OpenVGRaw: Raw binding to OpenVG (ShivaVG-0.2.1 implementation).

[ bsd3, graphics, library ] [ Propose Tags ]

A raw Haskell binding to OpenVG vector graphics API version 1.0.1, specifically the ShivaVG-0.2.1 implementation.

Following Sven Panne's OpenGL model this is essentially a 1:1 mapping between the OpenVG C API and Haskell and is expected to be used in concert with the higher-level OpenVG pacakge.

Detailed install instructions for Windows (MinGW/MSYS) are included in the OpenVG package.


v0.3.0 to v0.4.0

v0.2.0 to v0.3.0

v0.1.0 to v0.2.0

Versions [RSS] [faq] 0.1.0, 0.2.0, 0.4.0
Change log Changes
Dependencies base (<5), OpenGLRaw (>= && <2) [details]
License BSD-3-Clause
Copyright Stephen Tetley <>
Maintainer Stephen Tetley <>
Category Graphics
Home page
Uploaded by StephenTetley at 2014-01-01T17:06:20Z
Distributions NixOS:0.4.0
Downloads 2727 total (16 in the last 30 days)
Rating (no votes yet) [estimated by Bayesian average]
Your Rating
  • λ
  • λ
  • λ
Status Hackage Matrix CI
Docs not available [build log]
All reported builds failed as of 2016-10-25 [all 10 reports]


  • Graphics
    • Rendering
      • OpenVG
        • Raw
          • VG
            • Graphics.Rendering.OpenVG.Raw.VG.Blending
            • Graphics.Rendering.OpenVG.Raw.VG.Core101
            • Graphics.Rendering.OpenVG.Raw.VG.DrawingContext
            • Graphics.Rendering.OpenVG.Raw.VG.Extending
            • Graphics.Rendering.OpenVG.Raw.VG.Images
            • Graphics.Rendering.OpenVG.Raw.VG.Paint
            • Graphics.Rendering.OpenVG.Raw.VG.Parameters
            • Graphics.Rendering.OpenVG.Raw.VG.Paths
            • Graphics.Rendering.OpenVG.Raw.VG.RenderingQuality
            • Graphics.Rendering.OpenVG.Raw.VG.Scissoring
            • Graphics.Rendering.OpenVG.Raw.VG.ShivaExtensions
          • VGU
            • Graphics.Rendering.OpenVG.Raw.VGU.VGU


Maintainer's Corner

For package maintainers and hackage trustees