Contents
Index
LambdaHack-0.4.100.0: A game engine library for roguelike dungeon crawlers
A
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R
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W
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All
Index - R
raccessible
Game.LambdaHack.Content.RuleKind
raccessibleDoor
Game.LambdaHack.Content.RuleKind
RadianAngle
Game.LambdaHack.Common.Vector
random
Game.LambdaHack.Common.Random
randomConnection
Game.LambdaHack.Server.DungeonGen.AreaRnd
randomR
Game.LambdaHack.Common.Random
rangeFromSpeed
Game.LambdaHack.Common.Time
rangeFromSpeedAndLinger
Game.LambdaHack.Common.Time
Rarity
Game.LambdaHack.Common.Misc
RawFrontend
1 (Type/Class)
Game.LambdaHack.Client.UI.Frontend.Chosen
2 (Data Constructor)
Game.LambdaHack.Client.UI.Frontend.Chosen
rcfgUIDefault
Game.LambdaHack.Content.RuleKind
rcfgUIName
Game.LambdaHack.Content.RuleKind
receiveResponse
Game.LambdaHack.Client.ProtocolClient
Recharging
Game.LambdaHack.Content.ItemKind
Record
Game.LambdaHack.Client.UI.HumanCmd
recordHistory
Game.LambdaHack.Client.UI.MsgClient
recordHuman
Game.LambdaHack.Client.UI.HandleHumanLocalClient
recruitActors
Game.LambdaHack.Server.StartServer
Red
Game.LambdaHack.Common.Color
reduceDice
Game.LambdaHack.Common.Dice
RefillCalm
Game.LambdaHack.Content.ItemKind
RefillHP
Game.LambdaHack.Content.ItemKind
refreshTarget
Game.LambdaHack.Client.AI
regenCalmDelta
Game.LambdaHack.Common.ActorState
register
Game.LambdaHack.Common.HighScore
registerItem
Game.LambdaHack.Server.ItemServer
registerScore
Game.LambdaHack.Server.MonadServer
reinitGame
Game.LambdaHack.Server.StartServer
reject
Game.LambdaHack.Client.AI.Strategy
removeServerSave
Game.LambdaHack.Client.MonadClient
renameFreq
Game.LambdaHack.Common.Frequency
renameStrategy
Game.LambdaHack.Client.AI.Strategy
renderAnim
Game.LambdaHack.Client.UI.Animation
renderHistory
Game.LambdaHack.Common.Msg
renderReport
Game.LambdaHack.Common.Msg
Repeat
Game.LambdaHack.Client.UI.HumanCmd
repeatHuman
Game.LambdaHack.Client.UI.HandleHumanLocalClient
replicateA
Game.LambdaHack.Common.PointArray
replicateMA
Game.LambdaHack.Common.PointArray
Report
Game.LambdaHack.Common.Msg
ReqAILeader
Game.LambdaHack.Common.Request
ReqAIPong
Game.LambdaHack.Common.Request
ReqAITimed
Game.LambdaHack.Common.Request
ReqAlter
Game.LambdaHack.Common.Request
ReqApply
Game.LambdaHack.Common.Request
ReqDisplace
Game.LambdaHack.Common.Request
ReqFailure
Game.LambdaHack.Common.Request
ReqMelee
Game.LambdaHack.Common.Request
ReqMove
Game.LambdaHack.Common.Request
reqMove
Game.LambdaHack.Server.HandleRequestServer
ReqMoveItem
Game.LambdaHack.Common.Request
ReqProject
Game.LambdaHack.Common.Request
ReqTrigger
Game.LambdaHack.Common.Request
RequestAI
Game.LambdaHack.Common.Request
RequestAnyAbility
1 (Type/Class)
Game.LambdaHack.Common.Request
2 (Data Constructor)
Game.LambdaHack.Common.Request
requestF
Game.LambdaHack.Client.UI.Frontend
requestS
Game.LambdaHack.Server.ProtocolServer
RequestTimed
Game.LambdaHack.Common.Request
RequestUI
Game.LambdaHack.Common.Request
ReqUIAutomate
Game.LambdaHack.Common.Request
ReqUIGameExit
Game.LambdaHack.Common.Request
ReqUIGameRestart
Game.LambdaHack.Common.Request
ReqUIGameSave
Game.LambdaHack.Common.Request
ReqUILeader
Game.LambdaHack.Common.Request
ReqUIPong
Game.LambdaHack.Common.Request
ReqUITactic
Game.LambdaHack.Common.Request
ReqUITimed
