LambdaHack-0.4.100.0: A game engine library for roguelike dungeon crawlers

Index - R

raccessibleGame.LambdaHack.Content.RuleKind
raccessibleDoorGame.LambdaHack.Content.RuleKind
RadianAngleGame.LambdaHack.Common.Vector
randomGame.LambdaHack.Common.Random
randomConnectionGame.LambdaHack.Server.DungeonGen.AreaRnd
randomRGame.LambdaHack.Common.Random
rangeFromSpeedGame.LambdaHack.Common.Time
rangeFromSpeedAndLingerGame.LambdaHack.Common.Time
RarityGame.LambdaHack.Common.Misc
RawFrontend 
1 (Type/Class)Game.LambdaHack.Client.UI.Frontend.Chosen
2 (Data Constructor)Game.LambdaHack.Client.UI.Frontend.Chosen
rcfgUIDefaultGame.LambdaHack.Content.RuleKind
rcfgUINameGame.LambdaHack.Content.RuleKind
receiveResponseGame.LambdaHack.Client.ProtocolClient
RechargingGame.LambdaHack.Content.ItemKind
RecordGame.LambdaHack.Client.UI.HumanCmd
recordHistoryGame.LambdaHack.Client.UI.MsgClient
recordHumanGame.LambdaHack.Client.UI.HandleHumanLocalClient
recruitActorsGame.LambdaHack.Server.StartServer
RedGame.LambdaHack.Common.Color
reduceDiceGame.LambdaHack.Common.Dice
RefillCalmGame.LambdaHack.Content.ItemKind
RefillHPGame.LambdaHack.Content.ItemKind
refreshTargetGame.LambdaHack.Client.AI
regenCalmDeltaGame.LambdaHack.Common.ActorState
registerGame.LambdaHack.Common.HighScore
registerItemGame.LambdaHack.Server.ItemServer
registerScoreGame.LambdaHack.Server.MonadServer
reinitGameGame.LambdaHack.Server.StartServer
rejectGame.LambdaHack.Client.AI.Strategy
removeServerSaveGame.LambdaHack.Client.MonadClient
renameFreqGame.LambdaHack.Common.Frequency
renameStrategyGame.LambdaHack.Client.AI.Strategy
renderAnimGame.LambdaHack.Client.UI.Animation
renderHistoryGame.LambdaHack.Common.Msg
renderReportGame.LambdaHack.Common.Msg
RepeatGame.LambdaHack.Client.UI.HumanCmd
repeatHumanGame.LambdaHack.Client.UI.HandleHumanLocalClient
replicateAGame.LambdaHack.Common.PointArray
replicateMAGame.LambdaHack.Common.PointArray
ReportGame.LambdaHack.Common.Msg
ReqAILeaderGame.LambdaHack.Common.Request
ReqAIPongGame.LambdaHack.Common.Request
ReqAITimedGame.LambdaHack.Common.Request
ReqAlterGame.LambdaHack.Common.Request
ReqApplyGame.LambdaHack.Common.Request
ReqDisplaceGame.LambdaHack.Common.Request
ReqFailureGame.LambdaHack.Common.Request
ReqMeleeGame.LambdaHack.Common.Request
ReqMoveGame.LambdaHack.Common.Request
reqMoveGame.LambdaHack.Server.HandleRequestServer
ReqMoveItemGame.LambdaHack.Common.Request
ReqProjectGame.LambdaHack.Common.Request
ReqTriggerGame.LambdaHack.Common.Request
RequestAIGame.LambdaHack.Common.Request
RequestAnyAbility 
1 (Type/Class)Game.LambdaHack.Common.Request
2 (Data Constructor)Game.LambdaHack.Common.Request
requestFGame.LambdaHack.Client.UI.Frontend
requestSGame.LambdaHack.Server.ProtocolServer
RequestTimedGame.LambdaHack.Common.Request
RequestUIGame.LambdaHack.Common.Request
ReqUIAutomateGame.LambdaHack.Common.Request
ReqUIGameExitGame.LambdaHack.Common.Request
ReqUIGameRestartGame.LambdaHack.Common.Request
ReqUIGameSaveGame.LambdaHack.Common.Request
ReqUILeaderGame.LambdaHack.Common.Request
ReqUIPongGame.LambdaHack.Common.Request
ReqUITacticGame.LambdaHack.Common.Request
ReqUITimedGame.LambdaHack.Common.Request
ReqWaitGame.LambdaHack.Common.Request
resCurrentTurnGame.LambdaHack.Common.Actor
