OpenGL: A binding for the OpenGL graphics system

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A Haskell binding for the OpenGL graphics system (GL, version 4.4) and its accompanying utility library (GLU, version 1.3).

OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. For more information about OpenGL and its various extensions, please see http://www.opengl.org/ and http://www.opengl.org/registry/.


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Versions 2.1, 2.2.1.1, 2.2.2.0, 2.2.3.0, 2.2.3.1, 2.3.0.0, 2.4.0.0, 2.4.0.1, 2.4.0.2, 2.5.0.0, 2.6.0.0, 2.6.0.1, 2.8.0.0, 2.9.0.0, 2.9.1.0, 2.9.2.0, 2.9.2.0, 2.10.0.0, 2.10.0.1, 2.10.0.2, 2.11.0.0, 2.11.1.0, 2.12.0.0, 2.12.0.1, 2.13.0.0, 2.13.1.0, 2.13.1.1, 2.13.2.0, 2.13.2.1, 3.0.0.0, 3.0.0.1, 3.0.0.2, 3.0.1.0, 3.0.2.0, 3.0.2.1, 3.0.2.2, 3.0.3.0
Change log None available
Dependencies base (>=3 && <5), bytestring, GLURaw (>=1.3.0.0), OpenGLRaw (>=1.4.1.0), text [details]
License BSD-3-Clause
Author
Maintainer Sven Panne <svenpanne@gmail.com>, Jason Dagit <dagitj@gmail.com>
Category Graphics
Home page http://www.haskell.org/haskellwiki/Opengl
Bug tracker https://github.com/haskell-opengl/OpenGL/issues
Source repo head: git clone https://github.com/haskell-opengl/OpenGL
Uploaded by SvenPanne at 2014-05-19T15:32:23Z

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Readme for OpenGL-2.9.2.0

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