Game.LambdaHack.Common.Request
ReqWait
Game.LambdaHack.Common.Request
resCurrentTurn
Game.LambdaHack.Common.Actor
ResDelta
1 (Type/Class)
Game.LambdaHack.Common.Actor
2 (Data Constructor)
Game.LambdaHack.Common.Actor
resetFidPerception
Game.LambdaHack.Server.CommonServer
resetGameStart
Game.LambdaHack.Server.MonadServer
resetLitInDungeon
Game.LambdaHack.Server.CommonServer
resetSessionStart
Game.LambdaHack.Server.MonadServer
resetsFovCmdAtomic
Game.LambdaHack.Atomic.PosAtomicRead
ResponseAI
Game.LambdaHack.Common.Response
responseF
Game.LambdaHack.Client.UI.Frontend
responseS
Game.LambdaHack.Server.ProtocolServer
ResponseUI
Game.LambdaHack.Common.Response
RespPingAI
Game.LambdaHack.Common.Response
RespPingUI
Game.LambdaHack.Common.Response
RespQueryAI
Game.LambdaHack.Common.Response
RespQueryUI
Game.LambdaHack.Common.Response
resPreviousTurn
Game.LambdaHack.Common.Actor
RespSfxAtomicUI
Game.LambdaHack.Common.Response
RespUpdAtomicAI
Game.LambdaHack.Common.Response
RespUpdAtomicUI
Game.LambdaHack.Common.Response
Restart
Game.LambdaHack.Common.Faction
restoreGame
1 (Function)
Game.LambdaHack.Common.Save
2 (Function)
Game.LambdaHack.Client.MonadClient
restoreScore
Game.LambdaHack.Server.MonadServer
restrictAnim
Game.LambdaHack.Client.UI.Animation
Return
Game.LambdaHack.Client.Key
returN
Game.LambdaHack.Client.AI.Strategy
returnKM
Game.LambdaHack.Client.Key
RevealAs
Game.LambdaHack.Content.TileKind
revealAs
Game.LambdaHack.Common.Tile
revealItems
Game.LambdaHack.Server.CommonServer
rfirstDeathEnds
Game.LambdaHack.Content.RuleKind
rfovMode
Game.LambdaHack.Content.RuleKind
rfreq
Game.LambdaHack.Content.RuleKind
rhumanCommands
Game.LambdaHack.Client.UI.Content.KeyKind
Right
Game.LambdaHack.Client.Key
rleadLevelClips
Game.LambdaHack.Content.RuleKind
rmainMenuArt
Game.LambdaHack.Content.RuleKind
rname
Game.LambdaHack.Content.RuleKind
Rnd
Game.LambdaHack.Common.Random
rndToAction
1 (Function)
Game.LambdaHack.Client.MonadClient
2 (Function)
Game.LambdaHack.Server.MonadServer
rnearby
Game.LambdaHack.Content.RuleKind
RNGs
1 (Type/Class)
Game.LambdaHack.Server.State
2 (Data Constructor)
Game.LambdaHack.Server.State
rollAndRegisterItem
Game.LambdaHack.Server.ItemServer
rollItem
Game.LambdaHack.Server.ItemServer
Roster
1 (Type/Class)
Game.LambdaHack.Content.ModeKind
2 (Data Constructor)
Game.LambdaHack.Content.ModeKind
rosterAlly
Game.LambdaHack.Content.ModeKind
rosterEnemy
Game.LambdaHack.Content.ModeKind
rosterList
Game.LambdaHack.Content.ModeKind
rotate
Game.LambdaHack.Common.Vector
rpathsDataFile
Game.LambdaHack.Content.RuleKind
rpathsVersion
Game.LambdaHack.Content.RuleKind
rsavePrefix
Game.LambdaHack.Content.RuleKind
rscoresFile
Game.LambdaHack.Content.RuleKind
rsharedStash
Game.LambdaHack.Content.RuleKind
rsymbol
Game.LambdaHack.Content.RuleKind
rtitle
Game.LambdaHack.Content.RuleKind
RuleKind
1 (Type/Class)
Game.LambdaHack.Content.RuleKind
2 (Data Constructor)
Game.LambdaHack.Content.RuleKind
Run
Game.LambdaHack.Client.UI.HumanCmd
runDist
Game.LambdaHack.Client.State
runFrequency
Game.LambdaHack.Common.Frequency
runInitDir
Game.LambdaHack.Client.State
runLeader
Game.LambdaHack.Client.State
runMembers
Game.LambdaHack.Client.State
RunParams
1 (Type/Class)
Game.LambdaHack.Client.State
2 (Data Constructor)
Game.LambdaHack.Client.State
runStopMsg
Game.LambdaHack.Client.State
rwriteSaveClips
Game.LambdaHack.Content.RuleKind