ResDelta 
1 (Type/Class)Game.LambdaHack.Common.Actor
2 (Data Constructor)Game.LambdaHack.Common.Actor
resetFidPerceptionGame.LambdaHack.Server.CommonServer
resetGameStartGame.LambdaHack.Server.MonadServer
resetLitInDungeonGame.LambdaHack.Server.CommonServer
resetSessionStartGame.LambdaHack.Server.MonadServer
resetsFovCmdAtomicGame.LambdaHack.Atomic.PosAtomicRead
ResponseAIGame.LambdaHack.Common.Response
responseFGame.LambdaHack.Client.UI.Frontend
responseSGame.LambdaHack.Server.ProtocolServer
ResponseUIGame.LambdaHack.Common.Response
RespPingAIGame.LambdaHack.Common.Response
RespPingUIGame.LambdaHack.Common.Response
RespQueryAIGame.LambdaHack.Common.Response
RespQueryUIGame.LambdaHack.Common.Response
resPreviousTurnGame.LambdaHack.Common.Actor
RespSfxAtomicUIGame.LambdaHack.Common.Response
RespUpdAtomicAIGame.LambdaHack.Common.Response
RespUpdAtomicUIGame.LambdaHack.Common.Response
RestartGame.LambdaHack.Common.Faction
restoreGame 
1 (Function)Game.LambdaHack.Common.Save
2 (Function)Game.LambdaHack.Client.MonadClient
restoreScoreGame.LambdaHack.Server.MonadServer
restrictAnimGame.LambdaHack.Client.UI.Animation
ReturnGame.LambdaHack.Client.Key
returNGame.LambdaHack.Client.AI.Strategy
returnKMGame.LambdaHack.Client.Key
RevealAsGame.LambdaHack.Content.TileKind
revealAsGame.LambdaHack.Common.Tile
revealItemsGame.LambdaHack.Server.CommonServer
rfirstDeathEndsGame.LambdaHack.Content.RuleKind
rfovModeGame.LambdaHack.Content.RuleKind
rfreqGame.LambdaHack.Content.RuleKind
rhumanCommandsGame.LambdaHack.Client.UI.Content.KeyKind
RightGame.LambdaHack.Client.Key
rleadLevelClipsGame.LambdaHack.Content.RuleKind
rmainMenuArtGame.LambdaHack.Content.RuleKind
rnameGame.LambdaHack.Content.RuleKind
RndGame.LambdaHack.Common.Random
rndToAction 
1 (Function)Game.LambdaHack.Client.MonadClient
2 (Function)Game.LambdaHack.Server.MonadServer
rnearbyGame.LambdaHack.Content.RuleKind
RNGs 
1 (Type/Class)Game.LambdaHack.Server.State
2 (Data Constructor)Game.LambdaHack.Server.State
rollAndRegisterItemGame.LambdaHack.Server.ItemServer
rollItemGame.LambdaHack.Server.ItemServer
Roster 
1 (Type/Class)Game.LambdaHack.Content.ModeKind
2 (Data Constructor)Game.LambdaHack.Content.ModeKind
rosterAllyGame.LambdaHack.Content.ModeKind
rosterEnemyGame.LambdaHack.Content.ModeKind
rosterListGame.LambdaHack.Content.ModeKind
rotateGame.LambdaHack.Common.Vector
rpathsDataFileGame.LambdaHack.Content.RuleKind
rpathsVersionGame.LambdaHack.Content.RuleKind
rsavePrefixGame.LambdaHack.Content.RuleKind
rscoresFileGame.LambdaHack.Content.RuleKind
rsharedStashGame.LambdaHack.Content.RuleKind
rsymbolGame.LambdaHack.Content.RuleKind
rtitleGame.LambdaHack.Content.RuleKind
RuleKind 
1 (Type/Class)Game.LambdaHack.Content.RuleKind
2 (Data Constructor)Game.LambdaHack.Content.RuleKind
RunGame.LambdaHack.Client.UI.HumanCmd
runDistGame.LambdaHack.Client.State
runFrequencyGame.LambdaHack.Common.Frequency
runInitDirGame.LambdaHack.Client.State
runLeaderGame.LambdaHack.Client.State
runMembersGame.LambdaHack.Client.State
RunParams 
1 (Type/Class)Game.LambdaHack.Client.State
2 (Data Constructor)Game.LambdaHack.Client.State
runStopMsgGame.LambdaHack.Client.State
rwriteSaveClipsGame.LambdaHack.Content.RuleKind