| r | SFML.Graphics.Color, SFML.Graphics |
| read | SFML.System.InputStream |
| Rect | SFML.Graphics.Rect, SFML.Graphics |
| RectangleShape | |
| 1 (Type/Class) | SFML.Graphics.Types, SFML.Graphics |
| 2 (Data Constructor) | SFML.Graphics.Types, SFML.Graphics |
| red | SFML.Graphics.Color, SFML.Graphics |
| RenderStates | |
| 1 (Type/Class) | SFML.Graphics.RenderStates, SFML.Graphics |
| 2 (Data Constructor) | SFML.Graphics.RenderStates, SFML.Graphics |
| renderStates | SFML.Graphics.RenderStates, SFML.Graphics |
| RenderTexture | |
| 1 (Type/Class) | SFML.Graphics.Types, SFML.Graphics |
| 2 (Data Constructor) | SFML.Graphics.Types, SFML.Graphics |
| RenderWindow | |
| 1 (Type/Class) | SFML.Graphics.Types, SFML.Graphics |
| 2 (Data Constructor) | SFML.Graphics.Types, SFML.Graphics |
| renderWindowFromHandle | SFML.Graphics.RenderWindow, SFML.Graphics |
| requestFocus | SFML.Window.SFWindow, SFML.Window.Window, SFML.Window, SFML.Graphics.RenderWindow, SFML.Graphics |
| resetGLStates | SFML.Graphics.SFRenderTarget, SFML.Graphics.RenderTexture, SFML.Graphics.RenderWindow, SFML.Graphics |
| resetView | SFML.Graphics.View, SFML.Graphics |
| resizeVA | SFML.Graphics.VertexArray, SFML.Graphics |
| restartClock | SFML.System.Clock, SFML.System, SFML.Window |
| rotate | SFML.Graphics.SFTransformable, SFML.Graphics.ConvexShape, SFML.Graphics.RectangleShape, SFML.Graphics.Shape, SFML.Graphics.CircleShape, SFML.Graphics.Sprite, SFML.Graphics |
| rotateView | SFML.Graphics.View, SFML.Graphics |
| rotation | SFML.Graphics.Transform, SFML.Graphics |
| rotationWithCenter | SFML.Graphics.Transform, SFML.Graphics |