MsgTerrainReveal | Game.LambdaHack.Client.UI.Msg |
MsgTutorialHint | Game.LambdaHack.Client.UI.Msg |
MSkills | Game.LambdaHack.Definition.Defs |
MStore | Game.LambdaHack.Definition.Defs |
msum | Game.LambdaHack.Core.Prelude |
mtutorial | Game.LambdaHack.Content.ModeKind |
multiActorGoTo | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
multiFontSetup | Game.LambdaHack.Client.UI.Overlay |
mxhairToPos | Game.LambdaHack.Client.UI.MonadClientUI |
mzero | Game.LambdaHack.Core.Prelude |
mzipPairs | Game.LambdaHack.Client.UI.Animation |
mzipSingleton | Game.LambdaHack.Client.UI.Animation |