| CaArenaName | Game.LambdaHack.Client.UI.HumanCmd |
| CaCalmGauge | Game.LambdaHack.Client.UI.HumanCmd |
| CaCalmValue | Game.LambdaHack.Client.UI.HumanCmd |
| CacheBeforeLucid | |
| 1 (Type/Class) | Game.LambdaHack.Server.Fov |
| 2 (Data Constructor) | Game.LambdaHack.Server.Fov |
| cacheBeforeLucidFromActor | Game.LambdaHack.Server.Fov |
| CActor | Game.LambdaHack.Common.Types |
| cactorCoeff | Game.LambdaHack.Content.CaveKind |
| cactorFreq | Game.LambdaHack.Content.CaveKind |
| CaHPGauge | Game.LambdaHack.Client.UI.HumanCmd |
| CaHPValue | Game.LambdaHack.Client.UI.HumanCmd |
| calculateTotal | Game.LambdaHack.Common.ActorState |
| CaLeaderDesc | Game.LambdaHack.Client.UI.HumanCmd |
| CaLevelNumber | Game.LambdaHack.Client.UI.HumanCmd |
| calmEnough | Game.LambdaHack.Common.Actor |
| CAlternate | Game.LambdaHack.Content.PlaceKind |
| CaMap | Game.LambdaHack.Client.UI.HumanCmd |
| CaMapLeader | Game.LambdaHack.Client.UI.HumanCmd |
| CaMapParty | Game.LambdaHack.Client.UI.HumanCmd |
| CaMessage | Game.LambdaHack.Client.UI.HumanCmd |
| Camping | Game.LambdaHack.Content.ModeKind |
| Cancel | Game.LambdaHack.Client.UI.HumanCmd |
| cancelHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| canDeAmbientList | Game.LambdaHack.Common.ActorState |
| canSleep | Game.LambdaHack.Common.Actor |
| canTraverse | Game.LambdaHack.Common.ActorState |
| CaPercentSeen | Game.LambdaHack.Client.UI.HumanCmd |
| CaSelected | Game.LambdaHack.Client.UI.HumanCmd |
| castAspect | Game.LambdaHack.Common.ItemAspect |
| castDice | |
| 1 (Function) | Game.LambdaHack.Core.Dice |
| 2 (Function) | Game.LambdaHack.Core.Random |
| castDiceXY | Game.LambdaHack.Core.Random |
| categoryDescription | Game.LambdaHack.Client.UI.HumanCmd |
| catMaybes | Game.LambdaHack.Core.Prelude |
| cauxConnects | Game.LambdaHack.Content.CaveKind |
| Cave | |
| 1 (Type/Class) | Game.LambdaHack.Server.DungeonGen.Cave |
| 2 (Data Constructor) | Game.LambdaHack.Server.DungeonGen.Cave |
| CaveKind | |
| 1 (Type/Class) | Game.LambdaHack.Content.CaveKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.CaveKind |
| Caves | Game.LambdaHack.Content.ModeKind |
| CaXhairDesc | Game.LambdaHack.Client.UI.HumanCmd |
| ccellSize | Game.LambdaHack.Content.CaveKind |
| ccornerTile | Game.LambdaHack.Content.CaveKind |
| CCUI | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.ContentClientUI, Game.LambdaHack.Client.UI, Game.LambdaHack.Client |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.ContentClientUI, Game.LambdaHack.Client.UI |
| cdarkCorTile | Game.LambdaHack.Content.CaveKind |
| cdarkOdds | Game.LambdaHack.Content.CaveKind |
| cdefTile | Game.LambdaHack.Content.CaveKind |
| cdesc | Game.LambdaHack.Content.CaveKind |
| cdiff | Game.LambdaHack.Common.Faction |
| cdoorChance | Game.LambdaHack.Content.CaveKind |
| ceiling | Game.LambdaHack.Core.Prelude |
| ceilingMeanDice | Game.LambdaHack.Common.ItemAspect |
| CEmbed | Game.LambdaHack.Common.Types |
| CEqp | Game.LambdaHack.Definition.Defs |
| cescapeFreq | Game.LambdaHack.Content.CaveKind |
| cextraStairs | Game.LambdaHack.Content.CaveKind |
| cfenceApart | Game.LambdaHack.Content.CaveKind |
| cfenceTileE | Game.LambdaHack.Content.CaveKind |
| cfenceTileN | Game.LambdaHack.Content.CaveKind |
| cfenceTileS | Game.LambdaHack.Content.CaveKind |
| cfenceTileW | Game.LambdaHack.Content.CaveKind |
| cfish | Game.LambdaHack.Common.Faction |
| CFloor | Game.LambdaHack.Common.Types |
| cfreq | Game.LambdaHack.Content.CaveKind |
| CGround | Game.LambdaHack.Definition.Defs |
