| Paralyze | Game.LambdaHack.Content.ItemKind |
| partActor | Game.LambdaHack.Client.UI.ActorUI |
| partActorLeader | Game.LambdaHack.Client.UI.MonadClientUI |
| partActorLeaderFun | Game.LambdaHack.Client.UI.MonadClientUI |
| partAidLeader | Game.LambdaHack.Client.UI.MonadClientUI |
| partItem | Game.LambdaHack.Client.UI.ItemDescription |
| partItemHigh | Game.LambdaHack.Client.UI.ItemDescription |
| partItemMediumAW | Game.LambdaHack.Client.UI.ItemDescription |
| partItemShortAW | Game.LambdaHack.Client.UI.ItemDescription |
| partItemShortWownW | Game.LambdaHack.Client.UI.ItemDescription |
| partItemWs | Game.LambdaHack.Client.UI.ItemDescription |
| partItemWsRanged | Game.LambdaHack.Client.UI.ItemDescription |
| partition | Game.LambdaHack.Common.Prelude |
| partitionM | Game.LambdaHack.Common.Prelude |
| partPronoun | Game.LambdaHack.Client.UI.ActorUI |
| partPronounLeader | Game.LambdaHack.Client.UI.MonadClientUI |
| partyAfterLeader | Game.LambdaHack.Client.UI.HandleHelperM |
| pathGoal | Game.LambdaHack.Client.Bfs |
| pathLen | Game.LambdaHack.Client.Bfs |
| pathList | Game.LambdaHack.Client.Bfs |
| pathToTrajectory | Game.LambdaHack.Common.Vector |
| pcover | Game.LambdaHack.Content.PlaceKind |
| PerActor | Game.LambdaHack.Server.Fov |
| perActor | Game.LambdaHack.Server.Fov |
| perActorFromLevel | Game.LambdaHack.Server.Fov |
| PerCacheFid | Game.LambdaHack.Server.Fov |
| PerCacheLid | Game.LambdaHack.Server.Fov |
| Perception | |
| 1 (Type/Class) | Game.LambdaHack.Common.Perception |
| 2 (Data Constructor) | Game.LambdaHack.Common.Perception |
| PerceptionCache | |
| 1 (Type/Class) | Game.LambdaHack.Server.Fov |
| 2 (Data Constructor) | Game.LambdaHack.Server.Fov |
| perceptionCacheFromLevel | Game.LambdaHack.Server.Fov |
| perceptionFromPTotal | Game.LambdaHack.Server.Fov |
| PerFid | Game.LambdaHack.Common.Perception |
| perFidInDungeon | Game.LambdaHack.Server.Fov |
| Periodic | Game.LambdaHack.Content.ItemKind |
| PerLid | Game.LambdaHack.Common.Perception |
| perLidFromFaction | Game.LambdaHack.Server.Fov |
| permittedApply | Game.LambdaHack.Common.Request |
| permittedApplyClient | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| permittedPrecious | Game.LambdaHack.Common.Request |
| permittedProject | Game.LambdaHack.Common.Request |
| permittedProjectAI | Game.LambdaHack.Common.Request |
| permutations | Game.LambdaHack.Common.Prelude |
| PerReachable | |
| 1 (Type/Class) | Game.LambdaHack.Server.Fov |
| 2 (Data Constructor) | Game.LambdaHack.Server.Fov |
| PerSmelled | |
| 1 (Type/Class) | Game.LambdaHack.Common.Perception |
| 2 (Data Constructor) | Game.LambdaHack.Common.Perception |
| PerValidFid | Game.LambdaHack.Server.Fov |
| PerVisible | |
| 1 (Type/Class) | Game.LambdaHack.Common.Perception |
| 2 (Data Constructor) | Game.LambdaHack.Common.Perception |
| pfence | Game.LambdaHack.Content.PlaceKind |
| pfreq | Game.LambdaHack.Content.PlaceKind |
| PgDn | Game.LambdaHack.Client.UI.Key |
| pgdnKM | Game.LambdaHack.Client.UI.Key |
| PgUp | Game.LambdaHack.Client.UI.Key |
| pgupKM | Game.LambdaHack.Client.UI.Key |
| pi | Game.LambdaHack.Common.Prelude |
| pickAction | Game.LambdaHack.Client.AI |
| pickActorToMove | Game.LambdaHack.Client.AI.PickActorM |
| pickAI | Game.LambdaHack.Client.AI |
| pickDroppable | Game.LambdaHack.Server.HandleEffectM |
| PickLeader | Game.LambdaHack.Client.UI.HumanCmd |
| pickLeader | Game.LambdaHack.Client.UI.HandleHelperM |
| pickLeaderHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| PickLeaderWithPointer | Game.LambdaHack.Client.UI.HumanCmd |
| pickLeaderWithPointer | Game.LambdaHack.Client.UI.HandleHelperM |
| pickLeaderWithPointerHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| pickNumber | Game.LambdaHack.Client.UI.HandleHelperM |
| pickup | Game.LambdaHack.Client.AI.HandleAbilityM |
| pickWeaponClient | Game.LambdaHack.Client.CommonM |
| pickWeaponM | Game.LambdaHack.Common.MonadStateRead |
| pickWeaponServer | Game.LambdaHack.Server.CommonM |
| pindex | Game.LambdaHack.Common.PointArray |
| Place | |
| 1 (Type/Class) | Game.LambdaHack.Server.DungeonGen.Place |
| 2 (Data Constructor) | Game.LambdaHack.Server.DungeonGen.Place |
| placeCheck | Game.LambdaHack.Server.DungeonGen.Place |
| placeDownStairs | Game.LambdaHack.Server.DungeonGen |
| placeItemsInDungeon | Game.LambdaHack.Server.ItemM |
| PlaceKind | |
