LambdaHack-0.2.6.5: A roguelike game engine in early and active development

Safe HaskellNone

Game.LambdaHack.Feature

Description

Terrain tile features.

Synopsis

Documentation

data Feature Source

All possible terrain tile features, some of them parameterized or dependent on outside coefficients, e.g., on the tile secrecy value.

Constructors

Ascendable

triggered by ascending

Descendable

triggered by descending

Openable

triggered by opening

Closable

triggered by closing

Hidden

triggered when the tile's secrecy becomes zero

Cause !Effect

causes the effect when triggered

ChangeTo !Text

transitions to any tile of the group when triggered

Walkable

actors can walk through

Clear

actors can see through

Lit

is lit with an ambient shine

Aura !Effect

sustains the effect continuously, TODO

Boring

items and stairs can be generated there

Exit

is a (not hidden) door, stair, etc.

Path

used for visible paths throughout the level

Secret !RollDice

discovering the secret will require this many turns