| Challenge | |
| 1 (Type/Class) | Game.LambdaHack.Common.Faction |
| 2 (Data Constructor) | Game.LambdaHack.Common.Faction |
| ChallengesMenu | Game.LambdaHack.Client.UI.HumanCmd |
| challengesMenuHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| Chance | Game.LambdaHack.Core.Random |
| chance | Game.LambdaHack.Core.Random |
| ChanFrontend | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.Frontend, Game.LambdaHack.Client.UI |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Frontend |
| chanFrontend | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
| chanFrontendIO | Game.LambdaHack.Client.UI.Frontend |
| ChangeTo | Game.LambdaHack.Content.TileKind |
| ChanSave | Game.LambdaHack.Common.Save |
| chanSaveServer | Game.LambdaHack.Server.MonadServer |
| ChanServer | |
| 1 (Type/Class) | Game.LambdaHack.Server.ProtocolM, Game.LambdaHack.Server |
| 2 (Data Constructor) | Game.LambdaHack.Server.ProtocolM, Game.LambdaHack.Server |
| Char | |
| 1 (Type/Class) | Game.LambdaHack.Core.Prelude |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Key |
| charFromW32 | Game.LambdaHack.Definition.Color |
| chase | Game.LambdaHack.Client.AI.PickActionM |
| CHCons | Game.LambdaHack.Server.FovDigital |
| checkAdjacent | Game.LambdaHack.Common.Actor |
| checkAndRun | Game.LambdaHack.Client.UI.RunM |
| checkFl | Game.LambdaHack.Definition.Ability |
| checkFlag | Game.LambdaHack.Common.ItemAspect |
| checkWaiting | Game.LambdaHack.Server.HandleRequestM |
| checkWarningCalm | Game.LambdaHack.Client.UI.DrawM |
| checkWarningHP | Game.LambdaHack.Client.UI.DrawM |
| checkWarnings | Game.LambdaHack.Client.UI.DrawM |
| chessDist | Game.LambdaHack.Common.Point |
| chessDistVector | Game.LambdaHack.Common.Vector |
| chidden | Game.LambdaHack.Content.CaveKind |
| childrenServer | Game.LambdaHack.Server.ProtocolM |
| CHNil | Game.LambdaHack.Server.FovDigital |
| ChooseItem | Game.LambdaHack.Client.UI.HumanCmd |
| ChooseItemApply | Game.LambdaHack.Client.UI.HumanCmd |
| chooseItemApplyHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| chooseItemDialogMode | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| chooseItemHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| ChooseItemMenu | Game.LambdaHack.Client.UI.HumanCmd |
| chooseItemMenuHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| ChooseItemProject | Game.LambdaHack.Client.UI.HumanCmd |
| chooseItemProjectHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| CHull | Game.LambdaHack.Server.FovDigital |
| CInv | Game.LambdaHack.Definition.Defs |
| citemFreq | Game.LambdaHack.Content.CaveKind |
| citemNum | Game.LambdaHack.Content.CaveKind |
| Clear | Game.LambdaHack.Content.TileKind |
| clearAimMode | Game.LambdaHack.Client.UI.MonadClientUI |
| clearFromLevel | Game.LambdaHack.Server.Fov |
| clearInDungeon | Game.LambdaHack.Server.Fov |
| ClearTargetIfItemClear | Game.LambdaHack.Client.UI.HumanCmd |
| clearTargetIfItemClearHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| clegendDarkTile | Game.LambdaHack.Content.CaveKind |
| clegendLitTile | Game.LambdaHack.Content.CaveKind |
| cliClient | Implementation.MonadClientImplementation |
| cliDict | Implementation.MonadClientImplementation |
| clientHasUI | Game.LambdaHack.Client.HandleResponseM |
| ClientOptions | |
| 1 (Type/Class) | Game.LambdaHack.Client.ClientOptions, Game.LambdaHack.Client |
| 2 (Data Constructor) | Game.LambdaHack.Client.ClientOptions, Game.LambdaHack.Client |