| 1 (Type/Class) | Game.LambdaHack.Content.PlaceKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.PlaceKind |
| Player | |
| 1 (Type/Class) | Game.LambdaHack.Content.ModeKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.ModeKind |
| pname | Game.LambdaHack.Content.PlaceKind |
| Point | |
| 1 (Type/Class) | Game.LambdaHack.Common.Point |
| 2 (Data Constructor) | Game.LambdaHack.Common.Point |
| PolyItem | Game.LambdaHack.Content.ItemKind |
| PosAll | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosAtomic | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosFid | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosFidAndSer | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosFidAndSight | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| posFromC | Game.LambdaHack.Common.ActorState |
| PosNone | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| posProjBody | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosSer | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| posSfxAtomic | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosSight | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosSmell | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| posToAids | Game.LambdaHack.Common.ActorState |
| posToAidsLvl | Game.LambdaHack.Common.ActorState |
| posToAssocs | Game.LambdaHack.Common.ActorState |
| posUpdAtomic | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| poverride | Game.LambdaHack.Content.PlaceKind |
| ppContainer | Game.LambdaHack.Client.UI.ActorUI |
| ppContainerWownW | Game.LambdaHack.Client.UI.ActorUI |
| ppCStore | Game.LambdaHack.Client.UI.ActorUI |
| ppCStoreIn | Game.LambdaHack.Client.UI.ActorUI |
| ppCStoreWownW | Game.LambdaHack.Client.UI.ActorUI |
| ppItemDialogMode | Game.LambdaHack.Client.UI.InventoryM |
| ppItemDialogModeFrom | Game.LambdaHack.Client.UI.InventoryM |
| prarity | Game.LambdaHack.Content.PlaceKind |
| preachable | Game.LambdaHack.Server.Fov |
| Precious | Game.LambdaHack.Content.ItemKind |
| pred | Game.LambdaHack.Common.Prelude |
| prEqpSlot | Game.LambdaHack.Common.ItemStrongest |
| print | Game.LambdaHack.Common.Prelude |
| Product | |
| 1 (Data Constructor) | Game.LambdaHack.Common.Prelude |
| 2 (Type/Class) | Game.LambdaHack.Common.Prelude |
| product | Game.LambdaHack.Common.Prelude |
| Progress | Game.LambdaHack.Server.FovDigital |
| Project | Game.LambdaHack.Client.UI.HumanCmd |
| projectA | Game.LambdaHack.Client.UI.Content.KeyKind |
| ProjectAimOnself | Game.LambdaHack.Common.Request |
| ProjectBlockActor | Game.LambdaHack.Common.Request |
| ProjectBlockTerrain | Game.LambdaHack.Common.Request |
| projectFail | Game.LambdaHack.Server.CommonM |
| projectHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| projectI | Game.LambdaHack.Client.UI.Content.KeyKind |
| projectItem | Game.LambdaHack.Client.AI.HandleAbilityM |
| ProjectLobable | Game.LambdaHack.Common.Request |
| ProjectOutOfReach | Game.LambdaHack.Common.Request |
| ProjectUnskilled | Game.LambdaHack.Common.Request |
| promptAdd | Game.LambdaHack.Client.UI.MsgM, Game.LambdaHack.Client.UI |
| promptAddAttr | Game.LambdaHack.Client.UI.MsgM |
| promptGetKey | Game.LambdaHack.Client.UI.FrameM |
| properFraction | Game.LambdaHack.Common.Prelude |
| psight | Game.LambdaHack.Common.Perception |
| psmell | Game.LambdaHack.Common.Perception |
| psmelled | Game.LambdaHack.Common.Perception |
| psuitReq | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| psymbol | Game.LambdaHack.Content.PlaceKind |
| ptopLeft | Game.LambdaHack.Content.PlaceKind |
| ptotal | Game.LambdaHack.Server.Fov |
| PullActor | Game.LambdaHack.Content.ItemKind |
| punindex | Game.LambdaHack.Common.PointArray |
| pure | Game.LambdaHack.Common.Prelude |
| PushActor | Game.LambdaHack.Content.ItemKind |
| pushAndDelay | Game.LambdaHack.Client.UI.Animation |
| putChar | Game.LambdaHack.Common.Prelude |
| putClient | Game.LambdaHack.Client.MonadClient |
| putDict | Game.LambdaHack.Server.ProtocolM |
| putServer | Game.LambdaHack.Server.MonadServer |
| putSession | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
| putState | Game.LambdaHack.Atomic.MonadStateWrite |
| putStr | Game.LambdaHack.Common.Prelude |
| putStrLn | Game.LambdaHack.Common.Prelude |
| pvisible | Game.LambdaHack.Common.Perception |
| px | Game.LambdaHack.Common.Point |
| py | Game.LambdaHack.Common.Point |