| clientPrintUI | Game.LambdaHack.Client.UI.MonadClientUI |
| CliImplementation | |
| 1 (Type/Class) | Implementation.MonadClientImplementation |
| 2 (Data Constructor) | Implementation.MonadClientImplementation |
| clipsInTurn | Game.LambdaHack.Common.Time |
| CliSerQueue | Game.LambdaHack.Server.ProtocolM |
| cliSession | Implementation.MonadClientImplementation |
| CliState | |
| 1 (Type/Class) | Implementation.MonadClientImplementation |
| 2 (Data Constructor) | Implementation.MonadClientImplementation |
| cliState | Implementation.MonadClientImplementation |
| clitCorTile | Game.LambdaHack.Content.CaveKind |
| cliToSave | Implementation.MonadClientImplementation |
| closeDoorTriggers | Client.UI.Content.Input |
| closestFoes | Game.LambdaHack.Client.BfsM |
| closestItems | Game.LambdaHack.Client.BfsM |
| closestSmell | Game.LambdaHack.Client.BfsM |
| closestTriggers | Game.LambdaHack.Client.BfsM |
| closestUnknown | Game.LambdaHack.Client.BfsM |
| CloseTo | Game.LambdaHack.Content.TileKind |
| closeTo | Game.LambdaHack.Common.Tile |
| cmaxPlaceSize | Game.LambdaHack.Content.CaveKind |
| cmaxVoid | Game.LambdaHack.Content.CaveKind |
| cmdAction | Game.LambdaHack.Client.UI.HandleHumanM |
| CmdAim | Game.LambdaHack.Client.UI.HumanCmd |
| CmdArea | Game.LambdaHack.Client.UI.HumanCmd |
| CmdAtomic | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| cmdAtomicSemCli | Game.LambdaHack.Client.HandleAtomicM |
| cmdAtomicSemSer | Game.LambdaHack.Server.HandleAtomicM |
| CmdCategory | Game.LambdaHack.Client.UI.HumanCmd |
| CmdDashboard | Game.LambdaHack.Client.UI.HumanCmd |
| CmdDebug | Game.LambdaHack.Client.UI.HumanCmd |
| cmdHumanSem | Game.LambdaHack.Client.UI.HandleHumanM |
| CmdInternal | Game.LambdaHack.Client.UI.HumanCmd |
| CmdItem | Game.LambdaHack.Client.UI.HumanCmd |
| CmdItemMenu | Game.LambdaHack.Client.UI.HumanCmd |
| CmdMainMenu | Game.LambdaHack.Client.UI.HumanCmd |
| CmdMeta | Game.LambdaHack.Client.UI.HumanCmd |
| CmdMinimal | Game.LambdaHack.Client.UI.HumanCmd |
| CmdMouse | Game.LambdaHack.Client.UI.HumanCmd |
| CmdMove | Game.LambdaHack.Client.UI.HumanCmd |
| CmdNoHelp | Game.LambdaHack.Client.UI.HumanCmd |
| CmdTriple | Game.LambdaHack.Client.UI.HumanCmd |
| cminPlaceSize | Game.LambdaHack.Content.CaveKind |
| cminStairDist | Game.LambdaHack.Content.CaveKind |
| CMirror | Game.LambdaHack.Content.PlaceKind |
| cname | Game.LambdaHack.Content.CaveKind |
| cnightOdds | Game.LambdaHack.Content.CaveKind |
| cnocto | Game.LambdaHack.Server.Fov |
| cocave | Game.LambdaHack.Common.Kind |
| coinput | Game.LambdaHack.Client.UI.ContentClientUI, Game.LambdaHack.Client.UI |
| coitem | Game.LambdaHack.Common.Kind |
| coItemSpeedup | Game.LambdaHack.Common.Kind |
| Color | Game.LambdaHack.Definition.Color |
| ColorBW | Game.LambdaHack.Client.UI.Overlay |
| ColorFull | Game.LambdaHack.Client.UI.Overlay |
| ColorMode | Game.LambdaHack.Client.UI.Overlay |
| colorToFancyName | Game.LambdaHack.Definition.Flavour |
| colorToGlassFancyName | Game.LambdaHack.Definition.Flavour |
| colorToGlassPlainName | Game.LambdaHack.Definition.Flavour |
| colorToLiquidName | Game.LambdaHack.Definition.Flavour |
| colorToPlainName | Game.LambdaHack.Definition.Flavour |
| colorToRGB | Game.LambdaHack.Definition.Color |
| colorToRGBA | Game.LambdaHack.Client.UI.Frontend.Sdl |
| colorToTeamName | Game.LambdaHack.Definition.Flavour |
| combinedEqp | Game.LambdaHack.Common.ActorState |
| combinedFromLore | Game.LambdaHack.Common.ActorState |
| combinedGround | Game.LambdaHack.Common.ActorState |
| combinedInv | Game.LambdaHack.Common.ActorState |
| combinedItems | Game.LambdaHack.Common.ActorState |
| combinedOrgan | Game.LambdaHack.Common.ActorState |
| comode | Game.LambdaHack.Common.Kind |
| compactSkills | Game.LambdaHack.Definition.Ability |
| compare | Game.LambdaHack.Core.Prelude |
| compassText | Game.LambdaHack.Common.Vector |
| compatibleVersion | Game.LambdaHack.Common.Save |
| Compose2ndLocal | Game.LambdaHack.Client.UI.HumanCmd |
| compose2ndLocalHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| ComposeIfLocal | Game.LambdaHack.Client.UI.HumanCmd |
| composeIfLocalHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| ComposeUnlessError | Game.LambdaHack.Client.UI.HumanCmd |
| composeUnlessErrorHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| Composite | Game.LambdaHack.Content.ItemKind |
| computeRndTimeout | Game.LambdaHack.Server.ItemM |
| computeTarget | Game.LambdaHack.Client.AI.PickTargetM |
| computeTrajectory | Game.LambdaHack.Common.Vector |
| concat | Game.LambdaHack.Core.Prelude |
| concatMap | Game.LambdaHack.Core.Prelude |
| condAdjTriggerableM | Game.LambdaHack.Client.AI.ConditionM |
| condAimCrucialM | Game.LambdaHack.Client.AI.ConditionM |
| condAimEnemyNoMeleeM | Game.LambdaHack.Client.AI.ConditionM |
| condAimEnemyPresentM | Game.LambdaHack.Client.AI.ConditionM |
| condAimEnemyRememberedM | Game.LambdaHack.Client.AI.ConditionM |
| condAimNonEnemyPresentM | Game.LambdaHack.Client.AI.ConditionM |
| condAnyFoeAdjM | Game.LambdaHack.Client.AI.ConditionM |
| condBFS | Game.LambdaHack.Client.BfsM |
| condBlocksFriendsM | Game.LambdaHack.Client.AI.ConditionM |
| condCanProjectM | Game.LambdaHack.Client.AI.ConditionM |
| condDesirableFloorItemM | Game.LambdaHack.Client.AI.ConditionM |
| condEnoughGearM | Game.LambdaHack.Client.BfsM |
| condFloorWeaponM | Game.LambdaHack.Client.AI.ConditionM |
| condInMeleeM | Game.LambdaHack.Client.AI.ConditionM |
| Condition | Game.LambdaHack.Definition.Ability |
| conditionMeleeBonus | Game.LambdaHack.Common.Item |
| conditionSpeedBonus | Game.LambdaHack.Common.Item |
| condNoEqpWeaponM | Game.LambdaHack.Client.AI.ConditionM |
| condProjectListM | Game.LambdaHack.Client.AI.ConditionM |
| condShineWouldBetrayM | Game.LambdaHack.Client.AI.ConditionM |
| condSoloM | Game.LambdaHack.Client.AI.ConditionM |
| condSupport | Game.LambdaHack.Client.AI.ConditionM |
| condTgtNonmovingEnemyM | Game.LambdaHack.Client.AI.ConditionM |
| configError | Game.LambdaHack.Client.UI.UIOptionsParse |
| connectGrid | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| connectGrid' | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| connectPlaces | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| connFrontend | Game.LambdaHack.Client.UI.MonadClientUI |
| connFrontendFrontKey | Game.LambdaHack.Client.UI.MonadClientUI |
| ConnServerDict | Game.LambdaHack.Server.ProtocolM |
| Conquer | Game.LambdaHack.Content.ModeKind |
| cons | Game.LambdaHack.Common.RingBuffer |
| ConsideredByAI | Game.LambdaHack.Content.TileKind |
| consideredByAI | Game.LambdaHack.Common.Tile |
| consideredByAITab | Game.LambdaHack.Common.Kind |
| consReport | Game.LambdaHack.Client.UI.Msg |
| const | Game.LambdaHack.Core.Prelude |
| Container | Game.LambdaHack.Common.Types |
| containerMoveItem | Game.LambdaHack.Server.CommonM |
| content | |
| 1 (Function) | Content.TileKind |
| 2 (Function) | Content.PlaceKind |
| 3 (Function) | Content.ModeKind |
| 4 (Function) | Content.CaveKind |
| 5 (Function) | Content.ItemKind |
| ContentData | Game.LambdaHack.Definition.ContentData, Game.LambdaHack.Common.Kind |
| ContentId | Game.LambdaHack.Definition.Defs |
| contentIdIndex | Game.LambdaHack.Definition.Defs |
| continueRun | Game.LambdaHack.Client.UI.RunM |
| continueRunDir | Game.LambdaHack.Client.UI.RunM |
| ContinueToXhair | Game.LambdaHack.Client.UI.HumanCmd |
| continueToXhairHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| Control | Game.LambdaHack.Client.UI.Key |
| controlEscKM | Game.LambdaHack.Client.UI.Key |
| controlP | Game.LambdaHack.Client.UI.Key |
| convertTileMaps | Game.LambdaHack.Server.DungeonGen |
| ConvexHull | |
| 1 (Type/Class) | Game.LambdaHack.Server.FovDigital |
| 2 (Data Constructor) | Game.LambdaHack.Server.FovDigital |
| copenChance | Game.LambdaHack.Content.CaveKind |
| coplace | Game.LambdaHack.Common.Kind |
| COps | |
| 1 (Type/Class) | Game.LambdaHack.Common.Kind |
| 2 (Data Constructor) | Game.LambdaHack.Common.Kind |
| COrgan | Game.LambdaHack.Definition.Defs |
| Corridor | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| corule | Game.LambdaHack.Common.Kind |
| cos | Game.LambdaHack.Core.Prelude |
| coscreen | Game.LambdaHack.Client.UI.ContentClientUI, Game.LambdaHack.Client.UI |
| cosh | Game.LambdaHack.Core.Prelude |
| cotile | Game.LambdaHack.Common.Kind |
| coTileSpeedup | Game.LambdaHack.Common.Kind |
| Cover | Game.LambdaHack.Content.PlaceKind |
| coverAspect | Game.LambdaHack.Client.HandleAtomicM |
| coverAspectAndKind | Game.LambdaHack.Client.HandleAtomicM |
| coverKind | Game.LambdaHack.Client.HandleAtomicM |
| cpassable | Game.LambdaHack.Content.CaveKind |
| cplaceFreq | Game.LambdaHack.Content.CaveKind |
| creachable | Game.LambdaHack.Server.Fov |
| createActor | Game.LambdaHack.Client.HandleAtomicM |
| createActorUI | Game.LambdaHack.Client.UI.DisplayAtomicM |
| createBfs | Game.LambdaHack.Client.BfsM |
| CreateItem | Game.LambdaHack.Content.ItemKind |
| createLevelItem | Game.LambdaHack.Server.ItemM |
| createLine | Game.LambdaHack.Server.FovDigital |
| createPath | Game.LambdaHack.Client.BfsM |
| createRawFrontend | Game.LambdaHack.Client.UI.Frontend.Common |
| createSalter | Game.LambdaHack.Client.CommonM |
| createTab | Game.LambdaHack.Common.Tile |
| createTabBFS | Game.LambdaHack.Client.MonadClient |
| createTabWithKey | Game.LambdaHack.Common.Tile |
| CReflect | Game.LambdaHack.Content.PlaceKind |
| CSha | Game.LambdaHack.Definition.Defs |
| csmell | Game.LambdaHack.Server.Fov |
| cstairAllowed | Game.LambdaHack.Content.CaveKind |
| cstairFreq | Game.LambdaHack.Content.CaveKind |
| CStore | Game.LambdaHack.Definition.Defs |
| CStretch | Game.LambdaHack.Content.PlaceKind |
| cSym | Game.LambdaHack.Client.UI.Animation |
| csymbol | Game.LambdaHack.Content.CaveKind |
| CTrunk | Game.LambdaHack.Common.Types |
| currentKeys | Game.LambdaHack.Client.UI.SessionUI |
| currentSkillsClient | Game.LambdaHack.Client.CommonM |
| currentSkillsServer | Game.LambdaHack.Server.CommonM |
| curry | Game.LambdaHack.Core.Prelude |
| cutCalm | Game.LambdaHack.Server.HandleEffectM |
| CVerbatim | Game.LambdaHack.Content.PlaceKind |
| cwallTile | Game.LambdaHack.Content.CaveKind |
| cwolf | Game.LambdaHack.Common.Faction |
| cXminSize | Game.LambdaHack.Content.CaveKind |
| Cyan | Game.LambdaHack.Definition.Color |
| cycle | Game.LambdaHack.Core.Prelude |
| cycleLore | Game.LambdaHack.Client.UI.HandleHelperM |
| cycleMarkSuspect | Game.LambdaHack.Client.State |
| cYminSize | Game.LambdaHack.Content.CaveKind |